Coming Agent's Guide for SCP RPG

Looking for some feedback on an SCP RPG I'm working. This is the Agent's Guide, and its supposed to be a mix of a rulebook and an in-game resource, disguised as pamphlets. Currently the name of the game is [REDACTED].

Check it out here.

Some interesting features:

Target Rolling: Checks are made by trying to roll a specific number. Rolling above means failure, rolling below means success with consequences. Players can roll different or multiple dice to change their odds of rolling that target number.

Very specific Location: Instead of making a generic to fit anywhere, its specific to the campaign. Set in Banff, Alberta at Site-AB, players have access to the phone book, a map of the town, and the surrounding area.
SCP Character Statistics: Characters have six SCP themed character statistics that are juxtaposed with one another.
Panic System: Rolling over a target number causes the number you rolled to become a landmine. Rolling it again causes your character to panic! You choose how you character reacts to panic,

Looking for any feedback, including readability, mechanics, and layout.

Gonna work on the Director's guide next, which should be short, mostly giving examples and charts. have about 22 SCP documents written up, all of which are RPG coded (Meant for being played with, not just to be spooky or strange)
 

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