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Advice wanted on Player Vs Player Situation
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<blockquote data-quote="Chris633" data-source="post: 7313531" data-attributes="member: 6779018"><p>I wanted to post an update. So I decided to move forward with the PVP. I checked in with Harry’s player and made sure he was clear on the ramifications of Harry’s actions if he followed through on this. I made a point of saying that this will likely result in Harry being retired as a PC either by death or exile from the party. I also pointed out that Derek would get every opportunity a PC gets to thwart the attack—same as if it was an NPC doing it. He said he was clear and felt that this is just something Harry would do. He also typed up a confession and explanation to the other PCs if he didn’t survive to do it himself. I also asked if Harry had been making any effort to disguise his feelings. He said Harry was not being subtle. </p><p></p><p>We play our game weekly online using Fantasy Grounds with occasional in-person games. So next I asked all the players to log in and each give me ten d20 rolls and I wrote them all down. I used those to calculate some perception and insight rolls as I have access to their character sheets. I then determined what each PC had seen and what they understood about Harry and Derek in recent weeks. </p><p></p><p>Finally game night comes. I started off by giving each player in private chat the information their characters had earned through their rolls. Derek knew Harry was angry with him but had no clue why. Our paladin saw the tension between the two, but wasn’t sure why. Our fighter saw the same as the paladin. Finally, our druid read Harry like an open book with both high perception and insight rolls. He saw Harry’s barely disguised disgust towards Derek and his experiments. He also noticed Harry touching the hilt of his sword when looking at Derek sometimes. He noticed Harry tracking Derek’s movements. He had strong feeling that something bad is close to happening. </p><p></p><p>The druid subtly used some of his magic as well as magic items to determine if Harry was being possessed or magically controlled. He then decided to keep an eye on Harry and tell Derek about his observations. </p><p></p><p>So I set the scene as they are concluding travel for the day. Thunder & lightening in the distant sky as the sun sets. I asked about how they were setting up camp and what precautions they are taking. They had fended off two previous assassination attempts by the cult of the dragon previously—one at night while they slept. So this was not unusual. What was different, is that I asked who what taking first, second, ect. watch that evening. And we roll-played through each person’s watch. So there was definitely tension that something was coming. When the paladin woke up Harry for his watch. He tried to get Harry to talk about what was bothering him. Harry said nothing was wrong and the paladin didn’t press. Harry’s watched passes uneventfully. From what Harry had told me previously, I expected the attempt to be during Derek’s watch. Eventually it was Derek’s watch and Derek took the opportunity to wake up Harry and confront him. Harry questioned him on his behavior. Derek offered explanation for what he had been doing and said he would give thought to what Harry had said. He also said that Harry had no right to judge the freely made decisions of his test subjects. To which Harry had no response. Derek let Harry go back to sleep and completed his watch. Harry’s player privately messaged me and said that Harry missed his shot and had lost his nerve. </p><p></p><p>The next day the party then began the finale of Rise of Tiamat. I don’t know if this will come back up again after the finale completes and we start on other adventures. But it is over for now. All in all, I felt like it went well. All the characters got the chance to shape how this encounter played out. And ultimately, the PVP didn’t transpire.</p></blockquote><p></p>
[QUOTE="Chris633, post: 7313531, member: 6779018"] I wanted to post an update. So I decided to move forward with the PVP. I checked in with Harry’s player and made sure he was clear on the ramifications of Harry’s actions if he followed through on this. I made a point of saying that this will likely result in Harry being retired as a PC either by death or exile from the party. I also pointed out that Derek would get every opportunity a PC gets to thwart the attack—same as if it was an NPC doing it. He said he was clear and felt that this is just something Harry would do. He also typed up a confession and explanation to the other PCs if he didn’t survive to do it himself. I also asked if Harry had been making any effort to disguise his feelings. He said Harry was not being subtle. We play our game weekly online using Fantasy Grounds with occasional in-person games. So next I asked all the players to log in and each give me ten d20 rolls and I wrote them all down. I used those to calculate some perception and insight rolls as I have access to their character sheets. I then determined what each PC had seen and what they understood about Harry and Derek in recent weeks. Finally game night comes. I started off by giving each player in private chat the information their characters had earned through their rolls. Derek knew Harry was angry with him but had no clue why. Our paladin saw the tension between the two, but wasn’t sure why. Our fighter saw the same as the paladin. Finally, our druid read Harry like an open book with both high perception and insight rolls. He saw Harry’s barely disguised disgust towards Derek and his experiments. He also noticed Harry touching the hilt of his sword when looking at Derek sometimes. He noticed Harry tracking Derek’s movements. He had strong feeling that something bad is close to happening. The druid subtly used some of his magic as well as magic items to determine if Harry was being possessed or magically controlled. He then decided to keep an eye on Harry and tell Derek about his observations. So I set the scene as they are concluding travel for the day. Thunder & lightening in the distant sky as the sun sets. I asked about how they were setting up camp and what precautions they are taking. They had fended off two previous assassination attempts by the cult of the dragon previously—one at night while they slept. So this was not unusual. What was different, is that I asked who what taking first, second, ect. watch that evening. And we roll-played through each person’s watch. So there was definitely tension that something was coming. When the paladin woke up Harry for his watch. He tried to get Harry to talk about what was bothering him. Harry said nothing was wrong and the paladin didn’t press. Harry’s watched passes uneventfully. From what Harry had told me previously, I expected the attempt to be during Derek’s watch. Eventually it was Derek’s watch and Derek took the opportunity to wake up Harry and confront him. Harry questioned him on his behavior. Derek offered explanation for what he had been doing and said he would give thought to what Harry had said. He also said that Harry had no right to judge the freely made decisions of his test subjects. To which Harry had no response. Derek let Harry go back to sleep and completed his watch. Harry’s player privately messaged me and said that Harry missed his shot and had lost his nerve. The next day the party then began the finale of Rise of Tiamat. I don’t know if this will come back up again after the finale completes and we start on other adventures. But it is over for now. All in all, I felt like it went well. All the characters got the chance to shape how this encounter played out. And ultimately, the PVP didn’t transpire. [/QUOTE]
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