D&D General I asked AI: "What's the Most Common Cause of Character Death?"


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Not odd at all. Umbran said nobody tracks deaths in D&D games, I merely pointed out that for my own part, I do.

And if enough people in Europe share their salary numbers and someone aggregates that info then you've got something to work with. It might not be "scientific" for peer-review purposes but so what - it's still a whole lot better than nothing.

Same as if enough people share what happens in their own games and someone aggregates that info, then you've got something bigger than just a single game's data. And in this specific instance you'll never get "scientific level" data anyway as everyone's game is different in terms of lethality, what can or cannot kill characters, and so forth.
Tom Cruise What GIF
 

In all D&D games in aggregate? No.

Exactly.

In our own games here? Yes.

It's impossible to track what led up to the death - was it bad luck or bad planning or player-side stupid or DM-side malice etc. - but the actual cause of death can be tracked provided half-decent records are being kept.

Lanefan, you seem to have lost the narrative - we are talking about a generative AI offering up an answer for a question for which we know, and you even admit that half-decent records are not being kept in any broadly accessible way. The data has not been collected, and so does not exist for the generative AI to give to you.

That one might gather that data, in principle (though practical issues will still prevent it) is not relevant.
 

Not odd at all. Umbran said nobody tracks deaths in D&D games...

Wrong. That is not what I said. I recommend you look again, because you are at best mistaken.

Now, are you going to be like that AI, and need to be corrected several times before you accept that you are not responding appropriately?
 


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