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[Adventure] Trouble in Moonwatch (Judge: THB) - Part II
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<blockquote data-quote="Maidhc O Casain" data-source="post: 5477329" data-attributes="member: 29558"><p>Feall steps from River's shadow into Rumbum's. As soon as he materializes, he brings all of his force to bear against the Dwarf he's been working.</p><p></p><p>[sblock=Actions]Move: Shadowstep to N20.</p><p>Free: Killer's Insight - Two more shrouds on Dwarf 01 (4 Total).</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2909219/" target="_blank">Nightmare Shades (1d20+11=31)</a> (Crit) vs. Will for <a href="http://invisiblecastle.com/roller/view/2909262/" target="_blank">(21+24+2d6=52)</a> Damage.</p><p></p><p>(Was looking at Inescapable Blade when I put the damage into IC. Manually corrected to the correct damage for Nightmare Shades).</p><p></p><p>Also just realized that unless Feall goes before Sheeva there's no way he can get to any of the targets to affect them - once Sheeva moves to M18 and places his Cloud it will block every potential target from Feall's line of sight and with all the difficult terrain he can't even make a normal move and get to a position where he can see or effect them. So the above post assumes Feall goes first (initiative order rather than posting order). If that's not the case, let me know (and update the map, please) and I'll have to see if I can figure something else out.[/sblock]</p><p></p><p>[sblock=Stat Block][code]</p><p>[U]Combat[/U]</p><p> AC: 24 F: 16 R: 22 W: 20 HP: 45/45</p><p> AP: 02 HS: 05/06</p><p></p><p>[U]Senses[/U]</p><p>Passive Insight: 13 Passive Perception: 15</p><p></p><p>[U]Attacks[/U]</p><p>Falchion Repeating Hand Crossbow</p><p>Increment: Melee Increment: 10/20</p><p> Melee: +8 Melee: NA</p><p> Ranged: NA Ranged: +12</p><p> Damage: 2d4+2 Damage: 1d8+7</p><p> Firestorm Bolt: 2</p><p> Spider Bolt: 4</p><p></p><p>[U]Powers[/U]</p><p>[COLOR="Green"]Assassin's Shroud[/COLOR]</p><p>[COLOR="Green"]Shadow Step[/COLOR]</p><p>[COLOR="Green"]Executioner's Noose[/COLOR]</p><p>[COLOR="Green"]Inescapable Blade[/COLOR]</p><p>[COLOR="Green"]Twilight Assassin Attack[/COLOR]</p><p></p><p>[COLOR="Silver"]Second Wind[/COLOR]</p><p>[COLOR="Silver"]Cloak of Shades[/COLOR]</p><p>[COLOR="Silver"]Cloud of Darkness[/COLOR]</p><p>[COLOR="Silver"]Darkfire[/COLOR]</p><p>[COLOR="Silver"]Echoing Threat[/COLOR]</p><p>[COLOR="Silver"]Shade Form[/COLOR]</p><p>[s][COLOR="Silver"]Inescapable Shadow[/COLOR][/s]</p><p>[s][COLOR="Silver"]Nightmare Shades[/COLOR][/s]</p><p>[COLOR="Silver"]Sheltering Dark[/COLOR]</p><p></p><p>[COLOR="Gold"]Skald's Leather Armor[/COLOR]</p><p>[COLOR="Gold"]Targeted for Death[/COLOR]</p><p>[COLOR="Gold"]Twilight Assassin[/COLOR]</p><p>[/code][/sblock]</p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 5477329, member: 29558"] Feall steps from River's shadow into Rumbum's. As soon as he materializes, he brings all of his force to bear against the Dwarf he's been working. [sblock=Actions]Move: Shadowstep to N20. Free: Killer's Insight - Two more shrouds on Dwarf 01 (4 Total). Standard: [url=http://invisiblecastle.com/roller/view/2909219/]Nightmare Shades (1d20+11=31)[/url] (Crit) vs. Will for [url=http://invisiblecastle.com/roller/view/2909262/](21+24+2d6=52)[/url] Damage. (Was looking at Inescapable Blade when I put the damage into IC. Manually corrected to the correct damage for Nightmare Shades). Also just realized that unless Feall goes before Sheeva there's no way he can get to any of the targets to affect them - once Sheeva moves to M18 and places his Cloud it will block every potential target from Feall's line of sight and with all the difficult terrain he can't even make a normal move and get to a position where he can see or effect them. So the above post assumes Feall goes first (initiative order rather than posting order). If that's not the case, let me know (and update the map, please) and I'll have to see if I can figure something else out.[/sblock] [sblock=Stat Block][code] [U]Combat[/U] AC: 24 F: 16 R: 22 W: 20 HP: 45/45 AP: 02 HS: 05/06 [U]Senses[/U] Passive Insight: 13 Passive Perception: 15 [U]Attacks[/U] Falchion Repeating Hand Crossbow Increment: Melee Increment: 10/20 Melee: +8 Melee: NA Ranged: NA Ranged: +12 Damage: 2d4+2 Damage: 1d8+7 Firestorm Bolt: 2 Spider Bolt: 4 [U]Powers[/U] [COLOR="Green"]Assassin's Shroud[/COLOR] [COLOR="Green"]Shadow Step[/COLOR] [COLOR="Green"]Executioner's Noose[/COLOR] [COLOR="Green"]Inescapable Blade[/COLOR] [COLOR="Green"]Twilight Assassin Attack[/COLOR] [COLOR="Silver"]Second Wind[/COLOR] [COLOR="Silver"]Cloak of Shades[/COLOR] [COLOR="Silver"]Cloud of Darkness[/COLOR] [COLOR="Silver"]Darkfire[/COLOR] [COLOR="Silver"]Echoing Threat[/COLOR] [COLOR="Silver"]Shade Form[/COLOR] [s][COLOR="Silver"]Inescapable Shadow[/COLOR][/s] [s][COLOR="Silver"]Nightmare Shades[/COLOR][/s] [COLOR="Silver"]Sheltering Dark[/COLOR] [COLOR="Gold"]Skald's Leather Armor[/COLOR] [COLOR="Gold"]Targeted for Death[/COLOR] [COLOR="Gold"]Twilight Assassin[/COLOR] [/code][/sblock] [/QUOTE]
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[Adventure] Trouble in Moonwatch (Judge: THB) - Part II
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