Hi everyone, I’ve encountered an interesting dilemma running Rise of Tiamat which actually has nothing to really do with ROT. Some background first: This is a longtime group with relatively mature players. No problem players. At the end of hoard of the dragon queen, a player playing a necromancer (with connections to the cult of the dragon) left the group. That player’s PC ended up becoming a villain later in the campaign. That player was replaced with someone who also decided to play a necromancer (this was well over a year ago). Player definitely plays his character more neutral with flashes of good. I wouldn’t consider him to be playing an evil PC even though he is a necromancer.
So here is the situation. Another player has told me privately that his PC (Harry) has decided that the necromancer-PC (Derek) needs to die. He is a future problem that needs to be solved now. Strike one is that he is a necromancer. Strike two was creating a small force of undead by killing non-evil though non-humanoid creatures (frogs—don’t ask, he has weird ideas and likes experimenting). Strike three was soliciting volunteers to be experimented on in a city (He was attempting cognitive enhancements and transfer of abilities). The volunteers were not the smartest to begin with and may have suffered some brain damage—hard to tell. The other PCs, which includes a paladin, have not taken issue with Derek’s behavior. Harry is a rogue who is trying to reform and use his skill set on bad people.
So Harry plans to kill Derek the next time they stop for the night. I’ve decided to let it play out. They are mature players and I think they can handle this. This is also my first time dealing with this kind of situation. Should I tell the other player what is going to happen next time we play? I am thinking that I should. The PC will get broadsided by this, but maybe the player shouldn’t. Or should I just not tell him and let it play out?
And just for a little perspective—We are at the end of ROT. They will be doing the final Council meeting before the finale after this gets resolved. Though maybe not depending on where this goes.
Thanks in advance for any advice!!
So here is the situation. Another player has told me privately that his PC (Harry) has decided that the necromancer-PC (Derek) needs to die. He is a future problem that needs to be solved now. Strike one is that he is a necromancer. Strike two was creating a small force of undead by killing non-evil though non-humanoid creatures (frogs—don’t ask, he has weird ideas and likes experimenting). Strike three was soliciting volunteers to be experimented on in a city (He was attempting cognitive enhancements and transfer of abilities). The volunteers were not the smartest to begin with and may have suffered some brain damage—hard to tell. The other PCs, which includes a paladin, have not taken issue with Derek’s behavior. Harry is a rogue who is trying to reform and use his skill set on bad people.
So Harry plans to kill Derek the next time they stop for the night. I’ve decided to let it play out. They are mature players and I think they can handle this. This is also my first time dealing with this kind of situation. Should I tell the other player what is going to happen next time we play? I am thinking that I should. The PC will get broadsided by this, but maybe the player shouldn’t. Or should I just not tell him and let it play out?
And just for a little perspective—We are at the end of ROT. They will be doing the final Council meeting before the finale after this gets resolved. Though maybe not depending on where this goes.
Thanks in advance for any advice!!