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[Adventure] Trouble in Moonwatch (Judge: THB) - Part II
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<blockquote data-quote="renau1g" data-source="post: 5250950" data-attributes="member: 54810"><p>River move to have a clearer view and try to help his companion, but he seems unable to affect the cultist.</p><p></p><p><span style="color: Lime">"You know, I'm running out of cute things to say."</span> </p><p></p><p>Sheeva sighs as she throws another Lightning Bolt at the Tiefling. <span style="color: Lime">"If you're not going to just die, you might as well leave. I need my rest for tomorrow."</span></p><p></p><p>As soon as the Tiefling reappears Feall drops another shroud over him, then attacks viciously with his Falchion. His shrouds guide the blade and it bites deep into the Flamist's side.</p><p></p><p>Valahad shudders as the poison once again courses through his system. "Leave them be, your only worthy foe is me!" Valahad strikes at the visible tiefling with his silver blade. The light of the sunrod seems to make the blade glow, then the weapon turns an utter black, seeming to suck in the light as the paladin reverses his grip on the longsword, driving it toward's the tieflings foot.</p><p> </p><p>The tiefling teleports away and suddenly Sheeva feels the blade scratch across her left thigh. The poison hits her almost instantly. <strong>"Don't worry I'll be leaving shortly, just want to leave you something to remember me by"</strong> he whispers. </p><p></p><p>[sblock=Terrain]</p><p>Illumination: <s>Dim light from stars</s> - bright light within 20 squares of O14</p><p>Boulders: A DC 15 Athletics check allows a character to jump up on a boulder as part of a move. Otherwise, they are difficult terrain.</p><p>Boat: It takes a DC 10 Athletics check to jump from the shore; DC 5 to jump back. On a failed check, a PC makes the jump but falls prone.</p><p>Water: It's shallow enough here not to present a threat, but its difficult terrain</p><p>[/sblock]</p><p></p><p>[sblock=ooc]</p><p>Both of Evo's attacks hit. </p><p></p><p>Tiefling - Immediate Reaction to Valahad attacking - Demonic Frenzy - <a href="http://invisiblecastle.com/roller/view/2613956/" target="_blank">vs ac; dmg; poison (1d20+11=29, 1d6+4=10, 1d20+12=13)</a> hits for 10 but no poison</p><p></p><p>t-ports to O8 - and stabs at Sheeva - </p><p><a href="http://invisiblecastle.com/roller/view/2613957/" target="_blank">vs ac; dmg; poison (1d20+11=17, 1d6+4=7, 1d20+12=28)</a> hits for 7 + 10 ongoing poison (save ends) then takes 10 from Valahad's mark</p><p></p><p></p><p>Status:</p><p>Feall: 35/37 hp - used 3 surges, used Targeted for Death & Shadow Soul, </p><p>Sheeva: 41/43 hp - used 0 surges, used 0 daily powers, 10 ongoing poison (save ends)</p><p>Valahad: 40/63 hp - used 1 surge, used Wrath of the Gods, </p><p>River: 39/49 hp - used 2 surges, used Moment of Glory, </p><p></p><p>Tiefling: -206hp, used 2 AP, bloodied</p><p></p><p>Tiefling's unlocked stats: Will is lower than 25, Ref is higher than 19, Fort lower than 26, AC is 23</p><p></p><p>Initiative:</p><p></p><p>Tiefling - 25</p><p>River - 4 <- you're up (delayed)</p><p>Sheeva - 24 </p><p>Feall - 21 </p><p>Valahad - 14</p><p> </p><p></p><p><a href="http://invisiblecastle.com/roller/view/2577917/" target="_blank">init (tiefling, sheeva, river, val, feall) (1d20+13=25, 1d20+6=18, 1d20+1=4, 1d20+3=14, 1d20+7=21)</a></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 5250950, member: 54810"] River move to have a clearer view and try to help his companion, but he seems unable to affect the cultist. [COLOR=Lime]"You know, I'm running out of cute things to say."[/COLOR] Sheeva sighs as she throws another Lightning Bolt at the Tiefling. [COLOR=Lime]"If you're not going to just die, you might as well leave. I need my rest for tomorrow."[/COLOR] As soon as the Tiefling reappears Feall drops another shroud over him, then attacks viciously with his Falchion. His shrouds guide the blade and it bites deep into the Flamist's side. Valahad shudders as the poison once again courses through his system. "Leave them be, your only worthy foe is me!" Valahad strikes at the visible tiefling with his silver blade. The light of the sunrod seems to make the blade glow, then the weapon turns an utter black, seeming to suck in the light as the paladin reverses his grip on the longsword, driving it toward's the tieflings foot. The tiefling teleports away and suddenly Sheeva feels the blade scratch across her left thigh. The poison hits her almost instantly. [B]"Don't worry I'll be leaving shortly, just want to leave you something to remember me by"[/B] he whispers. [sblock=Terrain] Illumination: [s]Dim light from stars[/s] - bright light within 20 squares of O14 Boulders: A DC 15 Athletics check allows a character to jump up on a boulder as part of a move. Otherwise, they are difficult terrain. Boat: It takes a DC 10 Athletics check to jump from the shore; DC 5 to jump back. On a failed check, a PC makes the jump but falls prone. Water: It's shallow enough here not to present a threat, but its difficult terrain [/sblock] [sblock=ooc] Both of Evo's attacks hit. Tiefling - Immediate Reaction to Valahad attacking - Demonic Frenzy - [url=http://invisiblecastle.com/roller/view/2613956/]vs ac; dmg; poison (1d20+11=29, 1d6+4=10, 1d20+12=13)[/url] hits for 10 but no poison t-ports to O8 - and stabs at Sheeva - [url=http://invisiblecastle.com/roller/view/2613957/]vs ac; dmg; poison (1d20+11=17, 1d6+4=7, 1d20+12=28)[/url] hits for 7 + 10 ongoing poison (save ends) then takes 10 from Valahad's mark Status: Feall: 35/37 hp - used 3 surges, used Targeted for Death & Shadow Soul, Sheeva: 41/43 hp - used 0 surges, used 0 daily powers, 10 ongoing poison (save ends) Valahad: 40/63 hp - used 1 surge, used Wrath of the Gods, River: 39/49 hp - used 2 surges, used Moment of Glory, Tiefling: -206hp, used 2 AP, bloodied Tiefling's unlocked stats: Will is lower than 25, Ref is higher than 19, Fort lower than 26, AC is 23 Initiative: Tiefling - 25 River - 4 <- you're up (delayed) Sheeva - 24 Feall - 21 Valahad - 14 [url=http://invisiblecastle.com/roller/view/2577917/]init (tiefling, sheeva, river, val, feall) (1d20+13=25, 1d20+6=18, 1d20+1=4, 1d20+3=14, 1d20+7=21)[/url] [/sblock] [/QUOTE]
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[Adventure] Trouble in Moonwatch (Judge: THB) - Part II
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