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[Adventure] Trouble in Moonwatch (Judge: THB) - Part II
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<blockquote data-quote="dimsdale" data-source="post: 5382869" data-attributes="member: 79956"><p>In a reflex motion, Rumbum shoves his shield towards the foe to his right who had wounded him badly. But the pain and severity of the wound limited Rumbum's motion and the attack misses. Rumbum feels more intense pain and staggers a bit. </p><p> </p><p>But in an instant the pain was gone. <span style="color: red">What?</span> Turning back he sees that there are others who are helping. <span style="color: red">Ah haaaa ha! Don't worry new friends of Rumbum. Rumbum wont let you down.</span> Turning back to his original foe, ignoring the two that flank him, <span style="color: red">Rumbum not done with you yet</span>. He lashes out again with his axe, which connects with a sickening thud.</p><p> </p><p> </p><p>[sblock=attack]</p><p> </p><p>immediate vengence: 1d20+12 vs B2 AC: <a href="http://invisiblecastle.com/roller/view/2774345/" target="_blank">14 miss</a></p><p> </p><p>River heals rumbum for 28+15 HS = 43 which brings him back to 59. Rumbum only had 65 hp to start.</p><p> </p><p>Brash strike vs M1: 1d20+14+1 (axe power) = <a href="http://invisiblecastle.com/roller/view/2774349/" target="_blank">32 for 14</a> </p><p> </p><p>Continue mark on M1. CA is granted to M2 until beginning of Rumbum's next attack.</p><p> </p><p>+1 to attack is now gone...until rumbum misses with another attack.</p><p> </p><p>[/sblock]</p><p> </p><p>[sblock=stats]</p><p>Rumbum: Orc Guardain Fighter Level 6</p><p> </p><p>*Adverse Condition:</p><p> </p><p>*Initiative: +3</p><p>*Passive Insight 12</p><p>*Passive Perception 12</p><p>*Senses low light vision</p><p>*HP 64</p><p>*Bloodied 32 Surge Value 15; Surges Per-Day 13 <span style="color: red">12</span></p><p>*AC 26 Fortitude 22 Reflex 17 Will 15 Speed 5</p><p>*action Points: <span style="color: red">USED</span></p><p>*Second Wind: 1</p><p>basic attack: Inescapable Waraxe +1: To Hit: +12: Damage 1d12+6: additional 1d6 for a crit</p><p> </p><p>Powers</p><p>*At will: </p><p><span style="color: lime">Brash Strike </span></p><p><span style="color: lime">Tide of Iron</span></p><p><span style="color: #00ff00">Combat Challenge</span></p><p>*Encounter: </p><p><span style="color: red">Warrior's Surge</span></p><p><span style="color: red">Unbreakable</span></p><p><span style="color: red">Boot Power </span></p><p><span style="color: #ff0000">Immediate Vengence USED</span></p><p><span style="color: #ff0000">Lunging Strike</span></p><p>*Daily</p><p><span style="color: gray">Comeback Strike </span></p><p><span style="color: gray">boundless Endurance</span></p><p><span style="color: gray">Bedeviling Assault </span></p><p><span style="color: gray">Thundering Weapon power</span> </p><p><span style="color: gray">Boot Power </span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="dimsdale, post: 5382869, member: 79956"] In a reflex motion, Rumbum shoves his shield towards the foe to his right who had wounded him badly. But the pain and severity of the wound limited Rumbum's motion and the attack misses. Rumbum feels more intense pain and staggers a bit. But in an instant the pain was gone. [COLOR=red]What?[/COLOR] Turning back he sees that there are others who are helping. [COLOR=red]Ah haaaa ha! Don't worry new friends of Rumbum. Rumbum wont let you down.[/COLOR] Turning back to his original foe, ignoring the two that flank him, [COLOR=red]Rumbum not done with you yet[/COLOR]. He lashes out again with his axe, which connects with a sickening thud. [sblock=attack] immediate vengence: 1d20+12 vs B2 AC: [URL="http://invisiblecastle.com/roller/view/2774345/"]14 miss[/URL] River heals rumbum for 28+15 HS = 43 which brings him back to 59. Rumbum only had 65 hp to start. Brash strike vs M1: 1d20+14+1 (axe power) = [URL="http://invisiblecastle.com/roller/view/2774349/"]32 for 14[/URL] Continue mark on M1. CA is granted to M2 until beginning of Rumbum's next attack. +1 to attack is now gone...until rumbum misses with another attack. [/sblock] [sblock=stats] Rumbum: Orc Guardain Fighter Level 6 *Adverse Condition: *Initiative: +3 *Passive Insight 12 *Passive Perception 12 *Senses low light vision *HP 64 *Bloodied 32 Surge Value 15; Surges Per-Day 13 [COLOR=red]12[/COLOR] *AC 26 Fortitude 22 Reflex 17 Will 15 Speed 5 *action Points: [COLOR=red]USED[/COLOR] *Second Wind: 1 basic attack: Inescapable Waraxe +1: To Hit: +12: Damage 1d12+6: additional 1d6 for a crit Powers *At will: [COLOR=lime]Brash Strike [/COLOR] [COLOR=lime]Tide of Iron[/COLOR] [COLOR=#00ff00]Combat Challenge[/COLOR] *Encounter: [COLOR=red]Warrior's Surge[/COLOR] [COLOR=red]Unbreakable[/COLOR] [COLOR=red]Boot Power [/COLOR] [COLOR=#ff0000]Immediate Vengence USED[/COLOR] [COLOR=#ff0000]Lunging Strike[/COLOR] *Daily [COLOR=gray]Comeback Strike [/COLOR] [COLOR=gray]boundless Endurance[/COLOR] [COLOR=gray]Bedeviling Assault [/COLOR] [COLOR=gray]Thundering Weapon power[/COLOR] [COLOR=gray]Boot Power [/COLOR] [/sblock] [/QUOTE]
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[Adventure] Trouble in Moonwatch (Judge: THB) - Part II
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