Reynard
aka Ian Eller
Do (general) you think that if PLAYING high level 5E characters was easier -- not so many options, easier math, some other element -- more people would RUN high level 5E? I have never found 5E difficult at higher levels as a GM -- at least, certainly not as difficult as 3.x. The biggest problem (as we have discussed a number of times here) is that most high level monsters in 5E are terribly designed for that purpose. But since I have developed a solid work around, I don't worry aboutt hat so much.
In other words, are players actually the barrier to more high level play in 5E?
In other words, are players actually the barrier to more high level play in 5E?