jaxmthemirc
First Post
Well to put it bluntly, I am not an experienced DM at all. This would be the first attempt I have made. The group I will be running with are all experienced in both playing and DMing many types of RPG's. I decided to run a campaign after a few of them were wanting to play certain races/classes to which the DM said no he would not be allowing it. So I came up with the idea where I would run a "Sandbox" style campaign. Here are some of the rules for it.
Starting level 20
800,000 GP for armor etc.
Large size and smaller
All Races/Classes can be pulled from any Official D&D 3.5E Book but must be approved first (These guys come up with some ridiculous game-breakers sometimes). No OGL stuff.
The general idea was to have this game as a fall-back for times when 1 or 2 people can't attend the session, so we instead run this more arcade style game.
I will be keeping all the characters that they make as well, and inserting them as random encounters during different scenarios.
So with that in mind, I am wanting to run different themes for it, for example, Humanoids, Giants, Monsters, Evil, Underwater, etc etc. Mainly just to be able to try out alot of the things that we never do in our normal games.
The current theme, which I am looking for advice/ideas on is this -
Mass-Scale battles
Characters are made, and based on their race/class, they will have an army at their command. The "Elite Guards" will be higher level NPC's similar to the character's class, yet significantly weaker of course. Then they will have normal Infantry based on their race, cannon fodder for the most part.
The character will be playing evil type monsters, bent on conquering the world. I will be DMing the good dwarf/elf/human/other races to fight against them, mainly defensive.
For example-
One player is wanting to run as a Troll Rock-Thrower. His Elite Guard will be weaker Troll Rock Throwers. His infantry will consist of Goblins, the Officers for the units will be a lower level Troll.
The problem I am facing, is this campaign is supposed to be a progressive one, building up to the final assault on the very heavily fortified stronghold. The progression will be starting off smaller, say they first attack a series of outposts and gold mines. They then can use these mines to fund upgrading their armies, more training, or simply to recruit mercenaries and other units to add to their army strength.
Since none of them have ever played any mass-scale campaigns, they aren't knowledgeable of all the rules, variations and encounter systems for it.
My main issue was to see if there was a book/site that had pre-built templates for the strongholds, outposts and other scenarios that I can use for this. I really don't want to take the time having to prepare every single outpost they are going to come across, I don't want to just use the same one over and over because that would get a bit boring. But I really wouldn't have the time to sit down and keep making them and keep the game on track as well.
So if anyone has any thoughts, ideas, tips, references or anything that might be useful to this style of campaign, please drop a post and let me know =]
Thanks!
PS- I have read up on Heroes of Battle, Strongholder Builder and Miniature Guide. Just wondering if there were other books that have more types of Siege ammunition/enhancements
Starting level 20
800,000 GP for armor etc.
Large size and smaller
All Races/Classes can be pulled from any Official D&D 3.5E Book but must be approved first (These guys come up with some ridiculous game-breakers sometimes). No OGL stuff.
The general idea was to have this game as a fall-back for times when 1 or 2 people can't attend the session, so we instead run this more arcade style game.
I will be keeping all the characters that they make as well, and inserting them as random encounters during different scenarios.
So with that in mind, I am wanting to run different themes for it, for example, Humanoids, Giants, Monsters, Evil, Underwater, etc etc. Mainly just to be able to try out alot of the things that we never do in our normal games.
The current theme, which I am looking for advice/ideas on is this -
Mass-Scale battles
Characters are made, and based on their race/class, they will have an army at their command. The "Elite Guards" will be higher level NPC's similar to the character's class, yet significantly weaker of course. Then they will have normal Infantry based on their race, cannon fodder for the most part.
The character will be playing evil type monsters, bent on conquering the world. I will be DMing the good dwarf/elf/human/other races to fight against them, mainly defensive.
For example-
One player is wanting to run as a Troll Rock-Thrower. His Elite Guard will be weaker Troll Rock Throwers. His infantry will consist of Goblins, the Officers for the units will be a lower level Troll.
The problem I am facing, is this campaign is supposed to be a progressive one, building up to the final assault on the very heavily fortified stronghold. The progression will be starting off smaller, say they first attack a series of outposts and gold mines. They then can use these mines to fund upgrading their armies, more training, or simply to recruit mercenaries and other units to add to their army strength.
Since none of them have ever played any mass-scale campaigns, they aren't knowledgeable of all the rules, variations and encounter systems for it.
My main issue was to see if there was a book/site that had pre-built templates for the strongholds, outposts and other scenarios that I can use for this. I really don't want to take the time having to prepare every single outpost they are going to come across, I don't want to just use the same one over and over because that would get a bit boring. But I really wouldn't have the time to sit down and keep making them and keep the game on track as well.
So if anyone has any thoughts, ideas, tips, references or anything that might be useful to this style of campaign, please drop a post and let me know =]
Thanks!
PS- I have read up on Heroes of Battle, Strongholder Builder and Miniature Guide. Just wondering if there were other books that have more types of Siege ammunition/enhancements