Agents of Chaos (Final Update!)

Welverin said:


Lester sure is a hard core adventurer.

The seeker missiles going to end up here?

Yeah, I put them up! :)

And yeah, Lester sure is a hard core adventurer... He goes way back to 2e, was played during the Players Option period, and even was on an adventure where the pcs traveled back in time to a previous universe and got statted in 1e terms and played a few 1e games.
 

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The Fate of Reth Fire-Scarred

Not without some trepidation, the party sets watches in the little bolt hole and prison corridor beyond. They make sure that someone is awake with both Norman and Slouthus, as they still don't trust them. Once they all awaken and refresh, the clerics all meditate together over a block of Sheva's incense of meditation. Then the group waits around as each divine caster's time for prayer and spell refreshing comes around- Horbin's in the evening, Sheva and Angel's at midnight, Alcar's at dawn.

The group is undisturbed, nor does the ghost return. Once they've all cast and manifested their preperatory spells and powers- Lester grows a second arm made of earth, many of the group receive bull's strength, endurance, and cat's grace, greater magic weapon spells are placed, and so forth, they head out of the cell block. The group is talking and bantering, feeling confident, and Sheva's sharp ears catch something that Orbius says to Lester.

She turns to him and asks, "What's this about Reth Fire-Scarred being dead?"

"Yes," the Eye says, "she's dead."

Sheva's cruel face tightens. "How do you know this?"

"Boccob told me," the divine oracle replies. "She was killed by someone named Marius."

"Marius!" Sheva exclaims in surprise. She remembers him: the man guarding the temple of her deity in Pesh City. "But why? He serves Coila!"

Orbius shrugs. "I don't know. I tried to scry him but couldn't get him. I'll try again tomorrow, but he may be protected or sequestered."

While Sheva digests this, the rest of the party confers about which way to go, and after a moment's debate Lester successfully argues for an ascension to deal with Norman's former captors.

"No, no! W-we don't want to go back there! They'll enslave us again and eat our brains!" Norman cries, but the rest of the group overrules him. "Look," Lester tells him, "we'll take you back to town with us as soon as we go, but until then you should stick with us. You'll have a better chance than if you were going it alone."

When they approach the crack leading to the room with the stairs that Norman had descended, they stop. It looks a little more difficult than they would have first guessed: a hall that has fractured and settled at the far end, where a large pool of stinking yellow bile lays, above the far side of it a narrow crack. It doesn't look easy to enter- especially without getting covered in bile.

"How are we getting across that without getting clobbered?" Zeebo asks.

"That's a very good question," Sheva answers....



Next Time: Fighting the leechwalkers! And- Hey, wait a minute, can't we just teleport?
 

Hey, Can't We Just Teleport?

The party argues for several long moments about how they're going to get through the narrow gap. It's going to be a squeeze. No one wants to get the bile on themselves; not only is it disgusting, the strange bile-tainted creatures they've faced seem to indicate that it's not a good idea.

Finally, Lester gets fed up. "Screw this," he says, "I'll try to draw them out." He casts pass through earth and stone and uses his bat-like wings to fly towards the gap, Felix Optima Maxima in hand. He grimaces as he sees the beads of bile on the wall and just keeps moving, passing through the stone as freely as if it were water.

The room beyond does indeed have a stairway ascending from it. It's also got two strange guardians, as Norman warned. They are vaguely man-shaped, but misshapen and squirming, seemingly composed of thousands of tiny leeches all clumped together in one terrible form. Lester doesn't wait for their response to his arrival; he hucks a fireball to get their attention and drops back into the corridor, passing back through the stone.

The party waits tensely for a moment, but the creatures don't emerge.

Angel spits, whips out his falchion, and rushes forward. He leaps onto the wall and runs along it above the pool of bile, then leaps and tumbles through the gap into the room in one smooth motion. Lester flies back through the wall. The two adventurers engage the leech-things, both of which try to fight back but are quickly overwhelmed.

