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[Adventure]: Turning the Tide (DM: Dimsdale, Judge ??)
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<blockquote data-quote="dimsdale" data-source="post: 6009212" data-attributes="member: 79956"><p>The priest, after taking a pounding from the heroes, staggers backwards, then turns to his statue of his deity <span style="color: Red">Remember all that I've done for you...I will serve you in my death. Please take these souls as my final gesture in this life</span>. With that he turns towards the alter, reaches down, and pulls a lever. In response, the columns surrounding the perimeter of the room crumble revealing hideous undead standing motionless, but not for long. As the party looks in shock, the priest teleports away again. An evil sinister laugh cackles from his lips when he reappears. He points his staff at Eva and sends a pulse of necrotic energy towards Eva, but she dodges it. Ignus however is not so lucky, being hit twice by two separate foes. Others foes move closer to the melee.</p><p>[sblock=mechanics]</p><p><span style="font-size: 15px"><strong>Heros Turn</strong> </span></p><p><span style="color: Cyan"><span style="font-size: 15px">Eva</span></span>: hit for 8</p><p><span style="color: Cyan"><span style="font-size: 15px">Ignus</span></span>: miss</p><p><span style="color: Cyan"><span style="font-size: 15px">Merri</span></span>: hit for 17, gain 6 thp, 3/2 surge</p><p><span style="color: Cyan"><span style="font-size: 15px">Graven</span></span>: hit for 8. </p><p> </p><p><span style="font-size: 15px"><strong>Total Damage to Enemy:</strong></span></p><p>Saxon: <span style="color: Red">-33</span></p><p></p><p></p><p><span style="font-size: 15px"><strong>Baddies turn:</strong></span></p><p></p><p><span style="font-size: 15px"><span style="color: Red">Saxon</span></span></p><p>Minor: pull lever</p><p>Movement: Teleport to new location</p><p>Attack: +12 vs. Eva's Reflex; 1d8 + 3 damage = miss</p><p><a href="http://invisiblecastle.com/roller/view/3683771/" target="_blank">Roll Lookup</a></p><p></p><p>Recharge power: <a href="http://invisiblecastle.com/roller/view/3683790/" target="_blank">nope</a></p><p></p><p><span style="color: Red">ZM1 </span></p><p>Slam attack vs Ignus AC: 1d20+6 = <span style="color: Red">Hit for 5 damage</span></p><p><a href="http://invisiblecastle.com/roller/view/3683737/" target="_blank">roll lookup</a></p><p></p><p><span style="color: Red">ZM2</span></p><p>Move to current location</p><p>Slam attack vs Graven AC: 1d20+6 = Miss</p><p><a href="http://invisiblecastle.com/roller/view/3683745/" target="_blank">Roll Lookup</a></p><p></p><p><span style="color: Red">ZM3</span></p><p>Move to current location </p><p></p><p><span style="color: Red">Z1</span></p><p>Slam attack vs Graven AC: 1d20+6 for 2d6+2 = miss</p><p><a href="http://invisiblecastle.com/roller/view/3683748/" target="_blank">Roll Lookup</a></p><p></p><p><span style="color: Red">Z2</span></p><p>Slam attack vs Ignus AC: 1d20+6 for 2d6+2 = <span style="color: Red">Hit for 8</span></p><p><a href="http://invisiblecastle.com/roller/view/3683753/" target="_blank">Roll Lookup</a></p><p></p><p><span style="color: Red">Z3</span></p><p>Move to current location</p><p></p><p><span style="color: Red">Z4</span></p><p>Move to current location</p><p></p><p><span style="font-size: 15px"><strong>Total