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Against the Storm Part II: Luskan

DM_Matt said:


You can get through the bars, but there is a shutter at the bottom which is closed. You can't bash through it directly in bat form.

OOC: Crap i read the wrong one..i want to goto the first one on the list not that one..my fault..
 

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Elone gestures at the door. "Ubaar, quickly! Open our path!" She will cast summon monster I, and use the monster to do the same test for traps on the door.
 


Emcat peeks through the chimneys to find two small, connected chapels with with black marble floors in which services are currently being held. Various humanoids, perhaps a dozen in total, are sitting on cramped benches, watching a few clerics chant by the two alters. Some of the individuals in the front rows seem human, but strangely have entirely black (not black in the human from Africa sense, black in the truly black sense) skin.

On one alter is a human, tied up and chained to the wall, with firewood below. On the other is one of the black-skinned humans.

One of the priests (U33), wearing black robes with the holy symbol of Shar, begins speaking in Common. "Tonight, our faithful fellow traveller in darkness Idzhar will be risen up by the favor of Shar, while the traitor Kivorl shall be sent to face eternal torment. Begin the summons."

They start chanting in Infernal.

He takes a big glowing red crystal, nearly a foot long, and plunges it into the guy who is tied up (T33). The man screams in pain as black smoke begins rising from every opening in his body. The wood suddenly ignites and starts burning him....


Meanwhile, Ubaar breaks down the next door, and a hapless summoned critter jumps through and gets blasted.

In the room is a table surrounded by comfortable chairs, three doors, and walls richly appointed with paintings and tapestries. An austentaciously-dressed gnoll with a bright yellow suit, much jewelry, a cane, and a bugbear bodyguard is talking to three black-skinned humanoids, one of whom appears to be a robed human bearing a holy symbol of Shar (either a mage of cleric), the other two appearing to be large Orcs (or possibly half-ogres), wearing the same plate-robes combinations as the guard in the last room. The gnoll runs to a door (Q16) and opens it, with his guard drawing a greatsword and backing towards him.

The holy symbol guy opens a door (S16), while his guards aim their polearms (you are not sure what these are...one end has a blade, the other a hook with a point behind it for setting against a charge) in your direction, trying to trip Ubaar in the doorway and slow you guys down. They hit him twice (34dmg), but he is too strong for them, forcing them to drop their weapons and draw their swords as they back towards the door.
 
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Alex leaps into the fray, shouting "Swift death to any who fight against us!"

I'm going to use some combination of Spring Attack/Tumble/Acrobatic Attack to flank one of these guards whenever the first one is engaged in melee (so that I can flank). If I can pull off a full attack with flanking, even better. I'm dodging whichever guard I am attacking.
 

DM_Matt said:
The holy symbol guy opens a door (S16), while his guards aim their polearms in your direction, trying to trip Ubaar in the doorway and slow you guys down. They hit him twice (34dmg), but he is too strong for them, forcing them to drop their weapons and draw their swords as they back towards the door.
Ubaar sees the ineffectiveness of them trying to trip a shaman of The Thunderbeast, and smiles.

His canines showing thru the grin of battle, he snarls -
"You guys need some lessons in taking people down.
Here - let Ubaar show you how it done.
Akh - I'll take the Bad shaman and stop 'em from gettin' out that door.... you take the gnoll 'n' bugbear.
"

Ubaar unleashes a Surge of Strength (+10 STR bonus now) as he Jumps up (+15 to check) onto the table, then uses the higher ground as a stepping point (pun intended) to Stomping down on the holy-symbol-carrying robed dude in the SE corner.
[ooc : +18 to unarmed stomp attack on cleric of Shar.
damage: 1d8 + 1 fire + 1 electricity + 10 STR]

Ubaar expertly follows up the Stomp attack with a surprise grapple, displaying more speed and skill than expected as he moves into the SE corner and joins into spiritually-satisfying hand-to-hand combat with the hapless priest (Improved Grapple feat gives free grapple on succcessful unarmed strike - grapple check is +16. This move I think provokes AoO's when he moves into SE corner square. Ubaar's AC is 20. Damage inflicted by Ubaar's hands is 1d8 +10).
Ubaar follows up this grapple with his second attack to further damage the cleric he is grappling, roaring and laughing his pleasure at engaging in his diety's favored pastime, and kicking bad guys' butts to boot (same bonuses and damage).

OOC: I wanted to Thunderstomp here badly, but it's just too cramped in this room.
Also, not enough charging room, so can't Overrun or Flying Stomp. :(
 



Kelnar will move to a point where he can conceal himself and still have some line of sight to cast magic missle at any opponent casting spells.

GE

OOC: sorry for the absence. I have had some technical difficulties with the web, but I am back now :)
 


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