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[Adventure]: Turning the Tide (DM: Dimsdale, Judge ??)
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<blockquote data-quote="dimsdale" data-source="post: 6099954" data-attributes="member: 79956"><p>The hound gets pounded again by the the heros. However, those in close burn from the acidic fog emitting from the beast. It's black eyes look in on Ignus. With cat-like reflexes, the beast chomps down hard on the monk, causing Ignus great pain. Strange gurgling sounds deep with inside the beast make everyone away that a breath attack is coming soon if the beast is not taken down this soon. </p><p></p><p>[gm] 1d6 acid damage at the beginning of Merri, Ignus and Graven's turn due to acid aura [/gm]</p><p></p><p>[sblock=mechanics]</p><p><span style="font-size: 15px"><strong>Heros Turn</strong> </span></p><p><span style="color: Cyan"><span style="font-size: 15px">Eva</span></span>: hit hound for 11 and hound is dazed tent</p><p><span style="color: Cyan"><span style="font-size: 15px">Ignus</span></span>: takes 6 damage from aura, hits 25 damage</p><p><span style="color: Cyan"><span style="font-size: 15px">Merri</span></span>: takes 4 acid damage, hit's hound for 13 and gains 4 thp</p><p><span style="color: Cyan"><span style="font-size: 15px">Graven</span></span>: miss and takes 1d6 = <a href="http://invisiblecastle.com/roller/view/3968135/" target="_blank">5</a> (not added in last post</p><p></p><p><span style="font-size: 15px"><strong>Total Damage to Enemy:</strong></span> </p><p>Acid Hound: 49 damage and dazed</p><p></p><p><span style="font-size: 15px"><strong>Baddies turn:</strong></span></p><p><span style="font-size: 15px"><span style="color: #FF0000">Acid Hound:</span></span></p><p>m Bite (standard; at-will)✦ Acid</p><p>+10 vs. AC; 1d8 + 2 plus 1d8 acid damage vs Ignus AC: Hit (27) for 13 -5 temp = 8</p><p><a href="http://invisiblecastle.com/roller/view/3968148/" target="_blank">roll lookup</a></p><p></p><p>[/sblock]</p><p></p><p>[sblock=Stats]</p><p><span style="font-size: 15px"><strong>Palyers </strong></span></p><p><span style="font-size: 15px"><span style="color: Cyan">Eva</span></span>: </p><p>AC:18, Fort:14, Reflex:17, Will:15 -- Speed:7</p><p>HP:<span style="color: #ff0000">35</span>/42 THP: 0 Surges left: 8/8 AP: 1</p><p></p><p><span style="font-size: 15px"><span style="color: Cyan">Ignus</span></span> <span style="color: #FF0000">bloodied</span></p><p>AC: 17, Fort: 14, Reflex: 15, Will: 12</p><p>HP:<span style="color: #ff0000">9</span>/33 THP 0 <span style="color: #ff0000">10</span>/10 Action Points: 1</p><p></p><p><span style="font-size: 15px"><span style="color: Cyan">Merri</span></span>: <span style="color: Red">Bloodied</span></p><p>[/URL]AC 18 For: 15 Ref: 16 Will: 18 </p><p>HP: <span style="color: #ff0000">16</span>/34 Temp Surges/day: 2/2 AP: 1</p><p></p><p><span style="font-size: 15px"><span style="color: Cyan">Graven</span></span>: </p><p>AC: 18, For: 15 Ref: 15 Will: 14</p><p>+2 saves against ongoing damage</p><p>HP: <span style="color: #ff0000">20</span>/40 THP: 10 Surges <span style="color: Red">11</span>/11 AP: 1</p><p></p><p><span style="font-size: 15px"><strong>Enemies</strong></span></p><p>G1: DEAD</p><p>G2: DEAD</p><p>G3: DEAD</p><p>G4: DEAD</p><p>G5: DEAD</p><p>GC1: DEAD</p><p>H1: 21/96 and dazed tent bloodied</p><p>[/sblock]</p><p></p><p>[sblock=Enemies]</p><p><strong><span style="font-size: 15px">Enemies</span>:</strong></p><p><strong>Dragonborn Guard (Minions):</strong></p><p>HP 1</p><p>Attack: </p><p>Short sword: 1d20+8 vs AC Damage: 6</p><p>Bow: Range 10 1d20+7 vs AC Damage 6</p><p></p><p><strong>Dragonborn Guard Captain:</strong></p><p>HP 63; Bloodied 31; see also dragonborn fury</p><p>AC 20; Fortitude 18, Refl ex 16, Will 15</p><p>Speed 5</p><p>mLongsword (standard; at-will) ✦ Weapon</p><p>+10 vs. AC (+11 while bloodied); 1d8 + 3 damage.</p><p></p><p>C Dragon Breath (minor; encounter) ✦ Cold</p><p>Close blast 3; +6 vs. Refl ex (+7 while bloodied); 1d6 + 2 cold</p><p>damage.</p><p></p><p>Dragonborn Fury (only while bloodied)</p><p>A dragonborn gains a +1 racial bonus to attack rolls.</p><p></p><p>Impetuous Spirit (immediate reaction, when an enemy leaves an</p><p>adjacent square; at-will) ✦ Weapon</p><p>The dragonborn soldier makes a melee basic attack against the</p><p>enemy, even if the enemy is shifting.</p><p></p><p>Martial Recovery (free, when the dragonborn soldier misses with</p><p>a melee attack; recharges when the soldier uses impetuous spirit)</p><p>✦ Weapon</p><p>The dragonborn soldier makes another melee attack against the</p><p>same target.</p><p></p><p><strong>Acid Hound</strong></p><p>Initiative +5 </p><p>Acid Shield (Acid) aura 1; any creature that enters or begins its turn in the aura takes 1d6 acid damage.</p><p>HP 96;Bloodied 48</p><p>AC 20; Fortitude 18, Reflex 17, Will 18</p><p>Resist 20 Acid</p><p>Speed 7</p><p></p><p></p><p></p><p>C Acid Breath (standard; recharge 4, 5 or 6 ✦ Acid</p><p>Close blast 3; +9 vs. Reflex; 2d6 + 3 Acid damage</p><p>[/sblock]</p><p></p><p>[sblock=map]</p><p><a href="https://docs.google.com/a/sps186.org/spreadsheet/ccc?key=0AgjYKta9tIPydE5iclk3WER3OHoxRU82MXdOZGVSRHc#gid=0" target="_blank">map</a></p><p>[/sblock]</p><p></p><p>[gm] check your hp everyone. I might have made math errors there [/gm]</p></blockquote><p></p>
[QUOTE="dimsdale, post: 6099954, member: 79956"] The hound gets pounded again by the the heros. However, those in close burn from the acidic fog emitting from the beast. It's black eyes look in on Ignus. With cat-like reflexes, the beast chomps down hard on the monk, causing Ignus great pain. Strange gurgling sounds deep with inside the beast make everyone away that a breath attack is coming soon if the beast is not taken down this soon. [gm] 1d6 acid damage at the beginning of Merri, Ignus and Graven's turn due to acid aura [/gm] [sblock=mechanics] [SIZE=4][B]Heros Turn[/B] [/SIZE] [COLOR=Cyan][SIZE=4]Eva[/SIZE][/COLOR]: hit hound for 11 and hound is dazed tent [COLOR=Cyan][SIZE=4]Ignus[/SIZE][/COLOR]: takes 6 damage from aura, hits 25 damage [COLOR=Cyan][SIZE=4]Merri[/SIZE][/COLOR]: takes 4 acid damage, hit's hound for 13 and gains 4 thp [COLOR=Cyan][SIZE=4]Graven[/SIZE][/COLOR]: miss and takes 1d6 = [URL="http://invisiblecastle.com/roller/view/3968135/"]5[/URL] (not added in last post [SIZE=4][B]Total Damage to Enemy:[/B][/SIZE] Acid Hound: 49 damage and dazed [SIZE=4][B]Baddies turn:[/B][/SIZE] [SIZE=4][COLOR=#FF0000]Acid Hound:[/COLOR][/SIZE] m Bite (standard; at-will)✦ Acid +10 vs. AC; 1d8 + 2 plus 1d8 acid damage vs Ignus AC: Hit (27) for 13 -5 temp = 8 [URL="http://invisiblecastle.com/roller/view/3968148/"]roll lookup[/URL] [/sblock] [sblock=Stats] [SIZE=4][B]Palyers [/B][/SIZE] [SIZE=4][COLOR=Cyan]Eva[/COLOR][/SIZE]: AC:18, Fort:14, Reflex:17, Will:15 -- Speed:7 HP:[COLOR=#ff0000]35[/COLOR]/42 THP: 0 Surges left: 8/8 AP: 1 [SIZE=4][COLOR=Cyan]Ignus[/COLOR][/SIZE] [COLOR=#FF0000]bloodied[/COLOR] AC: 17, Fort: 14, Reflex: 15, Will: 12 HP:[COLOR=#ff0000]9[/COLOR]/33 THP 0 [COLOR=#ff0000]10[/COLOR]/10 Action Points: 1 [SIZE=4][COLOR=Cyan]Merri[/COLOR][/SIZE]: [COLOR=Red]Bloodied[/COLOR] [/URL]AC 18 For: 15 Ref: 16 Will: 18 HP: [COLOR=#ff0000]16[/COLOR]/34 Temp Surges/day: 2/2 AP: 1 [SIZE=4][COLOR=Cyan]Graven[/COLOR][/SIZE]: AC: 18, For: 15 Ref: 15 Will: 14 +2 saves against ongoing damage HP: [COLOR=#ff0000]20[/COLOR]/40 THP: 10 Surges [COLOR=Red]11[/COLOR]/11 AP: 1 [SIZE=4][B]Enemies[/B][/SIZE] G1: DEAD G2: DEAD G3: DEAD G4: DEAD G5: DEAD GC1: DEAD H1: 21/96 and dazed tent bloodied [/sblock] [sblock=Enemies] [B][SIZE=4]Enemies[/SIZE]:[/B] [B]Dragonborn Guard (Minions):[/B] HP 1 Attack: Short sword: 1d20+8 vs AC Damage: 6 Bow: Range 10 1d20+7 vs AC Damage 6 [B]Dragonborn Guard Captain:[/B] HP 63; Bloodied 31; see also dragonborn fury AC 20; Fortitude 18, Refl ex 16, Will 15 Speed 5 mLongsword (standard; at-will) ✦ Weapon +10 vs. AC (+11 while bloodied); 1d8 + 3 damage. C Dragon Breath (minor; encounter) ✦ Cold Close blast 3; +6 vs. Refl ex (+7 while bloodied); 1d6 + 2 cold damage. Dragonborn Fury (only while bloodied) A dragonborn gains a +1 racial bonus to attack rolls. Impetuous Spirit (immediate reaction, when an enemy leaves an adjacent square; at-will) ✦ Weapon The dragonborn soldier makes a melee basic attack against the enemy, even if the enemy is shifting. Martial Recovery (free, when the dragonborn soldier misses with a melee attack; recharges when the soldier uses impetuous spirit) ✦ Weapon The dragonborn soldier makes another melee attack against the same target. [B]Acid Hound[/B] Initiative +5 Acid Shield (Acid) aura 1; any creature that enters or begins its turn in the aura takes 1d6 acid damage. HP 96;Bloodied 48 AC 20; Fortitude 18, Reflex 17, Will 18 Resist 20 Acid Speed 7 C Acid Breath (standard; recharge 4, 5 or 6 ✦ Acid Close blast 3; +9 vs. Reflex; 2d6 + 3 Acid damage [/sblock] [sblock=map] [URL="https://docs.google.com/a/sps186.org/spreadsheet/ccc?key=0AgjYKta9tIPydE5iclk3WER3OHoxRU82MXdOZGVSRHc#gid=0"]map[/URL] [/sblock] [gm] check your hp everyone. I might have made math errors there [/gm] [/QUOTE]
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[Adventure]: Turning the Tide (DM: Dimsdale, Judge ??)
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