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Advice: Cooking/healing half feat
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<blockquote data-quote="aco175" data-source="post: 9033779" data-attributes="member: 27385"><p>I find it a bit powerful. The +1 Wisdom is not needed unless you have checks to make in order to make a good meal. The <em>detect poison</em> spell at-will may not come up that much, but is powerful enough if you walk by every plate of food in the room. The automatic healing and <em>aid </em>spell temp HP with no roll to see how good you made the meal is a bit much as well. It also steps on other classes abilities which may be fine, but think about if this works with them or if players need to pick one. I'm thinking about the bard's ability to play music and bonus heal people. This does not even require PCs to spend hit dice to gain the healing. </p><p></p><p>I would require some sort of Wisdom (Medicine) check to determine how good the meal was and base the healing off that. </p><p>DC15- gain 1d6 temp HP</p><p>DC17- gain 1d8 temp HP</p><p>DC20- gain 1 hit die healing</p><p>DC22- gain 1 hit die and 1d4 temp</p><p>DC25- gain 1 hit die and 1d6 temp</p><p></p><p>You could have something to boost these numbers such as if you have more than 10 ranks in medicine or if you use a healing potion in the meal. Maybe some quest for a 'secret' ingredient.</p></blockquote><p></p>
[QUOTE="aco175, post: 9033779, member: 27385"] I find it a bit powerful. The +1 Wisdom is not needed unless you have checks to make in order to make a good meal. The [I]detect poison[/I] spell at-will may not come up that much, but is powerful enough if you walk by every plate of food in the room. The automatic healing and [I]aid [/I]spell temp HP with no roll to see how good you made the meal is a bit much as well. It also steps on other classes abilities which may be fine, but think about if this works with them or if players need to pick one. I'm thinking about the bard's ability to play music and bonus heal people. This does not even require PCs to spend hit dice to gain the healing. I would require some sort of Wisdom (Medicine) check to determine how good the meal was and base the healing off that. DC15- gain 1d6 temp HP DC17- gain 1d8 temp HP DC20- gain 1 hit die healing DC22- gain 1 hit die and 1d4 temp DC25- gain 1 hit die and 1d6 temp You could have something to boost these numbers such as if you have more than 10 ranks in medicine or if you use a healing potion in the meal. Maybe some quest for a 'secret' ingredient. [/QUOTE]
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Advice: Cooking/healing half feat
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