• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Against the Storm Part II: Luskan


log in or register to remove this ad



The soldiers have now taken cover in the tower, but an angry Kelnar makes a fist and punches towards the tower. He opens his hand as he does this, and each finger unleahes a bolt of energy. They streak in star formation into the tower in a somewhat eliptical path and blast one of the soldiers to the other side of the room, likely killing him, but you can;t see where he went.


D_R said: "She surveys the group quickly, prepared to dump spells for healing if need be."

Sounds like he's asking me to deal with that...
Elone doesnt have many spells left...

Orisons Guidance (2), Resistance, Create Water, Light, Purify Food and Drink
1st level Bless, Cause Fear
2nd level Hold Person, Sound Burst
3rd level Inflict Serious Wounds, Searing Light
4th level
5th level

You are assuming that most of the really dangerous baddies are undead, so inflict serious and hold person are useless, so I'll assume that those are swapped out

Rana has taken the most dmg and is at the lowest HP, so she gets the cure serious. Ubaar has taken the second-most by both absolute numeric AND % of Max, so he gets the L2. Ubaar is healed 20, and Rana is healed 30.


Spells update for all:

Elone:
Orisons Guidance (2), Resistance, Create Water, Light, Purify Food and Drink
1st level Bless, Cause Fear
2nd level Sound Burst
3rd level Searing Light
4th level
5th level

Kelnar:
0 ? Detect Magic x2, Mage Hand x2
1st ? Magic Misslex2, Identify, Expidtious Retreat, Charm Person,
2nd ? Fox?s Cunning, Prot. Fr. Arrows, Web, See Invisibility, Tasha?s Hid. Laughterx2, Mirror Image
3rd ? Fireballx2
4th ? Arcane Eye, Improved Invisibility, Stoneskin, Confusion,
5th ? Teleport, Prying Eyes, Dominate Person,
Fly wasnt memorized, but I had already let you cast it. I instead removed Hold Person, useless against the undsead u expect. You may alter your spell selection for the encounter in your next post if you wish, but after that it stays for the day.

Emcat (Who prolly outght to get out of the chimney and join the fray pretty soon. Among other reasons, the best healing that the rest of the clerics can muster without sacrificing their important searing lghts are 2 CMWs)

0 Resistance x2. Flare x2. Fire eyes, Cure Minor wounds
1 Magic Fangx2, Regenerate light wounds x2
Entangle, Summon Nature ally 1
2 Body of the Sun, Flaming Sphere, Regenerate Moderate Wounds x2, Warp Wood
3 Greater Magic Fang, mass resist elements, Neutralize Poison, Regenerate Ring
4 Dispel Magic, Flame Strike, Regenerate Serious Wounds
5 Animal Growth, Summon Nature Ally V, x (Is this an empty slot?)

Ubaar
0 - Stomp, Create Water, Detect Magic, Virtue, Resistance
1 - Thunderstomp (domain), Divine Favor x2, Smite
2 - Bull's Strength
3 - Tail of the Beast, Searing Light x3

HP:
Ubaar 73 +18 (Endurance) - 34 -10 +20 = 67/91
Alex 59-25 = 34/59
Elone: 74/74
Akharos 70-6-8 = 56/70
Kelnar 49-15 = 34/49
Emcat 74/74
Rana: Max-48+30 = enough/max-18
 
Last edited:

You guys remain on the roof. There are guys alive in the towers that were firing at you, but they seem to have backed off. The other towers have shuttered thir arros slits, although there are peepholes. You cannot tell if they are ready to fire.

Meanwhile, several soldiers leave the towers, propping open the doors. They fan out in the roof near the exits from the temple area.

Meanwhile, looking in at the ritual, the priest removes the glowing red crystal from the now-charred Kivorl, and plunges it into Idzhar's chest.

He screams in agony as his skin burns and darkens. Idzhar's image begins alternating sporadiaclly with that of some sort of shadow demon with purplish-black skin, four arms, and a fanged, wolfish muzzle. Each time that the demon appears, Idzhar becomes more like it. He gets larger and stronger. His hands become clawed. His face becomes more feral. His canine teeth grow. Bony ridges appear over his eyes. The cleric pulls the crystal out, and Idzhar slumps forward.

The cleric gestures to one of the guards, and the guard says: "We're under attack. Everyone evacuate through the nearest door, go into the guard towers, and go home. We'll have everytihng under control shortly."

Idzhar gets back up and tears out of his chains, then says "Ready for battle, Dark Master." One of the guards hands him a set of equiptment, and his dons his arms and armor.

A large orc, wearing the uniform of an officer in Storm's army, refuses to leave. He draws an intricately-runed falcion "I'm not going anywhere. Where are the infidels?"

The cleric responds. "Very well, then. Go hep the guards get the rest of the worshippers to safety, then come back here."

He leaves, and comes out the exit near the top tower. Including him, there are 6 soldiers per tower outside. Several worshippers are moving towards the towers.
 

Looking toward the orc, Kelnar feels the heat of battle boiling within...he unleashes a small sphere of heated energy at the group of newcomers.

OOC: It sounds to me as if there is a group of 6 soldiers and an orc and a cleric or mage within the radius of a fireball and there are no allies to be hurt. If that is the case then I will fireball that group. About the spell selection...Sorry, I'll be more on top of it!

GE
 

Kelnar gets down a little and blasts a fireball at ground level (for him) to explode between the end of the roof that he is on and the upper tower.

Taking the cue, Rana hits by lower tower.

The two explosions go off at about the same time. SOldiers and pieces thereof fly everywhere. A couple of the Sharran worshippers manage to limp wounded and singed into the towers. It turns out that the towers were not shuttered as you thought, but curtained for quick response to an attack. The blasts to right through the curtains and burns the snipers too. In each tower, the black powder for the muskets explodes as well. You are pretty sure that the snipers are now dead.

The singed orc gets up and curses "Cowards! Come down here and fight. If you have might and skill of arms, lets see you prove it. He hastily goes back inside.

(OOC: Well, you guys just more or less wiped out the military installation that is these four towers. You'll get XP for the troops and for accomplishing a secondary objective, but it was definately a big rescource drain that may not have been necessary)

Onward!
 

OOC: Muahahahaha. Resources that kill evil are never wasted! Unless the big ol' demon bugger smashes us to bitses....

IC: Elone lets out a whisper of praise as the fireballs explode. "Solonor, my thanks for your choice of allies in this assault." She then smiles at the orcish captain, and unleashes a barrage of arrows (rapid shot + hasted action - I've really got to get her many shot too) at him. (Do we see this demon creature as well? If so, then change that to full attack on the orc, and searing light on the demon creature).
 

You cannot directly see any of them from on top of the roof, beucase they have all pulled back to the inside.

Everyone please begin citing numbers for movement. Declare your initial position on the roof. No guards remain (the ones on patrol either fled or joined the groups you blew up.)

The Orc went into the door to P34. Note also the door to Z31 was also used.

Use what you know from the map and the conversations that Emcat (Leopold? U there? Helloooo?) overheard to plan how to go in, then do it.
 


Into the Woods

Remove ads

Top