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General Tabletop Discussion
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Advice wanted on Player Vs Player Situation
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<blockquote data-quote="JacktheRabbit" data-source="post: 7310482" data-attributes="member: 525"><p>Waiting for another player to say they are suspicious is completely unfair and biased towards the deceiver. The "player" is only receiving 1% of the hints that their character would be receiving from hanging out with Lenny in disguise. There are hundreds of non-verbal hints the player in disguise will give out. So when you face palmed you were being very polite, the reality is your DM was letting the deceiver get away with a very unrealistic situation.</p><p></p><p>Why doesnt the exiled character's player get a choice? Because the exile is their fault and as DM I am not dealing with the extra hassle of running it for the player. The character is gone, they are no longer part of the story and as such I am not going to do emails on the side or single player session so that said exiled PC can continue to adventure in the campaign I am DMing for everyone's benefit in some manner.</p></blockquote><p></p>
[QUOTE="JacktheRabbit, post: 7310482, member: 525"] Waiting for another player to say they are suspicious is completely unfair and biased towards the deceiver. The "player" is only receiving 1% of the hints that their character would be receiving from hanging out with Lenny in disguise. There are hundreds of non-verbal hints the player in disguise will give out. So when you face palmed you were being very polite, the reality is your DM was letting the deceiver get away with a very unrealistic situation. Why doesnt the exiled character's player get a choice? Because the exile is their fault and as DM I am not dealing with the extra hassle of running it for the player. The character is gone, they are no longer part of the story and as such I am not going to do emails on the side or single player session so that said exiled PC can continue to adventure in the campaign I am DMing for everyone's benefit in some manner. [/QUOTE]
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Advice wanted on Player Vs Player Situation
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