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Advice needed: is it ok to kill a player’s character if he is not there!
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<blockquote data-quote="Greenstone.Walker" data-source="post: 8234709" data-attributes="member: 6788312"><p>For me, this comes under the umbrella of "acceptable metagaming".</p><p></p><p>If a player is not present then their character is offscreen. They are present in the encounter, but they are doing their own stuff slightly out of view of the camera. Their abilities and items are not available to the characters who are "in camera"; but they don't suffer any fates unless the whole party does. For example, if the party fights rust monsters then none of the absent player's character's gear gets rusted.</p><p></p><p>In the case above, I would just say "at the end of the combat, the mangled unconscious stable rogue is on the ground." </p><p></p><p>Don't overthink it. Don't try to explain it with ingame events, because you can't explain it with ingame events (that's what metagaming is, after all). Just do it.</p></blockquote><p></p>
[QUOTE="Greenstone.Walker, post: 8234709, member: 6788312"] For me, this comes under the umbrella of "acceptable metagaming". If a player is not present then their character is offscreen. They are present in the encounter, but they are doing their own stuff slightly out of view of the camera. Their abilities and items are not available to the characters who are "in camera"; but they don't suffer any fates unless the whole party does. For example, if the party fights rust monsters then none of the absent player's character's gear gets rusted. In the case above, I would just say "at the end of the combat, the mangled unconscious stable rogue is on the ground." Don't overthink it. Don't try to explain it with ingame events, because you can't explain it with ingame events (that's what metagaming is, after all). Just do it. [/QUOTE]
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Advice needed: is it ok to kill a player’s character if he is not there!
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