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[Adventure] Trouble in Moonwatch (Judge: THB) - Part II
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<blockquote data-quote="renau1g" data-source="post: 5382590" data-attributes="member: 54810"><p>The group rushes forward, Valahad's distraction working as the cultists are totally focused on him. Feall and Sheeva have to slow their steps somewhat for the more encumbered River and smaller statured Pok to keep up. The stairs are difficult to navigate, being about two and a half feet deep, but the group manages.</p><p></p><p>The guards have just entered some massive stone doors in the mountain when the quartet reaches the top of the stairs. Looking back, Val appears to have finally been overwhelmed, when suddenly an explosion of light rocks the area, sending many of the cultists flying. It reminds you of the disappearance of Lanharath.</p><p></p><p>A great hall beyond the immense double doors is empty of furnishings, its vaulted ceiling rising to a height of 40 feet. Burning braziers illuminate oversized stairs to the west. Two more sets of open double doors stand beyond the stairs. </p><p></p><p>The walls here are carved with regular rows of oversized runes, an unknown alphabet etched in letters a foot high.</p><p></p><p>You see the orc manage to break free of his captors and grabs his weapon, the one in the lead turns and says <strong>"This one's more trouble than he's worth, let's just kill him...who are you? This area is forbidden!"</strong> </p><p></p><p>Suddenly, two ballista pop out of the ground at the top of the stairs, their arrows crackling with lightning.</p><p></p><p>[sblock=ooc]</p><p>Ok, so Feall and Rumbum react quickly and are up.</p><p></p><p>Pok can make a Stealth check. Highest Passive is 22.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2773637/" target="_blank">init rumbum (1d20+3=20)</a><a href="http://invisiblecastle.com/roller/view/2773641/" target="_blank">init cabana (1d20+5=15)</a></p><p><a href="http://invisiblecastle.com/roller/view/2773635/" target="_blank">init (1d20+7=19)</a>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 5382590, member: 54810"] The group rushes forward, Valahad's distraction working as the cultists are totally focused on him. Feall and Sheeva have to slow their steps somewhat for the more encumbered River and smaller statured Pok to keep up. The stairs are difficult to navigate, being about two and a half feet deep, but the group manages. The guards have just entered some massive stone doors in the mountain when the quartet reaches the top of the stairs. Looking back, Val appears to have finally been overwhelmed, when suddenly an explosion of light rocks the area, sending many of the cultists flying. It reminds you of the disappearance of Lanharath. A great hall beyond the immense double doors is empty of furnishings, its vaulted ceiling rising to a height of 40 feet. Burning braziers illuminate oversized stairs to the west. Two more sets of open double doors stand beyond the stairs. The walls here are carved with regular rows of oversized runes, an unknown alphabet etched in letters a foot high. You see the orc manage to break free of his captors and grabs his weapon, the one in the lead turns and says [B]"This one's more trouble than he's worth, let's just kill him...who are you? This area is forbidden!"[/B] Suddenly, two ballista pop out of the ground at the top of the stairs, their arrows crackling with lightning. [sblock=ooc] Ok, so Feall and Rumbum react quickly and are up. Pok can make a Stealth check. Highest Passive is 22. [url=http://invisiblecastle.com/roller/view/2773637/]init rumbum (1d20+3=20)[/url][url=http://invisiblecastle.com/roller/view/2773641/]init cabana (1d20+5=15)[/url] [url=http://invisiblecastle.com/roller/view/2773635/]init (1d20+7=19)[/url][/sblock] [/QUOTE]
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[Adventure] Trouble in Moonwatch (Judge: THB) - Part II
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