Damage to Allies:</strong></span></p><p>Ignus hit for 13</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Stats]</p><p><span style="font-size: 15px"><strong>Palyers </strong></span></p><p><span style="font-size: 15px"><span style="color: Cyan">Eva</span></span></p><p>AC:18, Fort:14, Reflex:17, Will:15 -- Speed:7</p><p>HP:32/32 THP: 0 Surges left:8/8 AP: 0</p><p> </p><p><span style="font-size: 15px"><span style="color: Cyan">Ignus</span></span> <span style="color: Red">Bloodied</span></p><p>AC: 17, Fort: 14, Reflex: 15, Will: 12</p><p>HP:<span style="color: Red">3</span>/28 <span style="color: red">7</span>/10 Action Points: 1</p><p> </p><p><span style="font-size: 15px"><span style="color: Cyan">Merri</span></span>: </p><p>AC 18 For: 15 Ref: 16 Will: 18 </p><p>HP: 34/34 + 6 Temp Surges/day: 3 AP: 0</p><p></p><p><span style="font-size: 15px"><span style="color: Cyan">Graven</span></span>: </p><p>AC: 18, For: 15 Ref: 15 Will: 14</p><p>+2 saves against ongoing damage</p><p>HP: 40/40 THP: 0 Surges <span style="color: Red">7</span>/11 AP: 0</p><p> </p><p><strong><span style="font-size: 15px">Enemies</span>:</strong></p><p><span style="color: Red">Saxon[/COLOR<span style="color: Red">13</span>/82</span></p><p><span style="color: Red">[/sblock]</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">[sblock=Enemies]</span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><span style="color: Red"><span style="font-size: 15px">Zombie Minion </span></span></span></p><p><span style="color: Red">HP 1; a missed attack never damages a minion.</span></p><p><span style="color: Red">AC 13; Fortitude 13, Refl ex 9, Will 10</span></p><p><span style="color: Red">Immune disease, poison</span></p><p><span style="color: Red">Speed 4</span></p><p><span style="color: Red">m Slam (standard; at-will)</span></p><p><span style="color: Red">+6 vs. AC; 5 damage.</span></p><p><span style="color: Red"></span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><span style="color: Red"><span style="font-size: 15px">Zombie</span></span></span></p><p><span style="color: Red">HP 40; Bloodied 20; see also zombie weakness</span></p><p><span style="color: Red">AC 13; Fortitude 13, Refl ex 9, Will 10</span></p><p><span style="color: Red">Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant</span></p><p><span style="color: Red">Speed 4</span></p><p><span style="color: Red">mSlam (standard; at-will)</span></p><p><span style="color: Red">+6 vs. AC; 2d6 + 2 damage.</span></p><p><span style="color: Red">Zombie Weakness</span></p><p><span style="color: Red">Any critical hit to the zombie reduces it to 0 hit points instantly.</span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><span style="color: Red"><span style="font-size: 15px">Saxon the Priest</span></span></span></p><p><span style="color: Red">HP 82; Bloodied 41</span></p><p><span style="color: Red">AC 22; Fortitude 19, Reflex 21, Will 21 AP 1</span></p><p><span style="color: Red">Saving Throws +5 against charm eff ects</span></p><p><span style="color: Red">Speed 6; see also fey step</span></p><p><span style="color: Red">mSpear (standard; at-will) ✦ Weapon</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">+10 vs. AC; 1d8 + 1 damage, and the target is slowed until the</span></p><p><span style="color: Red">end of Saxon's next turn.