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Affiliations: Orders Militant
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<blockquote data-quote="wargear" data-source="post: 3578168" data-attributes="member: 52626"><p><span style="color: DarkOrange"><span style="font-size: 18px">The Orders Militant</span></span></p><p><span style="color: Blue">Symbol</span>: varies by individual banner</p><p><span style="color: Blue">Background, Goals and Dreams</span>: The Orders Militant are a loose alliance of fighting orders, gathered under a single banner and leader to ensure their efforts are not squandered or misused. As the militant arm of the Temple, they enjoy substantial backing.</p><p><span style="color: Blue">Enemies and Allies</span>: The Temple, the Battle Sorcerors, the Inquisition and most every other Human affiliation will willingly aid the OM. The League of Nobles resent the idea of a military not under their control.</p><p><span style="color: Blue">Members</span>: warriors, priests, battle magi, and just about anyone with an interest in combat and allied with the light. The current leader os the Paladin Lord Magnus Ironforge (a Shield Dwarf).</p><p><span style="color: Blue">Type</span>: Fighting Company</p><p><span style="color: Blue">Scale</span>:12</p><p></p><p><span style="color: Blue">Affiliation Score Criteria</span>:</p><p>[CODE]Expertise and Power +1/2 character levels</p><p>Human (warborn), Shield Dwarf +1</p><p>BAB +5 +1</p><p>BAB +10 +2</p><p>Knowledge (war) +1/5 ranks</p><p>appropriate Craft skill +1/5 ranks</p><p>Paladin prestige class +1/2 paladin levels</p><p>defeats an Undead +1/8 creature's CR</p><p>defeats a Tainted creature +1/8 creature's CR</p><p>master of a permanent fort +2</p><p>fails in combat -2</p><p>fails in combat against undead -4</p><p>responsible for death of warband -10[/CODE]</p><p><span style="color: Blue">Titles, Benefits and Duties</span>:</p><p>[CODE]0 - 3 Unaffiliated or a lowly Grunt. </p><p>4 - 10 Brother: a known warrior of the Light. You are given a Tabard and a </p><p>masterwork weapon. </p><p>11 - 15 Brother Sergeant: a reliable warrior. Gain +2 Intimidate, gain an </p><p>Expert 4th to help care for your gear.</p><p>16 - 22 Brother Lieutenant: your order recognises your valuable service by </p><p>promoting you and placing you at the head of a warband. Your Banner gains </p><p>recognition, granting a +1 morale bonus to hit. 8x Fighter 4th, 6x Fighter 6th, </p><p>2x Expert 4th.</p><p>23 - 29 Brother Captain: more men flock to your banner, which now grants a +2 </p><p>morale bonus to hit, and which more singularly represents your warband. A </p><p>Battle Sorceror 8th and a Cleric 8th join your warband.</p><p>30+ General: your warband splits off to form a new "Order" under your own </p><p>banner. Gain the Leadership feat. You gain an Iconic weapon.[/CODE]</p><p><span style="color: Blue">Executive Powers</span>: Crusade, Raid, War.</p></blockquote><p></p>
[QUOTE="wargear, post: 3578168, member: 52626"] [COLOR=DarkOrange][SIZE=5]The Orders Militant[/SIZE][/COLOR] [COLOR=Blue]Symbol[/COLOR]: varies by individual banner [COLOR=Blue]Background, Goals and Dreams[/COLOR]: The Orders Militant are a loose alliance of fighting orders, gathered under a single banner and leader to ensure their efforts are not squandered or misused. As the militant arm of the Temple, they enjoy substantial backing. [COLOR=Blue]Enemies and Allies[/COLOR]: The Temple, the Battle Sorcerors, the Inquisition and most every other Human affiliation will willingly aid the OM. The League of Nobles resent the idea of a military not under their control. [COLOR=Blue]Members[/COLOR]: warriors, priests, battle magi, and just about anyone with an interest in combat and allied with the light. The current leader os the Paladin Lord Magnus Ironforge (a Shield Dwarf). [COLOR=Blue]Type[/COLOR]: Fighting Company [COLOR=Blue]Scale[/COLOR]:12 [COLOR=Blue]Affiliation Score Criteria[/COLOR]: [CODE]Expertise and Power +1/2 character levels Human (warborn), Shield Dwarf +1 BAB +5 +1 BAB +10 +2 Knowledge (war) +1/5 ranks appropriate Craft skill +1/5 ranks Paladin prestige class +1/2 paladin levels defeats an Undead +1/8 creature's CR defeats a Tainted creature +1/8 creature's CR master of a permanent fort +2 fails in combat -2 fails in combat against undead -4 responsible for death of warband -10[/CODE] [COLOR=Blue]Titles, Benefits and Duties[/COLOR]: [CODE]0 - 3 Unaffiliated or a lowly Grunt. 4 - 10 Brother: a known warrior of the Light. You are given a Tabard and a masterwork weapon. 11 - 15 Brother Sergeant: a reliable warrior. Gain +2 Intimidate, gain an Expert 4th to help care for your gear. 16 - 22 Brother Lieutenant: your order recognises your valuable service by promoting you and placing you at the head of a warband. Your Banner gains recognition, granting a +1 morale bonus to hit. 8x Fighter 4th, 6x Fighter 6th, 2x Expert 4th. 23 - 29 Brother Captain: more men flock to your banner, which now grants a +2 morale bonus to hit, and which more singularly represents your warband. A Battle Sorceror 8th and a Cleric 8th join your warband. 30+ General: your warband splits off to form a new "Order" under your own banner. Gain the Leadership feat. You gain an Iconic weapon.[/CODE] [COLOR=Blue]Executive Powers[/COLOR]: Crusade, Raid, War. [/QUOTE]
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