Outside in the passage, Sheva turns to Orbius. "Hey, if I can describe where Reth Fire-Scarred died to you, can you teleport us there?"

The Eye nods. "Of course."

The red-haired priestess of Coila shrugs off her pack, drawing out a bowl. She pours water into it, then begins uttering prayers to Coila. This is what her time pool spell is made for.

"C'mon," yells the L from the chamber where he and Angel stand.

"Hold on," calls up Zeebo. We're going to teleport to where this Reth person died."

Orbius employs a trump- a card with Lester's image upon it. He concentrates on the picture, watching as it gathers depth and then swims into motion. He can see the real Lester now. Angel has one hand on his shoulder. "C'mon, pull me through," Lester says, extending his hand, and Orbius grasps it. Lester steps forward and there's a momentary shower of rainbows, and he's back in the passage with the rest of the party.

"All right," says Orbius a moment later, after Sheva describes the room she's seen, "I'll use the trump to pull the rest of you through after we teleport." Angel, Sheva and Zeebo all gather around the Eye as he casts his spell, then they vanish.

"I hope they don't run into trouble," says Lester anxiously.



Next Time: Reth's Skull! Magic books! And the Chronal Repeater!!
 

Enter the Repeater

Angel, Sheva, Zeebo and Orbius appear in an area that is extremely different from anywhere else they've seen in Bile Mountain- crumbled, rough walls; pitted floors and ceilings; rubble and burn scars here and there.

And something spinning like a top, leaving a trail of strange silvery sand as it moves towards them. There's only an instant before it reaches them, a strange, nearly formless thing that's hard to catch with the eyes, seeming to flicker as it comes. And then it splits into three and attacks! All three lash out, striking at Sheva, Angel and Zeebo, moving at the same time but independently. With horror the rest of the party watches as Zeebo is struck and his movements slow and he rocks back, stunned.

Orbius responds first, backing away. The trump's in his hand; it'll take only a moment to activate it, but he needs that moment. Then the creature's three images strike again, hitting Angel and slowing him as well. The fiery psychic warrior responds with a fierce swing, but the thing he's facing flickers as his falchion slashes harmlessly through the space it's in! It doesn't seem incorporeal, but... as if it's not there.

But the thing is no illusion. Even as Sheva draws the sword Chronovestis, which protects her from temporal magic, and moves in to attack it, it's healing and fighting back, stunning Angel with another blow. Zeebo is terribly wounded, his flesh badly torn by the monster's attack, down on one knee, still holding his head, still stunned, unable to act. Strangely glittering silver sand is crossing the battlefield, confusing vision.

What is it? Sheva wonders wildly. And the three images of the strange monster merge back together- then it instantly splits in two and unleashes a flurry of flanking attacks on the stunned Angel!



Next Time: The skull and the books!
 
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The Skull of Reth

The Eye stares intently at the card in his hand. Slowly it gathers depth. Slowly Lester's image swims into motion. "Quickly!" Orbius cries.

In the hallway, Lester turns to Slouthus. "Stay here, we'll see you later," he says rapidly as the rest of the group moves to touch him.

"What?" the sorcerer says, somewhat nonplussed. "But I-"

Lester and the rest of the party vanish, leaving only a prismatic afterimage for a moment. Slouthus purses his lips, then turns away, shaking his head. We'll see more of him later.


As the rest of the party trumps in, they spring into motion. Sheva is trying to defend the beleagured group that the strange silvery thing that's pounding them, but it seems focused on Angel and her blows keep slipping through it as if it isn't there; she's only damaged it once. It's still split in two and flanking her fiery friend. Orbius thrusts his hands forward and calls out in the language of magic; an unseen force ripples through the area around the creature, not seeming to affect the creature but freeing both Angel and Zeebo- both of whom are still stunned- from the effect slowing their motions. Horbin draws his holy mace and advances grimly; he's already laid a dweomer of spell resistance on himself and he prays it's enough. His earlier premonition of impending doom is still there, just waiting for them to charge ahead without thinking again, with Alcar in the lead...

