The Tale of How the Universe Came to Be
Almost twenty years ago*- well, over a hundred, but it feels like twenty due to experiences that will be explained shortly- Lester traveled with a different band of adventurers, one that included such luminaries as (now God-King) then-Baron Malford the Magnificent, Thimbleton the illusionist, (now Thane) Stone D. Mason, Rinardo the Druid, Malador the half-voadkyn (at the end, anyway), Hobbes the Tabaxi Champion, and, of course, Dexter himself, the Son of the Light. A profoundly revealing series of adventures began one day in Malford’s castle in Var with the appearance of an emerald-skinned, blue haired apparition to Thimbleton. “You’re not real, just a dream!” the green man cried, and disappeared, leaving a strange wooden staff tipped by a gem at either end. Mystified, the party investigated to no avail, and it was not for months until they discovered that the staff would balance on its centerpoint and could be spun around without falling off of even a fingertip; moreover, it would always point in one direction when it came to rest, as if it were some kind of compass.
Which it was.
Following it led them inexorably to Darkhold, where they found that it was the property of Zelman, the Emerald Mage, and that Zelman was a god; moreover, he was one of three gods who were used to power a strange simulation of a reality. It was this simulation they were from; they were not real, they were pieces in a game.
How, then, had they come to this reality? A strange question. Worse, a pertinent one, for during their stay in Darkhold Lester threw a lever that released a dark man from a cage that had held him for billions of years. And Fuligin came to Cydra- worse, to Dorhaus, the continent in which Malford’s barony, Var, lay.
The party returned to Var to confront him, but Fuligin conjured an army of demons, devils and yugoloths. Binding them to his iron will, he gave them a simple, ominous command: “I don’t care if it’s man, beast or plant; if it isn’t evil, kill it.” And the horrible slaughter started. Lester’s adventuring companions did all they could, but in the end Fuligin proved far too potent for them to deal with, and they were forced to flee for their lives. Almost, they trapped his soul- but Fuligin was as wise as he was powerful, and wary of tricks; and a marilith had been impersonating him at the start. When the real Fuligin came forth, he was unstoppable, tearing warriors limb from limb with his bare hands, slaying every opponent, even driving the terrible dragon that had long impersonated Emperor Tovan Kinslayer from the fields of Wotan. And so the adventurers who had inadvertently freed him ran for their lives with their tails between their legs.
Back to Darkhold, mysterious Darkhold, they went. They found their way back using Zelman’s staff again (still in Thimbleton’s clutches) and begged the Master of Darkhold to intercede. It was then that they learned the most horrible truth of all: their world- the simulation they were born into- was a pale copy of a multiverse that had once existed. But that multiverse had been devoured by Fuligin’s master, a dark force named Tharizdun. All the myriad stars and planets, all the planes, Nature herself had been cruelly torn asunder, and nothing survived. Nothing... save Darkhold. For Darkhold was neither of nor in Nature. Darkhold was something completely apart, completely separate. Darkhold was unto itself, and it was the only thing surviving from the old multiverse that had once boasted worlds called Oerth, Toril, Zypher and many other things. Only a very few individuals had been taken in by the Master of Darkhold; three of them were the gods that powered the new simulation- Zelman, Garnet (who, arguably, counted for three herself) and Froth. And one of them- not taken in, but captured as he tried to assault Darkhold- one of them was Fuligin.
“But if you opposed him before, if you trapped him before, surely you can do it again!” Lester implored the Master of Darkhold.
“He remains trapped,” the Master retorted. “Your world is part of Darkhold- just one piece of many. He thinks himself free, but there is nowhere outside of my realm for him to go.”
“What of the destruction he wreaks?” Hobbes, the tabaxi, cried.
“Destruction of nothing,” the Master answered. “Remember, you are not real. You feel that you are; but that is part of the simulation. You are irrelevant, as are all the things that you seek to defend. I will throw away the simulation, leaving Fuligin trapped within, and start anew.”
“There must be something we can offer you to persuade you,” Malford tried. “We have much gold, a great deal of magic-“
“All false,” the Master said. “All my creations. You can offer me nothing that I cannot create for myself. Fuligin cannot be defeated by such as you. You are the stuff of dreams; he is like the bright light of a merciless sun that shakes the dreamer awake. You will dissolve before his wrath.”
“If we were real?” Thimbleton asked, and that was the key.
It had been almost seven billion years since the Master of Darkhold had sealed his entrance against intrusion and retreated into seclusion, drawing away from the all-devouring darkness that was Tharizdun. What foe was there here, in his own domain, where no other creature held influence? What force could move such an implacable individual as the Master?
Only one, and it was Thimbleton who hit upon it.
Boredom.
“For you to become real... to have a chance against Fuligin...” The Master of Darkhold sighed. “The risks are great.” He reflected momentarily; then, “The potential exists, however.”
To defeat Fuligin, the party would likely have to arrange for the binding of his dark master, Tharizdun. Something that could only be done at the moment of birth of Nature, in the paroxysmal birth pangs of a new reality. But with the right ingredients it could be done. However, to obtain the materials necessary the heroes would have to essay time itself, traveling back to the prior multiverse’s last few embers as they were being devoured by black Tharizdun, and from those embers jump further back still. They would need to acquire many difficult prizes- including a piece of the previous Nature, to use as a seed.
“How big of a piece?” Stone D. Mason asked.
“At least two million cubic miles,” the Master of Darkhold answered with equanimity.
“There’s got to be an easier way!” Lester cried. “C’mon, guys, we can beat him!”
“Shut up, Lester,” Malford interjected. “You let him out. See it through.”
It was not easy.
With the aid of a strange, fishy-seeming individual named Tleilax, who was one of a group of powerful wizards who had traveled back in time from the previous multiverse’s apocalypse to try to prevent it, the heroes jumped back in time. They went from moment to moment, trying to interfere with history as little as possible. “Why worry about paradox now?” Thimbleton asked.
“It’s not paradox we need to avoid,” Tleilax told him. “It’s the attention of the Angels of the Apocalypse.”
From the small to the large, the group managed to gain everything they needed. But they did not avoid attention. Trying to grab a series of artifacts, most notably the Diamond Sword of Raldese, that they thought might help them battle Fuligin, they instead found themselves face to face with Felenga, the Dark One- a horrifyingly powerful agent of Tharizdun as powerful as Fuligin himself, a lich-lord who had undead pit fiends at his command. And in battle with him, they suffered terrible losses, including Cauldron, one of their companions who was not killed but instead horribly transformed. In the end they left the Diamond Sword with Felenga, who it had proved capable of damaging; but they escaped with the Obsidian Gloves, without which the sword’s wielder would slice his hands to ribbons.
It was a narrow escape, and when they returned to Darkhold, the Master of that place congratulated them on their victory, took the ingredients they’d procured, and baked them into a new Nature, binding Tharizdun in the process- “it will be a long time before he can be freed,” the Master commented- and returned them to Cydra, slightly more than one hundred and twenty years after they’d left. As they dusted themselves off on a devastated continent they discovered an eyeball-like thing that flew free from them, and within it were gods, including Coila, Boccob, Tade, Carella and several others. Several members of the party, including Hobbes and Thimbleton, almost struck the eye down; but Lester persuaded them to let the gods go. Then the heroes sought out Fuligin, driven completely mad by the loss of his dark lord, and this time found that his power was much reduced. They slew him easily; almost without opposition.
And all should have ended there.
*In the 2nd Edition Players Option days... though this particular arc of the campaign devolved the rule set as the pcs traveled further and further back in time. They had to translate their characters at various points into 1e and early 2e rule sets, which led to much confusion and odd circumstances.