Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure]: Turning the Tide (DM: Dimsdale, Judge ??)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dimsdale" data-source="post: 5895037" data-attributes="member: 79956"><p>Welcome everyone to the adventure</p><p><span style="color: Red"><span style="font-size: 18px">Turning the Tide</span></span></p><p></p><p>Participants: </p><p></p><p>1. <span style="color: DarkOrchid">Eva</span>: Elf Wizard L3 (Dekana)</p><p>2. <span style="color: DarkOrange">Ignus Ironband</span>: Kobald Monk L1 (Rapida) </p><p>3. <span style="color: Red">Merri:</span> Vampire L3 (FourMonos) </p><p>4. <span style="color: DimGray">Graven</span>: Warfored Hybrid Swordmage/Wizard L2 (VanderLegion) </p><p></p><p>As you enter the room you notice a stout human dressed in robes sitting at a table with chairs enough for five others not including the one the man sits in now. No one else is in the room except him. Torch light radiats the room. In front of the man is a large tome containing scribed notes in his own writing. There is also a large container of wine with glasses for six. He has poured a glass from himself already. </p><p></p><p> </p><p>[sblock=Rules]</p><p>1. Borrowed from H.M.Gimlord and Mal Malenkirk...and Johnmeier1 <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>2. I've also borrowed Voda Vosa's map tool idea. In combat, you are allow to move your own token when you perform a move action. If you damage an enemy, you can deduct the amount of hp you cause to the creature.</p><p> </p><p> </p><p>Player Info: Include mini stat blocks in your posts. Mini-stat blocks allow you to keep track of your own healing surges, power usages, acquired items, etc... without having to ask the DM all the time. It's not the end of the world if you forget, but please be sure to include it when you are posting an action block. It also make it easier for me to check basic stats. </p><p> </p><p>Example mini-stats:</p><p>[sblock=ministats]</p><p>Triggers: Fox's Cunning Trigger - Immediate Reaction to the First Enemy that attacks me in melee</p><p>Status: Bloodied</p><p>Init: +5 Speed: 5 Perception:22 Insight: 20</p><p>AC: 21 F/R/W:17/18/22</p><p>HP: 30/61 Surges: 4/8 Surge Value: 15 AP: 1</p><p>Languages: Allarian, Imperia, Draconic</p><p>Str:8 Dex:14 Wis:14 Con:14 Int:10 Cha:22</p><p> </p><p>Powers:</p><p>At Will - <span style="color: green">Jinx Shot, Cutting Words</span></p><p>Encounter - <span style="color: red">Second Wind, <s>Fox's Cunning, Twin Strike, Grappling Spirits, Hunter's Quarry</s>, Majestic Word (0/2), Words of Friendship, <s>Chord of Dissonance, Rhyme of the Blood-Seeking Blade</s>, Virtue of Prescience</span></p><p>Daily - <span style="color: gray"><s>Arrow of Ill Omen, Arrow of Warning, Bracers of Archery, Inevitable Shot</s>, Songbow of Vanishment, Warding Arrow</span></p><p> </p><p>Full Character Sheet</p><p>[/sblock] </p><p> </p><p>Passive checks: I will use Perception and Insight and put information in private sblocks for certain players. If you are not one of the intended characters, please do not read these spoilers. The character, however, is welcome to, in character, reveal the contents of the spoiler to the others in game, remember that talking is a free action (but keep in short)</p><p> </p><p>Combat:</p><p> </p><p>Players roll initiative individually, bad guys roll one initiative roll</p><p>Players with higher init than bad guys go first then all the bad guys go</p><p>Then all the players go. From this point, we alternate players vs bad guys</p><p>Good guy turns happen in first post - first acted order.</p><p>Illegal post-overs will be resolved in that round</p><p>Legal post-overs stand even if each didn't know the other was posting (Please use Go Advanced or Preview Post to avoid this)</p><p> </p><p>DM Posts during combat will include:</p><p> </p><p>Status of all players, monsters, NPCs etc... indicating Name, Location, HP/MaxHP, State, Healing Surges Left, Action Points left (i.e.:: Arkavas I6 -1/41 Dying HS 0 AP 1)</p><p> </p><p>Map in the form of a grid, hopefully with coordinates</p><p> </p><p>Enemy Mini Stat Blocks including HP, AC, Fort, Refl, Will, Immunities, Resistance, and Basic Attack. If there are more specialized powers, I will post them at the time of their use. Trigger powers for bad guys. If you provoke an AoO or a listed power during your turn you can roll the result (it will make less work for the DM and give you a rapid response)</p><p> </p><p>Time: II will give players 48 hours to post, at the end of which time I reserve the right to RP the player's character on his behalf. I will use the most appropriate actions and At-Will powers only.</p><p> </p><p>Exceptions: If you will be out for a long time and unable to post, please let the party know and assign responsibility to either myself or another, willing player for RPing your character, or I can write in a scenario that takes you out of the picture until your return (The former is preferred).</p><p> </p><p>Treasure: Keep a wish list on your character sheet up to date with what you would like, and I’ll try to accommodate within reason. Items will be given relative to player level. Parcel Gold/Items will be evenly divided at the end. </p><p> </p><p>Die Rolling: Roll your dice on Invisible Castle. If invisible castle is down, you can also use the Enworld Dice roller (but please select the SMALLER results in your profile) In IC, highlight the die roll in your post and use the 'Insert Link' button to post a link to your die rolls.</p><p> </p><p>Out of Character Content: Post out of character content (i.e.: complaints, tactics, mechanics, etc...) in a spoiler with the letters 'OOC' in the title or the OOC tag.</p><p>[/sblock]</p><p></p><p>ooc: Please introduce yourselves in character and provide your statblock with the post.</p></blockquote><p></p>
