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Advice for Transmuter/Cleric
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<blockquote data-quote="svwilson" data-source="post: 2699378" data-attributes="member: 5713"><p>I have a character I haven't played in a long time; not at all in 3.5, I believe. Briefly: he's an 11th level Transmuter, 1st level Cleric. </p><p></p><p>Feats include: silent spell, still spell, eschew materials (transmutations only), maximize spell, enlarge spell, extend spell.</p><p></p><p>His best spells include Contingency, Veil, Hold Monster, Polymorph, Baleful Polymorph, Wall of Fire, Wall of Ice, Lightning Bolt, Slow.</p><p></p><p>Best items include Nolzur's Magic Pigments and an intelligent +4 dagger that speaks several languages and has multiple detections.</p><p></p><p></p><p>1) What's the best use for Polymorph? Back when Polymorph Self's duration was 10 minutes per level I could find all sorts of uses for it -- spying, scouting, tranportation, even manual labor. Polymorph Other, which lasted indefinitely, was even better -- or would have been if my friends ever let me use it on them.</p><p></p><p>Now Polymorph only lasts 11 minutes. That seems to mean that its only good in combat. Is my character better served by turning into an ogre and wading into melee rather than standing off and casting lightning bolts? Will our fighters prefer to be changed into dire bears when they already do so much damage with their weapons? Are there other short-duration uses for Polymorph?</p><p></p><p>2) Taking a level of cleric lets me use cleric-only devices, but what of what other use is a 1st-level cleric in a 12th-level party?</p><p></p><p>Shawn</p></blockquote><p></p>
[QUOTE="svwilson, post: 2699378, member: 5713"] I have a character I haven't played in a long time; not at all in 3.5, I believe. Briefly: he's an 11th level Transmuter, 1st level Cleric. Feats include: silent spell, still spell, eschew materials (transmutations only), maximize spell, enlarge spell, extend spell. His best spells include Contingency, Veil, Hold Monster, Polymorph, Baleful Polymorph, Wall of Fire, Wall of Ice, Lightning Bolt, Slow. Best items include Nolzur's Magic Pigments and an intelligent +4 dagger that speaks several languages and has multiple detections. 1) What's the best use for Polymorph? Back when Polymorph Self's duration was 10 minutes per level I could find all sorts of uses for it -- spying, scouting, tranportation, even manual labor. Polymorph Other, which lasted indefinitely, was even better -- or would have been if my friends ever let me use it on them. Now Polymorph only lasts 11 minutes. That seems to mean that its only good in combat. Is my character better served by turning into an ogre and wading into melee rather than standing off and casting lightning bolts? Will our fighters prefer to be changed into dire bears when they already do so much damage with their weapons? Are there other short-duration uses for Polymorph? 2) Taking a level of cleric lets me use cleric-only devices, but what of what other use is a 1st-level cleric in a 12th-level party? Shawn [/QUOTE]
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