Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure]: Turning the Tide (DM: Dimsdale, Judge ??)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dimsdale" data-source="post: 6091595" data-attributes="member: 79956"><p>As the hound finishes off the guard, it turns its massive head towards the party just as Eva shows her true power, spraying the beast and the guard behind it with arcane magic. The hound howls in pain and the guard collapses to the ground exhaling his last breath. The hound shakes his head, clearly dazed from the attack. Letting its guard down Graven hits it with a minor wound as well. The hound returns by belching a massive blast of corrosive spray hitting everyone, with Graven feeling the worst of it. Acid eats from clothing, armor and flesh causing a sickening stench in the air. The color spray has an adverse effect as well on the party. Acid mist emits from the wounds of the hound. Soon those adjacent to the beast will take damage. OOC: I wanted to give everyone a round before the acid aura takes place.</p><p></p><p>[GM] According to my records Ignus had 22/28 prior to this round and Merri had 22/34 hp. I am going to assume that the party took a short rest to max up (i'll deduct a surge to do that) [/GM]</p><p></p><p>[sblock=mechanics]</p><p><span style="font-size: 15px"><strong>Heros Turn</strong> </span></p><p><span style="color: Cyan"><span style="font-size: 15px">Eva</span></span>: kills G6 and hits H for 20 and dazed tent</p><p><span style="color: Cyan"><span style="font-size: 15px">Ignus</span></span>: Miss</p><p><span style="color: Cyan"><span style="font-size: 15px">Merri</span></span>: Miss</p><p><span style="color: Cyan"><span style="font-size: 15px">Graven</span></span>: hits for 6, if H moves away, an additional 9, THP +10</p><p></p><p><span style="font-size: 15px"><strong>Total Damage to Enemy:</strong></span> </p><p>Acid Hound: 26 damage and dazed</p><p></p><p><span style="font-size: 15px"><strong>Baddies turn:</strong></span></p><p><span style="font-size: 15px"><span style="color: #FF0000">Acid Hound:</span></span></p><p>Breath attack: 1d20+9 vs reflex: Eva, Ignus, Graven and Merri respectively: Hit everyone</p><p>Eva hit for 14</p><p>Ignus hit for 14</p><p>Graven crit for 15</p><p>Merri hit for 14</p><p><a href="http://invisiblecastle.com/roller/view/3939074/" target="_blank">roll lookup</a></p><p></p><p>recharge breath weapon</p><p>yep <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p><a href="http://invisiblecastle.com/roller/view/3939121/" target="_blank">roll lookup</a></p><p></p><p>[/sblock]</p><p></p><p>[sblock=Stats]</p><p><span style="font-size: 15px"><strong>Palyers </strong></span></p><p><span style="font-size: 15px"><span style="color: Cyan">Eva</span></span>: </p><p>AC:18, Fort:14, Reflex:17, Will:15 -- Speed:7</p><p>HP:<span style="color: #ff0000">22</span>/32 THP: 0 Surges left: 8/8 AP: 1</p><p></p><p><span style="font-size: 15px"><span style="color: Cyan">Ignus</span></span> </p><p>AC: 17, Fort: 14, Reflex: 15, Will: 12</p><p>HP:<span style="color: #ff0000">18</span>/28 THP 0 <span style="color: #ff0000">4</span>/10 Action Points: 1</p><p></p><p><span style="font-size: 15px"><span style="color: Cyan">Merri</span></span>: <span style="color: Red">Bloodied</span></p><p>[/URL]AC 18 For: 15 Ref: 16 Will: 18 </p><p>HP: <span style="color: #ff0000">20</span>/34 Temp Surges/day: 1/2 AP: 1</p><p></p><p><span