AEG's Magic

Ashrem Bayle

Explorer
Anyone used AEG's Magic book? It looks very interesting.

I was looking this over and some of their varient spellcasting methods, notably, their spontaneous casting rules, look really good.

Anyone had any experience using this? Is it Balanced?
 

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I think it's decent, with some good ideas. In some places though, it seems like they try to hard to be different or make their magic "special."

Biggest recommendation is for those who want a point based magic system.
 


Inasmuch as both Magic and Elements of Magic riff off of the Psionics HB, yes.

But the Magic maintains the existing magic-using class structure, where Elements discards it and redefines it.

So, in short, the basic "points" part of the system is similar, but if you don't want to make the big changes you need to use EoM, Magic may be superior for you.

But if you do want to dispense with the existing class structure, arcane/divine distinction, etc., EoM is da bomb.
 

Point based magic is basicly identicle to psionics with an added rule that you can't cast the same spell indefinatly. Else you would have 10th level wizards slinging 55+ magic missles per day.

Personally, I'm really digging the Spontaneous Casting rules.

These rules allow you to:

Swap out prepared spells in exchange for casting an unprepared spell on the spot.

or

Use metamagic feats without preparing the spell with metamagic in advance.

or

Cast spells your normally aren't high enough level to cast.

or

Convert prepared spells into bolts of energy that hurts to use, but hurts your target worse.

or

Create new spells on the spot. (Very hard.)


However, it takes three checks (Knowledge Arcane, Spellcraft, and Consentrate) to pull off any of the above tricks. The DCs are pretty steep and it can take as long as 2 full rounds or 10 minutes depending on what you are trying to do. Not to mention, if you fail all three checks, you get hit with a backfire.

Backfires hurt....
 

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