Lester sizes up the situation in only an instant and unleashes a chain lightning at the split creature's two halves, and though the powerful bolt only affects one of them, arcing through the other as if it were a ghost, both of them spray out sand when the blast damages it. "They're linked somehow!" Lester shouts.

Sheva responds, "It's only one creature!" She swimgs again, her blade biting only air. Grumpy hisses at the strange monster and rushes forward to engage it, but he runs across some of the silvery sand the weird thing is leaving in its wake. He gives a surprised yelp as his entire body goes pins and needles, but he manages to resist- whatever it was. He springs in and stabs at the creature, but misses.

Seeker missiles streak out, failing to hit it just like their blades. "It isn't incorporeal!" Orbius says in surprise. "Then what-" He curses and tries a volley of magic missiles, which also slide harmlessly through the thing.

Then the seeker missiles swing in for another pass, and this time they hit. The silver sand explodes in a sparkling cloud, and the thing dissolves as if it was never there, the only evidence of its passing the sand it trailed behind it as it moved. Grumpy tries to gather some up, but that too fades in only a few seconds. He grumbles about it, but it doesn't seem to help.

The chamber that the creature guarded is roughly shaped, with two passages out. There's some sort of strange green energy wall blocking off one side of the room; there's also some bones and some old signs of damage. Swiftly, Sheva walks to the bones, but they're clearly decades or even centuries old. She frowns, looking over what is clearly a human skull. Her power over time allows her to know the age of something- and when she concentrates that power upon the skull, she learns that it's only two months old. She looks around the room again, and how rough it is, the amount of rubble, the way the walls, ceiling and floor are all permeated by holes- and she nods grimly. There is or was some sort of temporal magic at work here. She picks the skull up. "Maybe I'll talk to you later," she says.

"It's good to see that Law and Chaos, Good and Evil can all work together in harmony," Horbin says.

"Shut up," Sheva says primly, and walks to the other side of the room.

"See what I have to live with?" Horbin says with a shrug and a smile.

"Hey," says Grumpy, "We found some books!"

There are five thick tomes.

"And they're all magic," adds Lester after a moment.

"And they aren't just spellbooks," Zeebo puts in.

"Well I'll be damned," says Sheva. "That is some good loot."

The group decides to rest. They set up watches, then settle in for a little shuteye. Once Sheva is up, she casts a speak with dead upon the skull. "Who are you?" she asks.

A ghostly sound whistles out of the empty mouth of the grimy skull. Then it answers in a low gravelly whisper. Reth Fire-Scarred.

Sheva's eyebrows go up. This is the person for whom she's spent the last two weeks looking for!* "Do you have a great and powerful spell that will aid Coila's forces in the great battle between Law and Chaos?" Even as she says it, she feels the irony of Coila being on the side of Chaos when she's Lawful, but her loyalty to her goddess outweighs all secondary considerations.

Yes, the grating, hissing voice of the skull replies.

"Can you teach it to me?" She's eager, now; perhaps the end of her quest is at hand?

No.

The Coilite priestess rocks back on her heels for a moment to think. Then, "How can I learn it?"

The book, comes the tired whisper of the skull. And then, with a long sigh, the skull's voice fades to silence.



* Note that in my campaign world a week is nine days long. Also note- this story hour so far covers a span of only nineteen days!



Next Time: Further up into the mountain- will our heroes get in over their heads? When will Horbin's premonition come true? Who will lose their most powerful weapon? Stay tuned!
 
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Chronal Repeater

That thing is awesome! Did you come up with it yourself or is it a conversion? I can't believe it went down so quickly...but with only 82 hp I can see why. How big is the party now? Could you give rough stats on their levels again? What the heck is alcar (angel template?, angel with classes?). Also, I'd love to see everyone's alignments :)

I didn't like this one at first, but its growing on me. Bile Mountain rules!