</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">R Binding Force (standard; at-will)</span></p><p><span style="color: Red">Ranged 10; +12 vs. Reflex; 1d8 + 3 damage, and the target is</span></p><p><span style="color: Red">immobilized until the end of Saxon's next turn.</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">R Necroitic Pulse (standard; at-will) ✦ Necrotic</span></p><p><span style="color: Red">Ranged 10; +12 vs. Reflex; 1d8 + 2 damage, and the target slides</span></p><p><span style="color: Red">up to 3 squares. </span></p><p><span style="color: Red"></span></p><p><span style="color: Red">C Dazzling Blast (standard; recharge ⚄ ⚅ ) ✦ Necrotic</span></p><p><span style="color: Red">Close blast 3; +9 vs. Will; 2d6 + 3 necrotic damage, and the</span></p><p><span style="color: Red">target is blinded until the end of Saxon's next turn.</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">Teleport Step (move; encounter) ✦ Teleportation</span></p><p><span style="color: Red">Saxon can teleport 5 squares.</span></p><p><span style="color: Red">Alignment evil Languages Common, demonic </span></p><p><span style="color: Red">Skills Arcana +16, History +16, Nature +10</span></p><p><span style="color: Red">Equipment robes</span></p><p><span style="color: Red">[/sblock]</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">[sblock=map]</span></p><p><span style="color: Red"><a href="https://docs.google.com/spreadsheet/ccc?key=0AkiawYCWOxaodGVNNTQ3U21TWUZkREVScldWdksteGc#gid=0" target="_blank">map</a></span></p><p><span style="color: Red">[/sblock]</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">ooc: It's the party's turn. Let me know if I missed anything.</span></p></blockquote><p></p>
[QUOTE="dimsdale, post: 6009212, member: 79956"] The priest, after taking a pounding from the heroes, staggers backwards, then turns to his statue of his deity [COLOR="Red"]Remember all that I've done for you...I will serve you in my death. Please take these souls as my final gesture in this life[/COLOR]. With that he turns towards the alter, reaches down, and pulls a lever. In response, the columns surrounding the perimeter of the room crumble revealing hideous undead standing motionless, but not for long. As the party looks in shock, the priest teleports away again. An evil sinister laugh cackles from his lips when he reappears. He points his staff at Eva and sends a pulse of necrotic energy towards Eva, but she dodges it. Ignus however is not so lucky, being hit twice by two separate foes. Others foes move closer to the melee. [sblock=mechanics] [SIZE="4"][B]Heros Turn[/B] [/SIZE] [COLOR="Cyan"][SIZE="4"]Eva[/SIZE][/COLOR]: hit for 8 [COLOR="Cyan"][SIZE="4"]Ignus[/SIZE][/COLOR]: miss [COLOR="Cyan"][SIZE="4"]Merri[/SIZE][/COLOR]: hit for 17, gain 6 thp, 3/2 surge [COLOR="Cyan"][SIZE="4"]Graven[/SIZE][/COLOR]: hit for 8. [SIZE="4"][B]Total Damage to Enemy:[/B][/SIZE] Saxon: [COLOR="Red"]-33[/COLOR] [SIZE="4"][B]Baddies turn:[/B][/SIZE] [SIZE="4"][COLOR="Red"]Saxon[/COLOR][/SIZE] Minor: pull lever Movement: Teleport to new location Attack: +12 vs. Eva's Reflex; 1d8 + 3 damage = miss [URL="http://invisiblecastle.com/roller/view/3683771/"]Roll Lookup[/URL] Recharge power: [URL="http://invisiblecastle.com/roller/view/3683790/"]nope[/URL] [COLOR="Red"]ZM1 [/COLOR] Slam attack vs Ignus AC: 1d20+6 = [COLOR="Red"]Hit for 5 damage[/COLOR] [URL="http://invisiblecastle.com/roller/view/3683737/"]roll