Adventures in Cormyr - The Doorway from Everywhere.

Glandred staggers forward in an extremely convincing manner and appears to be both wounded and disoriented, it doesn't take the Orc sentries long to notice the injured dwarf, conferring quickly among themselves one of there number appears to disappear into a tunnel of some sort.

Appearing a moment later with six other Orcs in tow a group of eight Orcs and two wolves head off in the direction of the wounded Dwarf obviously preparing to spring an ambush of some sort, leaving behind a lone Orc to stand guard.

~~~~

As you begin limping forward in a disorientated fashion your keen eye keeps a look out for a suitable place to meet your guest, spying a handy rock to sit upon at the bottom of a gully close to your friends, you sit down and wait for the Orcs to arrive.

OOC: Disguise Check 19 (20-1 Cha) -To appear wounded. The main body of the group is approx 1300 feet away from the ruins, so due to the rough terrain (movement speed 15) it will take approx 86 rounds(14 minutes) for the Orcs to move into position.

 

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From his crouched position hidden on the mesa, Vardrin whispers to this colleagues, "Now is the time to get ready. We should strike when the see us, or when they are within a few hundred feet." With that, he begins some arcane preparation.

[OOC: From his hopefully hidden position (hopefully have taken 10 or 20 on Hide before Glandred took off), case mage armor first, then protection from arrows if Vardrin sees any bows on the orcs. Then prepare to uttercold coldball the enemies (1) after Thodan uses silence or (2) the the orcs seem to see us (still waiting for the silence if possible).]
 

Leonara

“I take out the guard, and then join you.”

Leonara then looks for a route from where she can approach the ruins and the remaining guard there, while avoiding the bigger group heading towards them. Keeping herself hidden, she moves into a position from where she can take a clear shot, enhanced by her magic, to take the orc guard out.

Stalker is left behind and ordered to guard Thodan meanwhile.


OOC: Hide +10.
 

Glandred leans her axe against the rock and crouches behind it, drawing her crossbow she locks a bolt home and waits for the orcs to approach.

OOC: +7 Light Crossbow (1d8, 19-20/x2, 80'); +1 attacks vs orcs and goblinoids (dwarf)
 

Thodan crouches next to Vardrin, hoping that he is concealed well enough from the eyes of the approaching orcs. Muttering prayers under his breath, he prepares to cast a spell that will silence the vile humanoids once they are within range of Vardrin's spell.

OOC: Prepare to cast silence in the best possible location to quiet as many of the orcs as possible, once they are within range of Vardrin's uttercold coldball or they detect the rest of our group. Once that is done, Thodan will charge toward the orcs at his fastest possible movement rate.
 

The minutes pass nervously as you wait for the orcs to appears, suddenly you hear the quiet jangle of metal upon metal, appearing around the corner of the northern and western part of the gullies are an Orc accompanied by a wolf, as they step out of cover they smiles cruelly at the wounded dwarf, while at the same time the wolves bare there fangs and growl in a deep menacing manner, as the Wolves begin to approach Glandred the other six Orcs make there appearance from the small hill north east of Glandred position, with bows in hand they smile and laugh amongst themselves as they prepare to watch the wolves rip the wounded dwarf apart.



~~~~

Meanwhile Leonara manages to easily avoid the band of approaching Orcs and circles around the ruins and avoids attracting the attention of the distracted guard, pulling out her trust wand Leonara invokes it's power, taking aim at the back of the lone Orc she smiles grimly and releases the arrow, watching it arc thru the air, the Orc turns sharply in the direction of Leonara as it hears the twang of the bow string, and is rewarded as Leonara's arrow pierces him thru the throat.

With a muffled clamour the orcs collapses to the ground, waiting for a few moments Leonara smiles in pleasure as silence greets a job well done.
 

Thodan

Smiling grimly, Thodan casts a glance at Vardrin. "I don't think we have to worry about doing this silently...I think our ruse has brought out the entire group of bandits, and we are some distance from the ruins. Glandred sure does seem to be excellent at drawing all of our foes to us at once."


OOC: I'm thinking an attack spell may be better off than quiet at this point. We are a long ways from the ruins.
 
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"Time to earn my keep, then," Vardrin says grimly. With that, words of arcane power, intermixed with some other sort of unusual chant, come from his mouth. Pointing, a pea-sized sphere of cold and darkness streaks towards the unsuspecting orcs.

[OOC: Assuming Vardrin has his magical protections up as discussed previously (18 rounds should be enough), he casts uttercold fireball (6d6 damage, half cold, half negative energy, DC 17); he'll target the mass of orcs about @ G6 which should keep the dwarf out of it. :)]
 

Rhun said:
Smiling grimly, Thodan casts a glance at Vardrin. "I don't think we have to worry about doing this silently...I think our ruse has brought out the entire group of bandits, and we are some distance from the ruins. Glandred sure does seem to be excellent at drawing all of our foes to us at once."


OOC: I'm thinking an attack spell may be better off than quiet at this point. We are a long ways from the ruins.
OOC: Okay let me know what spell you intend to cast for this initiative round.
 

"Glandred sure knows how to throw a party," Jack says grinning from ear to ear. "I will flank left and squeeze in that way."

OOC: Jack will attempt to hid behind the 15' tree over in the L-B region. Since his bow is already drawn I will just wait till one closes to within 5 ft of Glandred and shoot it with one of my new +1 arrows! Moving 10ft before I do so. Just in case I don't get here in time.
 

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