[QUOTE="dimsdale, post: 5895037, member: 79956"] Welcome everyone to the adventure [COLOR="Red"][SIZE="5"]Turning the Tide[/SIZE][/COLOR] Participants: 1. [COLOR="DarkOrchid"]Eva[/COLOR]: Elf Wizard L3 (Dekana) 2. [COLOR="DarkOrange"]Ignus Ironband[/COLOR]: Kobald Monk L1 (Rapida) 3. [COLOR="Red"]Merri:[/COLOR] Vampire L3 (FourMonos) 4. [COLOR="DimGray"]Graven[/COLOR]: Warfored Hybrid Swordmage/Wizard L2 (VanderLegion) As you enter the room you notice a stout human dressed in robes sitting at a table with chairs enough for five others not including the one the man sits in now. No one else is in the room except him. Torch light radiats the room. In front of the man is a large tome containing scribed notes in his own writing. There is also a large container of wine with glasses for six. He has poured a glass from himself already. [sblock=Rules] 1. Borrowed from H.M.Gimlord and Mal Malenkirk...and Johnmeier1 :) 2. I've also borrowed Voda Vosa's map tool idea. In combat, you are allow to move your own token when you perform a move action. If you damage an enemy, you can deduct the amount of hp you cause to the creature. Player Info: Include mini stat blocks in your posts. Mini-stat blocks allow you to keep track of your own healing surges, power usages, acquired items, etc... without having to ask the DM all the time. It's not the end of the world if you forget, but please be sure to include it when you are posting an action block. It also make it easier for me to check basic stats. Example mini-stats: [sblock=ministats] Triggers: Fox's Cunning Trigger - Immediate Reaction to the First Enemy that attacks me in melee Status: Bloodied Init: +5 Speed: 5 Perception:22 Insight: 20 AC: 21 F/R/W:17/18/22 HP: 30/61 Surges: 4/8 Surge Value: 15 AP: 1 Languages: Allarian, Imperia, Draconic Str:8 Dex:14 Wis:14 Con:14 Int:10 Cha:22 Powers: At Will - [COLOR=green]Jinx Shot, Cutting Words[/COLOR] Encounter - [COLOR=red]Second Wind, [s]Fox's Cunning, Twin Strike, Grappling Spirits, Hunter's Quarry[/s], Majestic Word (0/2), Words of Friendship, [s]Chord of Dissonance, Rhyme of the Blood-Seeking Blade[/s], Virtue of Prescience[/COLOR] Daily - [COLOR=gray][s]Arrow of Ill Omen, Arrow of Warning, Bracers of Archery, Inevitable Shot[/s], Songbow of Vanishment, Warding Arrow[/COLOR] Full Character Sheet [/sblock] Passive checks: I will use Perception and Insight and put information in private sblocks for certain players. If you are not one of the intended characters, please do not read these spoilers. The character, however, is welcome to, in character, reveal the contents of the spoiler to the others in game, remember that talking is a free action (but keep in short) Combat: Players roll initiative individually, bad guys roll one initiative roll Players with higher init than bad guys go first then all the bad guys go Then all the players go. From this point, we alternate players vs bad guys Good guy turns happen in first post - first acted order. Illegal post-overs will be resolved in that round Legal post-overs stand even if each didn't know the other was posting (Please use Go Advanced or Preview Post to avoid this) DM Posts during combat will include: Status of all players, monsters, NPCs etc... indicating Name, Location, HP/MaxHP, State, Healing Surges Left, Action Points left (i.e.:: Arkavas I6 -1/41 Dying HS 0 AP 1) Map in the form of a grid, hopefully with coordinates Enemy Mini Stat Blocks including HP, AC, Fort, Refl, Will, Immunities, Resistance, and Basic Attack. If there are more specialized powers, I will post them at the time of their use. Trigger powers for bad guys. If you provoke an AoO or a listed power during your turn you can roll the result (it will make less work for the DM and give you a rapid response) Time: II will give players 48 hours to post, at the end of which time I reserve the right to RP the player's character on his behalf. I will use the most appropriate actions and At-Will powers only. Exceptions: If you will be out for a long time and unable to post, please let the party know and assign responsibility to either myself or another, willing player for RPing your character, or I can write in a scenario that takes you out of the picture until your return (The former is preferred). Treasure: Keep a wish list on your character sheet up to date with what you would like, and I’ll try to accommodate within reason. Items will be given relative to player level. Parcel Gold/Items will be evenly divided at the end. Die Rolling: Roll your dice on Invisible Castle. If invisible castle is down, you can also use the Enworld Dice roller (but please select the SMALLER results in your profile) In IC, highlight the die roll in your post and use the 'Insert Link' button to post a link to your die rolls. Out of Character Content: Post out of character content (i.e.: complaints, tactics, mechanics, etc...) in a spoiler with the letters 'OOC' in the title or the OOC tag. [/sblock] ooc: Please introduce yourselves in character and provide your statblock with the post. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure]: Turning the Tide (DM: Dimsdale, Judge ??)
Top