Nac Mac Feegle
First Post
[Math mode]
While it is true that the saves do not follow a purely mathematical progression, they do follow a pattern: 1/222/33/444/5 for good saves or 00/111/222/33 for bad saves. That means that bad saves work at the progression of (level/3), same as D&D. It's a little more complicated for good saves, but suffice it to say that if you have +2 for three levels that means I'll give you a +1/3 for each, so the progression would look like +1/+2/+2 1/3/+2 2/3/+3/+3 1/2/+4, you get the picture. If this is confusing, just tell me your classes and I'll figure out.
Defense bonus wise, the same rules hold, but I'm making a quick change: To cut down on the massive plague of "everyone takes a level of fast hero for the +3 def," the first three levels of fast hero def bonus will be +2/+3/+4 instead of +3/+4/+4.
[/Math mode]
While it is true that the saves do not follow a purely mathematical progression, they do follow a pattern: 1/222/33/444/5 for good saves or 00/111/222/33 for bad saves. That means that bad saves work at the progression of (level/3), same as D&D. It's a little more complicated for good saves, but suffice it to say that if you have +2 for three levels that means I'll give you a +1/3 for each, so the progression would look like +1/+2/+2 1/3/+2 2/3/+3/+3 1/2/+4, you get the picture. If this is confusing, just tell me your classes and I'll figure out.
Defense bonus wise, the same rules hold, but I'm making a quick change: To cut down on the massive plague of "everyone takes a level of fast hero for the +3 def," the first three levels of fast hero def bonus will be +2/+3/+4 instead of +3/+4/+4.
[/Math mode]