lookup[/URL] [COLOR="Red"]ZM2[/COLOR] Move to current location Slam attack vs Graven AC: 1d20+6 = Miss [URL="http://invisiblecastle.com/roller/view/3683745/"]Roll Lookup[/URL] [COLOR="Red"]ZM3[/COLOR] Move to current location [COLOR="Red"]Z1[/COLOR] Slam attack vs Graven AC: 1d20+6 for 2d6+2 = miss [URL="http://invisiblecastle.com/roller/view/3683748/"]Roll Lookup[/URL] [COLOR="Red"]Z2[/COLOR] Slam attack vs Ignus AC: 1d20+6 for 2d6+2 = [COLOR="Red"]Hit for 8[/COLOR] [URL="http://invisiblecastle.com/roller/view/3683753/"]Roll Lookup[/URL] [COLOR="Red"]Z3[/COLOR] Move to current location [COLOR="Red"]Z4[/COLOR] Move to current location [SIZE="4"][B]Total Damage to Allies:[/B][/SIZE] Ignus hit for 13 [/sblock] [sblock=Stats] [SIZE="4"][B]Palyers [/B][/SIZE] [SIZE=4][COLOR="Cyan"]Eva[/COLOR][/SIZE] AC:18, Fort:14, Reflex:17, Will:15 -- Speed:7 HP:32/32 THP: 0 Surges left:8/8 AP: 0 [SIZE=4][COLOR="Cyan"]Ignus[/COLOR][/SIZE] [COLOR="Red"]Bloodied[/COLOR] AC: 17, Fort: 14, Reflex: 15, Will: 12 HP:[COLOR="Red"]3[/COLOR]/28 [color="red"]7[/COLOR]/10 Action Points: 1 [SIZE=4][COLOR="Cyan"]Merri[/COLOR][/SIZE]: AC 18 For: 15 Ref: 16 Will: 18 HP: [COLOR="Red"][/COLOR]34/34 + 6 Temp Surges/day: 3 AP: 0 [SIZE=4][COLOR="Cyan"]Graven[/COLOR][/SIZE]: [COLOR="Red"][/COLOR] AC: 18, For: 15 Ref: 15 Will: 14 +2 saves against ongoing damage HP: [COLOR="Red"][/COLOR]40/40 THP: 0 Surges [COLOR="Red"]7[/COLOR]/11 AP: 0 [B][SIZE="4"]Enemies[/SIZE]:[/B] [COLOR="Red"]Saxon[/COLOR[COLOR="Red"]13[/COLOR]/82 [/sblock] [sblock=Enemies] [COLOR="Red"][SIZE="4"]Zombie Minion [/SIZE][/COLOR] HP 1; a missed attack never damages a minion. AC 13; Fortitude 13, Refl ex 9, Will 10 Immune disease, poison Speed 4 m Slam (standard; at-will) +6 vs. AC; 5 damage. [COLOR="Red"][SIZE="4"]Zombie[/SIZE][/COLOR] HP 40; Bloodied 20; see also zombie weakness AC 13; Fortitude 13, Refl ex 9, Will 10 Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant Speed 4 mSlam (standard; at-will) +6 vs. AC; 2d6 + 2 damage. Zombie Weakness Any critical hit to the zombie reduces it to 0 hit points instantly. [COLOR="Red"][SIZE="4"]Saxon the Priest[/SIZE][/COLOR] HP 82; Bloodied 41 AC 22; Fortitude 19, Reflex 21, Will 21 AP 1 Saving Throws +5 against charm eff ects Speed 6; see also fey step mSpear (standard; at-will) ✦ Weapon +10 vs. AC; 1d8 + 1 damage, and the target is slowed until the end of Saxon's next turn. R Binding Force (standard; at-will) Ranged 10; +12 vs. Reflex; 1d8 + 3 damage, and the target is immobilized until the end of Saxon's next turn. R Necroitic Pulse (standard; at-will) ✦ Necrotic Ranged 10; +12 vs. Reflex; 1d8 + 2 damage, and the target slides up to 3 squares. C Dazzling Blast (standard; recharge ⚄ ⚅ ) ✦ Necrotic Close blast 3; +9 vs. Will; 2d6 + 3 necrotic damage, and the target is blinded until the end of Saxon's next turn. Teleport Step (move; encounter) ✦ Teleportation Saxon can teleport 5 squares. Alignment evil Languages Common, demonic Skills Arcana +16, History +16, Nature +10 Equipment robes [/sblock] [sblock=map] [URL="https://docs.google.com/spreadsheet/ccc?key=0AkiawYCWOxaodGVNNTQ3U21TWUZkREVScldWdksteGc#gid=0"]map[/URL] [/sblock] ooc: It's the party's turn. Let me know if I missed anything.[/COLOR] [/QUOTE]
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[Adventure]: Turning the Tide (DM: Dimsdale, Judge ??)
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