• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Against the Storm Part II: Luskan

Rana nods: "Those lower balconies out front could give you a shot as long as he is close to the edge" (within 1 square, 10% cover...within 2, 50% cover, three or more, 100% cover (got anything that lets you ignore cover?)
 

log in or register to remove this ad

OOC: True Strike only does concealment, not cover, right? If so, then nope, sadly. I'll just have to take a few shots, and hope.

Elone looks about. "Our strengths are often in a frontal assault - from a perch across the way, I could utilize both my spells and my bow. Ubaar can move aside any blockades that would prevent passage, and Ahkaros could likely sweep aside the other problems. Solonor's blessings are upon my weapons - does Ubaar have the blessings of the Thunderbeast to share?"
 

Rana: "Frontal assault from what direction? We will have to find our way onto the roof, past the guards (who should only be a minor nuissance), and through the doors. They wont be a problem for Ubaar or Akharos to smash in, but we might need to deal with glyphs or other traps.

We have no time to waste. We must strike tonite, and the sooner the better. If Jaina is with them, she might not be for much longer."
 

Hmm...I sense a bad case of planophobia going around. Planophobia is an aversion to planning group actions in PBP games, beucase PBP games are prone to free-riding. Everyone chooses to delay in hopes that someone else will do it, beucase a lot of people might not want to put too much time into planning stuff that probably won't go as planned anyway.

Is there a cure for planophobia? Why yes. Decide what direction you are going in, approach the baddies, and fight tactically on the fly. This especially works when the DM is actually bothering to use a nice big complex labled and gridded battlemap that really lends itsself to proper tactical combat. (like now)

Thus, I sugegst that to get this game going again, you guys just jump in. Elone can take that previously-considered position, you guys can go onto the roof (choices: fly spells, rope (from the back, of course) fighting through one tower to the top, taking the stairs from the inside of the back building to the top floor and bashing your way through that hall, or other. The first answer is what yo uguys will do, unless it has been contradicted by the time I see it). Once on the roof, you'll have a situation to react to.
 

IC: "I can change form into a bat, fly upto the roof and then go though and attack from there. He may never see me. Let us go!" With that he takes off in the direction of the building

OOC: Wildshape to bat form, wait for party, fly upto roof.
 


[Must...keep...off.....page.....2]

Emcat goes batty and waits for the other PC's to follow him up there.

Rana prepares and practices, adding light mitheril armor to her arms with two deep grooves on each. She opens up a case containing several wands in velvet-draped insets, chooses four, and slides them into the grooves, until they hit a catch which causes a piece of metal to clamp down and hold them still. She replaces her belt with another, this one with many loops, holding potions, daggers, stakes, and a sword. She draws the blue steel short sword and twirls it around a bit, then puts it back in her sheath. She takes out a stake and concentrates on levitating it, focusing her mind for casting.
 


[C'mon I'm doing everything I can here]

Suddenly the stake that Rana is levitating flys rapidly accross the room and it embeds in the wall.

"Enough waiting," Rana says. As she starts ordering you around, her diction gets slower, louder, and clearer and she streightens her posture, all probably conditioned behavior from her time as a Captain in the army of the Lords Allience.

She bends down and puts her hand into the ground, penetrating the floor as if it did not exist, and waves of force move out until they reach your feet, which momentarily flash with sparking blue energy.

"The next time you jump, you'll jump about 40 or 50 feet in the air. This will get you onto the roof.

Spellcaster. Anytihng you need do do to prepare, do it immediately. No more waiting. We will move in from the West (the left on the map)m behind the building. We will jump our way onto the roof and fight our way in. The soldiers will be a nuisance if they see us, as they almost definately will.

However, they will be minor distractions reletive to the potential power of the vampires within. when they attacked us in Skullport, their leader was stronger, faster, and most adept in combat than we could have imagined for a being that has not yet become well-known due to his exploits.

Wethrin stood against him for mere moments one week ago. Irusyl reported that she did not awaken until yesterday. Do not underestimate him. Nobody is to try to fight him alone.

Now lets get going.


[Unless someone has anytihng else to add or say, I will put you guys on the roof....]
 
Last edited:

OOC: I feel terrible that I haven't been able to post yet.
Work overload + Wife bday + Valentine's = 2 busy. :(

Hopefully (I'm sure) this weekend, cause I'm excited about being able to play in a map!
 

Into the Woods

Remove ads

Top