Samothdm said:I've used minions to try to protect my BBEG, and also had once BBEG with boots of levitation. They've also fought BBEGs of the four-or-more legs variety which negates tripping.
Samothdm said:Other than those, any other suggestions for the best ways to keep my BBEGs alive a little longer? I don't want to totally nerf this player's choice of Improved Trip, and I especially don't want to cheese out and use a lot of levitating and flying opponents. I'm looking for some tactical advice to help spice up my combats a little so this Kensai player doesn't just completely dominate every combat.
I think they move at half-movement and provoke AoO's or something.Arkhandus said:And remember that a prone creature can still attack or move normally (though I don't think they can run)
Arkhandus said:<SNIP!>Use enemies that have Improved Trip. And/or reach weapons. Or, y'know, enemies who are good at grappling. That Enlarged, polearm-wielding fellow isn't going to get much use out of tripping nor big weapons when he's struggling to avoid being swallowed by a behir, or wrestling with a particularly muscular ogre, or being pinned by a dire bear, or grappled and eviscerated by a half-fiendish advanced tiger. Or an advanced, half-dragon displacer beast. Or whatever.
[...]
Send enemies to bull rush the Kensai into a corner or a pit trap or some quicksand. Cast Entangle or Web over the Kensai's area, and in case the Kensai has already engaged the BBEG, make sure that the BBEG has high Reflex saves to avoid the effect and slip away as the Kensai struggles. Use Summon Monster or Summon Nature's Ally spells to swarm the Kensai with small but nasty buggers that appear right around the Kensai, and have them harass him (maybe weasels or dire weasels so they can Attach and cause him gradual damage until he wastes some of his turns pulling off the nuisances with grapple checks, instead of him spending those rounds hacking at the BBEG). Use Evard's Black Tentacles to tie up the Kensai.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.