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[Adventure] Trouble in Moonwatch (Judge: THB) - Part II
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<blockquote data-quote="renau1g" data-source="post: 5408672" data-attributes="member: 54810"><p>[sblock=Dimsdale]</p><p>Rumbum didn't knock the S1 prone. He wasn't hit by River last turn [/sblock]</p><p></p><p>The heroes spells and axe do their damage, but the trio of armoured guards is far from finished. </p><p></p><p>The ones still affected by Pok's spell work on the orc, one slamming the giant warhammer into Rumbum's stomach, knocking the wind out of him.</p><p></p><p>The prone one stands and smacks Rumbum before seeing the less defended targets at the doorway and the construct advances on them.</p><p></p><p></p><p>[sblock=Unlocked Stats]</p><p>S: 21 AC; F/R/W: 20/20/19</p><p>[/sblock]</p><p></p><p>[sblock=enemy actions]</p><p>S1:<a href="http://invisiblecastle.com/roller/view/2811895/" target="_blank">on rumbum (incl -2) (1d20+13-2=26, 4d6+6=19, 1d20+13-2=14, 4d6+6=19)</a> (incl S2's attack) one hit for 19. Minor Action: tries to bowl over RUmbum <a href="http://invisiblecastle.com/roller/view/2811900/" target="_blank">on rumbum (incl -2) fort (1d20+11-2=19)</a> fail.</p><p>S2: shifts to current spot<a href="http://invisiblecastle.com/roller/view/2811902/" target="_blank">save vs. slow (s1, s2) (1d20=9, 1d20=5)</a> both failed</p><p>S3: stand. <a href="http://invisiblecastle.com/roller/view/2811892/" target="_blank">on rumbum (1d20+13=26, 4d6+6=20)</a> hits for 20, then moves up to Sheeva</p><p>[/sblock]</p><p></p><p>[sblock=Status/Effects]</p><p>Gold Zone is Visions of Avarice</p><p></p><p>Rumbum: 35/69; used 1 AP, used 4 surges, used Comeback Strike, S1 has CA on Rumbum TSNT</p><p>Feall: 45/45+8thp;</p><p>River: 69/69+2thp; used 1 AP, used 4 surges,</p><p>Pok: 40/40 - used 3 surges, used Visions of Avarice, Used Horrid Whispers, hidden from S1</p><p>Sheeva: 47/48+5thp - used 1 surge, used 1 AP, used Howling Tempest</p><p></p><p>S1: -62hp, bloodied, slowed and take a -2 penalty to attack rolls (save ends both), Aftereffect:[/I] Pok knocks the giant construct prone. </p><p>S2: -12hp, slowed and take a -2 penalty to attack rolls (save ends both), Aftereffect:[/I] Pok knocks the giant construct prone</p><p>S3: -48hp, 2 shrouds</p><p></p><p>Init: </p><p></p><p><a href="http://invisiblecastle.com/roller/view/2806818/" target="_blank">init (enemies) (1d20+7=9)</a><a href="http://invisiblecastle.com/roller/view/2806823/" target="_blank">rumbum, pok, sheeva, feall, river (1d20+3=17, 1d20+5=14, 1d20+7=12, 1d20+6=17, 1d20+4=19)</a></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 5408672, member: 54810"] [sblock=Dimsdale] Rumbum didn't knock the S1 prone. He wasn't hit by River last turn [/sblock] The heroes spells and axe do their damage, but the trio of armoured guards is far from finished. The ones still affected by Pok's spell work on the orc, one slamming the giant warhammer into Rumbum's stomach, knocking the wind out of him. The prone one stands and smacks Rumbum before seeing the less defended targets at the doorway and the construct advances on them. [sblock=Unlocked Stats] S: 21 AC; F/R/W: 20/20/19 [/sblock] [sblock=enemy actions] S1:[url=http://invisiblecastle.com/roller/view/2811895/]on rumbum (incl -2) (1d20+13-2=26, 4d6+6=19, 1d20+13-2=14, 4d6+6=19)[/url] (incl S2's attack) one hit for 19. Minor Action: tries to bowl over RUmbum [url=http://invisiblecastle.com/roller/view/2811900/]on rumbum (incl -2) fort (1d20+11-2=19)[/url] fail. S2: shifts to current spot[url=http://invisiblecastle.com/roller/view/2811902/]save vs. slow (s1, s2) (1d20=9, 1d20=5)[/url] both failed S3: stand. [url=http://invisiblecastle.com/roller/view/2811892/]on rumbum (1d20+13=26, 4d6+6=20)[/url] hits for 20, then moves up to Sheeva [/sblock] [sblock=Status/Effects] Gold Zone is Visions of Avarice Rumbum: 35/69; used 1 AP, used 4 surges, used Comeback Strike, S1 has CA on Rumbum TSNT Feall: 45/45+8thp; River: 69/69+2thp; used 1 AP, used 4 surges, Pok: 40/40 - used 3 surges, used Visions of Avarice, Used Horrid Whispers, hidden from S1 Sheeva: 47/48+5thp - used 1 surge, used 1 AP, used Howling Tempest S1: -62hp, bloodied, slowed and take a -2 penalty to attack rolls (save ends both), Aftereffect:[/I] Pok knocks the giant construct prone. S2: -12hp, slowed and take a -2 penalty to attack rolls (save ends both), Aftereffect:[/I] Pok knocks the giant construct prone S3: -48hp, 2 shrouds Init: [url=http://invisiblecastle.com/roller/view/2806818/]init (enemies) (1d20+7=9)[/url][url=http://invisiblecastle.com/roller/view/2806823/]rumbum, pok, sheeva, feall, river (1d20+3=17, 1d20+5=14, 1d20+7=12, 1d20+6=17, 1d20+4=19)[/url] [/sblock] [/QUOTE]
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[Adventure] Trouble in Moonwatch (Judge: THB) - Part II
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