style="font-size: 15px"><span style="color: Cyan">Graven</span></span>: </p><p>AC: 18, For: 15 Ref: 15 Will: 14</p><p>+2 saves against ongoing damage</p><p>HP: <span style="color: #ff0000">25</span>/40 THP: 10 Surges <span style="color: Red">11</span>/11 AP: 1</p><p></p><p><span style="font-size: 15px"><strong>Enemies</strong></span></p><p>G1: DEAD</p><p>G2: DEAD</p><p>G3: DEAD</p><p>G4: DEAD</p><p>G5: DEAD</p><p>GC1: DEAD</p><p>H1: 70/96 and dazed tent</p><p>[/sblock]</p><p></p><p>[sblock=Enemies]</p><p><strong><span style="font-size: 15px">Enemies</span>:</strong></p><p><strong>Dragonborn Guard (Minions):</strong></p><p>HP 1</p><p>Attack: </p><p>Short sword: 1d20+8 vs AC Damage: 6</p><p>Bow: Range 10 1d20+7 vs AC Damage 6</p><p></p><p><strong>Dragonborn Guard Captain:</strong></p><p>HP 63; Bloodied 31; see also dragonborn fury</p><p>AC 20; Fortitude 18, Refl ex 16, Will 15</p><p>Speed 5</p><p>mLongsword (standard; at-will) ✦ Weapon</p><p>+10 vs. AC (+11 while bloodied); 1d8 + 3 damage.</p><p></p><p>C Dragon Breath (minor; encounter) ✦ Cold</p><p>Close blast 3; +6 vs. Refl ex (+7 while bloodied); 1d6 + 2 cold</p><p>damage.</p><p></p><p>Dragonborn Fury (only while bloodied)</p><p>A dragonborn gains a +1 racial bonus to attack rolls.</p><p></p><p>Impetuous Spirit (immediate reaction, when an enemy leaves an</p><p>adjacent square; at-will) ✦ Weapon</p><p>The dragonborn soldier makes a melee basic attack against the</p><p>enemy, even if the enemy is shifting.</p><p></p><p>Martial Recovery (free, when the dragonborn soldier misses with</p><p>a melee attack; recharges when the soldier uses impetuous spirit)</p><p>✦ Weapon</p><p>The dragonborn soldier makes another melee attack against the</p><p>same target.</p><p></p><p><strong>Acid Hound</strong></p><p>Initiative +5 </p><p>Acid Shield (Acid) aura 1; any creature that enters or begins its turn in the aura takes 1d6 acid damage.</p><p>HP 96;Bloodied 48</p><p>AC 20; Fortitude 18, Reflex 17, Will 18</p><p>Resist 20 Acid</p><p>Speed 7</p><p></p><p>m Bite (standard; at-will)✦ Acid</p><p>+10 vs. AC; 1d8 + 2 plus 1d8 acid damage</p><p></p><p>C Acid Breath (standard; recharge 4, 5 or 6 ✦ Acid</p><p>Close blast 3; +9 vs. Reflex; 2d6 + 3 Acid damage</p><p>[/sblock]</p><p></p><p>[sblock=map]</p><p><a href="https://docs.google.com/a/sps186.org/spreadsheet/ccc?key=0AgjYKta9tIPydE5iclk3WER3OHoxRU82MXdOZGVSRHc#gid=0" target="_blank">map</a></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="dimsdale, post: 6091595, member: 79956"] As the hound finishes off the guard, it turns its massive head towards the party just as Eva shows her true power, spraying the beast and the guard behind it with arcane magic. The hound howls in pain and the guard collapses to the ground exhaling his last breath. The hound shakes his head, clearly dazed from the attack. Letting its guard down Graven hits it with a minor wound as well. The hound returns by belching a massive blast of corrosive spray hitting everyone, with Graven feeling the worst of it. Acid eats from clothing, armor and flesh causing a sickening stench in the air. The color spray has an adverse effect as well on the party. Acid mist emits from the wounds of the hound. Soon those adjacent to the beast will take damage. OOC: I wanted to give everyone a round before the acid aura takes place. [GM] According to my records Ignus had 22/28 prior to this round and Merri had 22/34 