Prelude to Adventure: The Galaxy of the Crimson Star Guild, and the Rise of the Ku'Kol
The Uncivilized... the elemental wastes of an repairing world... hazardous for the most hearty amongst the adventuring guilds of the land... but perhaps there are some that stalk those lands. Hermits, beasts who worship forgotten fallen gods, and scavengers rule the day in these lands... no true law and order can be found.
Enter the Crimson Star. Scavangers and followers of Order, the Galaxy of the Crimson Star Guild is filled with hundreds of wanderers who have mastered the repair and binding of the great 'techmancy' that washes into the Lands after the frequent time-storms. Even now, the Crimson Star have outposts much farther than any other beings have explored, and their kind bring around a law system to the untamed lands. There are those who would like to keep the Lands as they are... the Priests of the Nameless, the enormous Guln, and the wanderers who walk the sifting land and stare into the blood red skies of this harsh clime.
Even now, the largest threat to the imperialistic Crimson Star has been brought forward: Ku'Kol, an ancient brood, have begun to walk the Lands again after a long time of hiding beneath all things. There are those who feel that the Crimson Star have tainted the lands with their Techmancy, awakening a beast who has summoned the Ku'Kol back to their Lands... others feel that the very Gods feel that the Crimson Star's hope for supreme Order goes against the wills of the Four, and seek only to stay away from the battles between gods and men. The Crimson Star are not a segregated Guild, as many are in the lands of G'esh... all races, from those not born of this plane to the Poin, the rulers of the Great Kingdoms, are given to the service of the Star.
The sky burns with fury and cold calculation.. some say the land lives as much as any planar being in this place. Maybe it is true... but none wish to know the Truth here unless it will save them from their fate in this land of exileds.
The Uncivilized... the elemental wastes of an repairing world... hazardous for the most hearty amongst the adventuring guilds of the land... but perhaps there are some that stalk those lands. Hermits, beasts who worship forgotten fallen gods, and scavengers rule the day in these lands... no true law and order can be found.
Enter the Crimson Star. Scavangers and followers of Order, the Galaxy of the Crimson Star Guild is filled with hundreds of wanderers who have mastered the repair and binding of the great 'techmancy' that washes into the Lands after the frequent time-storms. Even now, the Crimson Star have outposts much farther than any other beings have explored, and their kind bring around a law system to the untamed lands. There are those who would like to keep the Lands as they are... the Priests of the Nameless, the enormous Guln, and the wanderers who walk the sifting land and stare into the blood red skies of this harsh clime.
Even now, the largest threat to the imperialistic Crimson Star has been brought forward: Ku'Kol, an ancient brood, have begun to walk the Lands again after a long time of hiding beneath all things. There are those who feel that the Crimson Star have tainted the lands with their Techmancy, awakening a beast who has summoned the Ku'Kol back to their Lands... others feel that the very Gods feel that the Crimson Star's hope for supreme Order goes against the wills of the Four, and seek only to stay away from the battles between gods and men. The Crimson Star are not a segregated Guild, as many are in the lands of G'esh... all races, from those not born of this plane to the Poin, the rulers of the Great Kingdoms, are given to the service of the Star.
The sky burns with fury and cold calculation.. some say the land lives as much as any planar being in this place. Maybe it is true... but none wish to know the Truth here unless it will save them from their fate in this land of exileds.