Technik
 

Yeah, things got much more out of hand in yesterday's game, with (among other things) what looks like a permenant pc death.

Alcar is an old 2e cleric/fighter who has the half-celestial template tacked on as a result of a major quest (at the end of the 2e days).

The party's rough breakdown right now (about four games after the current story hour update) is:

Horbin- cleric 14 (NG)
Lester- elementalist/warrior of chaos 12/4 (CG)
Angel of Fire- psychic warrior 11/cleric 3 (LE in sh, but changing to NE)
Alcar- fighter/cleric 2/12 (NG)
Sheva Unseelie- ranger 1/rogue 2/cleric 7/assassin 3/contemplative 2/monk 1 (LE)
Sybele- fighter 8/psion 5/warrior of chaos 1 (CN)
Norman from Borman- rogue 11 (NE)
Grumpy Fluffbottom- barbarian 8 tabaxi (+3 ecl) (CN)
Zeebo- wizard/sorcerer 6/6 (CG)

And there are the cohorts, Orbius "the Eye", a diviner 7/divine oracle 7; and Habiskis, an imp rogue 6.

Of course, a typical game only has about six players, but that's okay- the group works well with a few main full-timers and a rapidly alternating cast of part-timers... :) Bet you can only sometimes tell who was at a given session from the sh, too. ;)

And the chronal repeater is one of mine. :D :cool: Glad you liked it!

edit: fixed Zeebo's level.
 
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"Watch out for the slime!"

Examining the books in greater detail, they can determine no titles of any of them except for one. They are thick and heavy, obviously weighty tomes of some strange arcane nature. One is bound with brass, another with some sort of white leather. One even has jewels in its cover. The one whose title can be ascertained sets Sheva's blood afire- it's called the Book of Time. This must have what she's here for!

Sheva and Angel glance at each other. They've traveled far, for several thousand miles and several months, to get to this point. Now a few days to figure out the nature of the powerful spell they've been sent after by their goddess...

A simple glance apparently isn't enough to cause the books' powers to activate, and in the next few moments Sheva can't determine anything to speak of about the one she's greedily holding. "This is what I'm here for," she tells the others, and they agree to give her that book and split the rest up among the rest of the group.

"I may be able to figure some things out about them, about who could best use them," offers Orbius. "Give me a day to prepare the proper spells."

"And in the meantime, let's go, adventurers!" Lester adds enthusiastically.

The party moves along further. They head out a rough passage, but it almost immediately opens into a large cavern. Within it is a bizarre creature that none of them have ever seen before, like a huge slug crossed with a sea turtle. Disgusting, bile-tainted slime froths and drips from its body. Huge flippers with blunt claws jut from its forebody. Its maw drips bile and a single dark eye stares forward.

Grumpy gapes for a moment, then draws out his crossbow, not sure whether he should attack this thing or not. "Do we fight or flee?" he asks, his tail swishing back and forth. Sheva answers by throwing a flame strike at it. She's suddenly moving very fast, and so is Angel, thanks to Zeebo. Horbin gives a great scream as he sees the thing and steps back to draw out his mace. Orbius fires off a volley of magic missiles at it, and then the thing responds to the attacks by vomiting forth a huge spew of yellowish-brown bile, stinking of terrible rot and piss mixed together. It catches the entire group. There's a chorus of surprised yelps and screams of pain as it burns them like acid; and worse, half the group suddenly feels sapped of health.

Grumpy avoids the worst of the blast of bile, but he still doesn't like it. Yowling, he rushes forward, tumbles and jumps at the creature, striking with his blade. It slashes into the strange monster- and Grumpy jerks it back in surprise as the slime coating the creature hisses and sizzles on his blade. Horrified, he sees smoke rising from the sword! He flicks his wrist and the slime splatters off his weapon, leaving it still intact... but barely in time. "Crap!" he yells. "Watch out for the slime!"

