Age of Rust OOC

Dirigible said:
Don't worry, tard :)

:D

OK I'm pretty much done - although I need to choose my feats. Any suggestions what's good for a srocerer? I've never played one before and to be honest all the feats seem pretty combat orientated to me.

Also, what does the progress faster during 1st level give me? Is that higher starting xp or something?

CHeers

SF
 

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Essentially, yes. I don't use XP, so it means that when I arbitrarily hand out a levelup, you'll get it a while before the others. It only works for when you level up from 1 to 2, through; after that you'll all be at the same rate.

Feats : Spell Focus is good, as is the one that lets you add an extra spell to your repetoire.
 
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Well, lookie

HERE !

Looks a bit In Character, to me... gentlemen, start your posting!

Detach .sigs from your posts, plz... and put your characer's name in some form at the top of posts.
 
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In-character intro looks great Dirigible, I like how you interpreted Dark :cool:

Dirigible said:
...as is the one that lets you add an extra spell to your repetoire.

Which is? I can only see this one which is pertinent to wizards but not sorcerers

SPELL MASTERY [SPECIAL]
Prerequisite: Wizard level 1st.
Benefit: Each time you take this feat, choose a number of spells equal to your Intelligence modifier that you already know. From that point on, you can prepare these spells without referring to a spellbook.
Normal: Without this feat, you must use a spellbook to prepare all your spells, except read magic.

Cheers

Shadowfane
 
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Sorry I haven't checken in in a while. It kinda felt like the game had stalled.

Dirigible, I'm not sure what you mean by:
Simp, have you assigned sk/p properly? Kneecap looks pretty darn short on ranks. Remember, what I meant was all skills are class skills.

So, thats
Stealth...........1 tick
Fighting..........1.5 ticks
Arcane...........1.5 ticks
Survival..........1 tick
Interpersonal....0.5 ticks or less

Is the abve the skill point cost of each rank in a skill? If so, do you have a breakdown of what skill is of what type? (ie move silently==stealth, etc). I'll try and post updated skill this week.

Also, I'll be out of town from Oct 29th-Nov 3rd. Feel free to NPC Kneecap until I return.

tks
 

It kinda felt like the game had stalled.

Well, that's what happens when you don't trust your GM :D

To recap:
All skills are Class skills, purchased for 1 skill point per rank. There are no cross-class skills.

As to the quoted section: No, those are two different things.

Stealth...........1 tick
Fighting..........1.5 ticks
Arcane...........1.5 ticks
Survival..........1 tick
Interpersonal....0.5 ticks or less

This is a personal thing I developed while playing Baldur's Gate, Icewind Dale and similar games. The ticks just refer to the number of people who can handle that aspect of the game; the Rogue gives you a tick in stealth, a Sorceror and a Gun Mage give a combined total of a tick and a half in Arcane and so on. It's a very informal system to loosely assess the party's capabilities. Sorry for the confusion.

Shadowfane : It's a feat from Tome and Blood. Extra Spell, let's you add a spell of a level you can cast to your spells known. Oh, and as I check it I discover that it requires spellcaster level 3+, so never mind.
 
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Okay, Dirigible, I've updated Kneecap's skill pts from 40 to 48. The only thing left is basic equipment and a patron (probably the Gobber I used to work for as part of the ShadowSkin Guild)... more to come...
 

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