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Against the Giants 5e PBP (Full)
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<blockquote data-quote="Lidgar" data-source="post: 8731779" data-attributes="member: 28334"><p><strong>Group One: </strong>I see three options:</p><p></p><p>1. We head to the room with the stairs down. There's at least one giant in there. Sounds like it might be a barracks, so unlikely we'll find more information there. Going downstairs seems risky with all the giants coming back soon - and then we're stuck (unless we find a different way out).</p><p></p><p>2. Try to bluff the Chief. Agree with VLAD that while we might get some additional info, it will likely go south soon. If anything, the smarter stone giant will likely figure things out pretty quick.</p><p></p><p>3. Surprise attack on the Great Hall. </p><p></p><p>I think we should go with option #3 assuming the wizard has a few spells left as well. [USER=22260]@TerraDave[/USER], you're call there, but sounds like the Bard and Druid are ready to go in. This might be our best opportunity to take down the chief while the other giants are out - which would be a huge blow to the whole steading.</p></blockquote><p></p>
[QUOTE="Lidgar, post: 8731779, member: 28334"] [B]Group One: [/B]I see three options: 1. We head to the room with the stairs down. There's at least one giant in there. Sounds like it might be a barracks, so unlikely we'll find more information there. Going downstairs seems risky with all the giants coming back soon - and then we're stuck (unless we find a different way out). 2. Try to bluff the Chief. Agree with VLAD that while we might get some additional info, it will likely go south soon. If anything, the smarter stone giant will likely figure things out pretty quick. 3. Surprise attack on the Great Hall. I think we should go with option #3 assuming the wizard has a few spells left as well. [USER=22260]@TerraDave[/USER], you're call there, but sounds like the Bard and Druid are ready to go in. This might be our best opportunity to take down the chief while the other giants are out - which would be a huge blow to the whole steading. [/QUOTE]
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