More fire bursts down at the creature, followed by a searing light. And then Angel rushes it, tumbling in on it, and slashing with his lethal falchion. He strikes it across its neck, the muscles in his arms tightening to receive the shock of the blow on the tough creature. With satisfaction he watches the blade sink deep into the monster, and he shoves it in an extra few inches just to be sure. The bile monster falls with a loud groaning sound.

Angel jerks his falchion free, and stares in horror. It's already half-dissolved, useless.

This has happened to him before...!



Next Time: A brief synopsis of Angel's unfortunate experience with losing weapons! And we fo further up in the mountain, to big trouble!
 

"This has happened to me before"

"This has happened to me before," Angel says, and remembers....

He was still a woman, back then- not yet the Angel of Fire as he has now. It was when they were guarding the dragon eggs- part of a complex plot that they had become involved in to shatter the Forinthian Empire's faith. It was actually when he first met that bastard Alcar- Alcar had been assigned by the forces of Heaven and Law to attack, since he himself was not Lawful and the Hatching Cave was warded against Law. Alcar, a couatl, and a strange, birdlike celestial of some kind had come, and during the fight, a huge earth elemental was summoned by the enemy. Angel faced off with it, slashing and hacking at it, wounding it badly- until it struck and sundered her blade. Holding only the hilt and the jagged stump of a blade, Angel's stomach plummetted. "Hey, does anyone have a weapon I can borrow?" she shouted...

Of course, they prevailed over the silly celestials, though Alcar got away. Yes, this Alcar fellow was annoying even back then... well, his time will come, thinks Angel.


"We should go back to Pesh City so I can find a new weapon," says Angel now.

"What? Oh, come on!" says Lester. "Someone's got a weapon you can borrow!"

"A falchion?" Angel asks.

"Well, no, but I'm sure I have something you can use... let me see," says Lester, rummaging around in the strange box he has. It has six sides; each opens to an extradimensional space. "Hm, that's my backup weapon," he mutters, "no, not that one... How about this?" He pulls out a longsword, but as it approaches Angel the psychic warrior feels its chill as a prickle of pain.

"What is that?" Angel asks.

"A frost brand," the L replies. "Oh. Yeah, never mind. Well, here then." He pulls a different blade from his box. This one has a loop of leather to keep it with the wielder should he be disarmed or drop it. "It's the Airsword. It's pretty cool, if you're holding it in your hand you can fly with it. But be careful with it, okay? It's an elemental sword and it's my main backup weapon."

"Thanks," says Angel.

The group turns their attention to the bile monster's room. It appears that the creature had dug a hole leading up to somewhere. The group ascends along the rough hole, which is coated in disgusting bile-colored slime that's dried to a crusty consistency. As they move along, Sheva notices someone missing. "Where's Slouthus?" she asks.

"Oh, he's fine," Lester answers.

"What? What do you mean?"

"I left him behind."

"Why'd you do that?" Zeebo asks.

"I didn't trust him! Did you? What's this guy doing here, just 'adventuring around'? Not too likely, you know?"

"Now we've maybe made another enemy," Horbin grumps.

"No way, he's fine," says the L. "He knows how it is, he's an adventurer. It isn't like we attacked him or anything."

The passage opens onto a room just ahead. The party slows, and as they move up they try to see what's ahead. The room seems to have a trio of icy giants of some kind. They seem to be on guard duty. Sheva, remembering her success in using diplomacy with the elven ghost in the cell block, steps forward and calls out, "Hello! We come in peace!"

The creatures burst into motion. They are 10' high, seemingly made out of ice and snow, with strange, rune-shaped ice crystals all over them. They have a wise old man kind of look. Several of the crystal runes on the creatures burst with musical chiming sounds as the icy creatures begin casting spells. All three of them vanish, and Sheva feels something claw at her mind. "So much for that," she mutters to herself...



Next Time: A vicious battle! What is the master of the ice giants?
 

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