hp. I am going to assume that the party took a short rest to max up (i'll deduct a surge to do that) [/GM] [sblock=mechanics] [SIZE=4][B]Heros Turn[/B] [/SIZE] [COLOR=Cyan][SIZE=4]Eva[/SIZE][/COLOR]: kills G6 and hits H for 20 and dazed tent [COLOR=Cyan][SIZE=4]Ignus[/SIZE][/COLOR]: Miss [COLOR=Cyan][SIZE=4]Merri[/SIZE][/COLOR]: Miss [COLOR=Cyan][SIZE=4]Graven[/SIZE][/COLOR]: hits for 6, if H moves away, an additional 9, THP +10 [SIZE=4][B]Total Damage to Enemy:[/B][/SIZE] Acid Hound: 26 damage and dazed [SIZE=4][B]Baddies turn:[/B][/SIZE] [SIZE=4][COLOR=#FF0000]Acid Hound:[/COLOR][/SIZE] Breath attack: 1d20+9 vs reflex: Eva, Ignus, Graven and Merri respectively: Hit everyone Eva hit for 14 Ignus hit for 14 Graven crit for 15 Merri hit for 14 [URL="http://invisiblecastle.com/roller/view/3939074/"]roll lookup[/URL] recharge breath weapon yep :) [URL="http://invisiblecastle.com/roller/view/3939121/"]roll lookup[/URL] [/sblock] [sblock=Stats] [SIZE=4][B]Palyers [/B][/SIZE] [SIZE=4][COLOR=Cyan]Eva[/COLOR][/SIZE]: AC:18, Fort:14, Reflex:17, Will:15 -- Speed:7 HP:[COLOR=#ff0000]22[/COLOR]/32 THP: 0 Surges left: 8/8 AP: 1 [SIZE=4][COLOR=Cyan]Ignus[/COLOR][/SIZE] AC: 17, Fort: 14, Reflex: 15, Will: 12 HP:[COLOR=#ff0000]18[/COLOR]/28 THP 0 [COLOR=#ff0000]4[/COLOR]/10 Action Points: 1 [SIZE=4][COLOR=Cyan]Merri[/COLOR][/SIZE]: [COLOR=Red]Bloodied[/COLOR] [/URL]AC 18 For: 15 Ref: 16 Will: 18 HP: [COLOR=#ff0000]20[/COLOR]/34 Temp Surges/day: 1/2 AP: 1 [SIZE=4][COLOR=Cyan]Graven[/COLOR][/SIZE]: AC: 18, For: 15 Ref: 15 Will: 14 +2 saves against ongoing damage HP: [COLOR=#ff0000]25[/COLOR]/40 THP: 10 Surges [COLOR=Red]11[/COLOR]/11 AP: 1 [SIZE=4][B]Enemies[/B][/SIZE] G1: DEAD G2: DEAD G3: DEAD G4: DEAD G5: DEAD GC1: DEAD H1: 70/96 and dazed tent [/sblock] [sblock=Enemies] [B][SIZE=4]Enemies[/SIZE]:[/B] [B]Dragonborn Guard (Minions):[/B] HP 1 Attack: Short sword: 1d20+8 vs AC Damage: 6 Bow: Range 10 1d20+7 vs AC Damage 6 [B]Dragonborn Guard Captain:[/B] HP 63; Bloodied 31; see also dragonborn fury AC 20; Fortitude 18, Refl ex 16, Will 15 Speed 5 mLongsword (standard; at-will) ✦ Weapon +10 vs. AC (+11 while bloodied); 1d8 + 3 damage. C Dragon Breath (minor; encounter) ✦ Cold Close blast 3; +6 vs. Refl ex (+7 while bloodied); 1d6 + 2 cold damage. Dragonborn Fury (only while bloodied) A dragonborn gains a +1 racial bonus to attack rolls. Impetuous Spirit (immediate reaction, when an enemy leaves an adjacent square; at-will) ✦ Weapon The dragonborn soldier makes a melee basic attack against the enemy, even if the enemy is shifting. Martial Recovery (free, when the dragonborn soldier misses with a melee attack; recharges when the soldier uses impetuous spirit) ✦ Weapon The dragonborn soldier makes another melee attack against the same target. [B]Acid Hound[/B] Initiative +5 Acid Shield (Acid) aura 1; any creature that enters or begins its turn in the aura takes 1d6 acid damage. HP 96;Bloodied 48 AC 20; Fortitude 18, Reflex 17, Will 18 Resist 20 Acid Speed 7 m Bite (standard; at-will)✦ Acid +10 vs. AC; 1d8 + 2 plus 1d8 acid damage C Acid Breath (standard; recharge 4, 5 or 6 ✦ Acid Close blast 3; +9 vs. Reflex; 2d6 + 3 Acid damage [/sblock] [sblock=map] [URL="https://docs.google.com/a/sps186.org/spreadsheet/ccc?key=0AgjYKta9tIPydE5iclk3WER3OHoxRU82MXdOZGVSRHc#gid=0"]map[/URL] [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure]: Turning the Tide (DM: Dimsdale, Judge ??)
Top