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After DDXP, how are you feeling about D&En?

How do you feel about D&Dnext/5E?

  • Yay!

    Votes: 173 64.1%
  • meh

    Votes: 78 28.9%
  • Ick!

    Votes: 19 7.0%


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Potentially Good
Priest separate from Cleric
Racial Ability score Penalties
Mortal Limits on Ability Scores
Nobody starts with Plate Armor
Silver Standard
Themes
Weapon Groups
Weapon Damage Types
Ability scores as Saves

Bad
Rolling Ability scores as the default
Going back to the Great Wheel
3e multi-classing if there are no restrictions (e.g., access to a trainer, training time)

Potential Deal Breaker
Too much importance on ability scores
Skills
 

Thier maybe a alternet build that allows you to trade spell slots/dailies for atwills and maybe encounters of some sort. It'd be as simple as trading some slots for feats. We really don't know how customizable beyond spell selection wizards will be. In fact maybe just as in 3x the wizard gets bonus feats that can be spent for at will or other wizard feats like metamagic or who knows what else.

Also sorcesors and warlocks maybe more inherantly designed with 4e players in mind. Same with Warlords and Assassins and even Barbarians.

The only things I didn't like was the idea no plate mail at the start, it ain't a paladin without,plate, and I dislike negative racial mods, but I feel confedant that these ideas will be universally hated enough to dump.
 

Lots of comments, like references to rolling 3d6 being the default or bringing back the Great Wheel, almost gives the impression that the designers want everyone to play the game the designer's way, rather than actually embracing what other kinds of players want from the game. It is enough to make me a bit worried.
This. The latest seminar leaves me incredibly skeptical of their self-professed "inclusiveness" of all editions and play styles, and is starting to feel more about what these particular designers want rather than what D&D Gamers Universal want.
 

I'm looking forward to it, so far. I especially like that they are thinking of going to the silver standard, but given their desire to go for the 'feel' of D&D, I'm doubtful that it'll really fly. :heh: Of course there will be things about it that I won't like, but what else is new?

But then, the odds are that I won't get to play it anyway, so I can afford to be optimistic. ;)
 

I'm more confused than anything. So far, I am having trouble piecing together the overall design plan for the game. None of the elements they have described seem to be pointing in quite the same direction as the rest. i know that this is typical of trying to get an idea about a game based on small tidbits without context, but it is frustrating.

I don't think I will have a solid opinion of D&D Next until I see a more complete version of the rules. As it is, some things are encouraging, some things are troubling, and I can't tell which tidbits are indicative of the final product.
 

Hmmh, i actually would like to see the playtest rules... it would be very helpful to make educated guesses how it will play.

I believe the confusion about what the designers want is that they try to include everything, but need to distill a core. The playtest will help to doublecheck that they made the right decisions what belongs where...
right now they are doing what they think it is best obviously... they are full time designers. They are paid to do such stuff... They can´t start in march with:
"Ok folks: design our game!"
THAT would be terrible.

Cautiously optimistic here. Things they discussed hint to me that they are on a good track. Attack and defense rolls is nothing i look forward to too much... hope this will change.
I am not sure about silver standard... some things should cost gold and be unaffordable for most people. But meals and drinks and Inn stays and animals should generally be reduced somewhat in cost.

Magic items should not be priced at all!
 


With apologies to the Pointer Sisters...



Tonight's the night we're gonna make it happen
Tonight we'll put all other things aside
Get your dice and show me your edition
We're going' for those playtests in the night
I want to read you, play you
Create characters with you
I want to try your rules out
I just can't get enough
And if you give me dice
I'll make some rolls



I'm so excited and I just can't hide it
I'm about to lose control and I think I like it
I'm so excited and I just can't hide it
And I know, I know, I know, I know
I know I want you
 

I'm looking forward to it, so far. I especially like that they are thinking of going to the silver standard, but given their desire to go for the 'feel' of D&D, I'm doubtful that it'll really fly. :heh: Of course there will be things about it that I won't like, but what else is new?

I'm also interested in seeing how they make silver standard work (and whatever they're going to do, I hope they'll get rid of astral diamonds and tone down the economy). Someone (can't remember who) suggested a couple of years ago on these boards that D&D economy should be based on Tiers instead of PCs finding (and keeping track of) ever larger numbers of SP and GP; for example, a Heroic character can buy most mundane equipment, while a Paragon PC could buy castles and equip followers. I really liked that suggestion, and hope WoTC would use a similar model instead...
 

Into the Woods

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