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Advice: Cooking/healing half feat
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<blockquote data-quote="Coredump" data-source="post: 9033733" data-attributes="member: 6939"><p>So... I am looking for a half-feat geared towards cooking, that isn't as lame as Chef or Gourmand.</p><p>Ideally I am looking for something that requires preparing a meal after (a short or long rest) for X people, which gives them some amount of Temp HP.</p><p>My current concept is built off of the Medic/Chef/Gourmand Feats:</p><ul> <li data-xf-list-type="ul">May up your Wisdom +1</li> <li data-xf-list-type="ul">You gain proficiency with cook’s utensils. If you are already proficient with them, you add double your proficiency bonus to checks you make with them.</li> <li data-xf-list-type="ul">As an action, you can inspect a drink or plate of food within 5 feet of you and determine whether it is poisoned, rancid, nor safe to eat; provided that you can see and smell it.</li> <li data-xf-list-type="ul">After a short or long rest, you can prepare a meal for 6 people. Anyone that partakes of the meal can spend 1 hit die and get the result in both healing and temp hit points.</li> </ul><p></p><p>At first I was afraid of making something too powerful, but now I am thinking it is too weak.</p><p>This feat really only has to be balance for my character. Being a Warforged (Monk), I don't eat, so cannot benefit from the meal. (And yes, I kind of like the irony of a trained chef that can't eat his own meals.) So it being a bit powerful only helps others.</p><p></p><p>So, I would appreciate any critiques, or suggestions for changes.</p></blockquote><p></p>
[QUOTE="Coredump, post: 9033733, member: 6939"] So... I am looking for a half-feat geared towards cooking, that isn't as lame as Chef or Gourmand. Ideally I am looking for something that requires preparing a meal after (a short or long rest) for X people, which gives them some amount of Temp HP. My current concept is built off of the Medic/Chef/Gourmand Feats: [LIST] [*]May up your Wisdom +1 [*]You gain proficiency with cook’s utensils. If you are already proficient with them, you add double your proficiency bonus to checks you make with them. [*]As an action, you can inspect a drink or plate of food within 5 feet of you and determine whether it is poisoned, rancid, nor safe to eat; provided that you can see and smell it. [*]After a short or long rest, you can prepare a meal for 6 people. Anyone that partakes of the meal can spend 1 hit die and get the result in both healing and temp hit points. [/LIST] At first I was afraid of making something too powerful, but now I am thinking it is too weak. This feat really only has to be balance for my character. Being a Warforged (Monk), I don't eat, so cannot benefit from the meal. (And yes, I kind of like the irony of a trained chef that can't eat his own meals.) So it being a bit powerful only helps others. So, I would appreciate any critiques, or suggestions for changes. [/QUOTE]
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Advice: Cooking/healing half feat
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