The next day, the party turns Sorzast (the petrified villain that Lester turned to stone
previously) back to flesh in the Temple of Elemental Good and immediately moves to subdue him; but he turns to mist and flees out the building. "Cripes, he's another vampire!" Horbin cries.
"Well, it's broad daylight," Lester says. The party rushes outside.
They can't find his body, but it seems likely that he's been destroyed. They leave word for the authorities just in case.
Angelfire tries to sell his
ring of protection +3 but there doesn't seem to be enough ready cash in Var to purchase it. Disgruntled, he decides to wait for Pesh City. Accompanied by Lester, he visits a temple of Bleak- Var has a policy of free religion, even to distasteful faiths. Angelfire wants to get his falchion made unholy. Lester becomes increasingly uncomfortable during the negotiations- the priest of Bleak seems perfectly willing to do it in return for "a favor that we'll name later." Lester leaves. He doesn't like or trust Bleak worshipers; he's had to fight the worst of them in the past.
With Orbius, Lester
stone shapes an idol of Boccob. The Eye then
communes.
Did the forces of the Temple of Elemental Evil send the air elemental assassins? Yes.
What is the name of the air elemental rogue? Lendivo.
And the name of the monk? There was no monk.
What was the other creature that attacked? A mortal hunter.
What is its name? Turfi.
What is the consequence of Lester taking the scroll of true resurrection? He cannot raise a hand against Galador.
Does Boccob side against Galador in the War of Ethics? Yes.
Is there any way to destroy the geas? Yes.
What must he do? Break the Throne of Darkness.
What guards the Throne of Darkness? The Famine.
What is the greatest weakness of the Famine? Unknown.
Given our current path in Mt. Bile, will Lester come to blows with agents of Galador? Unknown.
Is there any way to side with Boccob and not offend Galador in the immediate future? Yes.
Alcar, meanwhile, trumps off to see an old friend- Belmondo the Enhanced, a dwarven prostheticist and master of the order of mountained maimed old soldiers called the Rough Riders. Belmondo's at his famous lighthouse. They hang out for a while and catch up on old times. Both are strong in the Light, and Alcar tells Belmondo that he's worried about this Bile Mountain place.
"Perhaps Belmondo can help you," Belmondo says. "Belmondo will give you one of these- but be very careful with it! It is very dangerous!" The dwarf hands Alcar a glass globe, about 8" in diameter, full of green slime.
The party takes care of some shopping needs in Pesh via teleportation and trump, Alcar rejoins them, and they prepare to go back to Bile Mountain. Lester summons a
planar ally- an earth elemental of impressive power named Polsoon. The elemental agrees to help cleanse Bile Mountain in exchange for Lester's help in slaying an "air prince" named Ahhl'Ahhh.
In the afternoon they gather and
mass teleport back into Bile Mountain- more specifically, the room past the great plug to ascend the great stairs. They stop before them, and Sheva looks for any sign of traps; finding none, the redhead in a chain mail bikini steps out of the way.
"I think this is resonite," says Orbius. "I've never seen it before, but I've heard of it. It's an extremely rare stone, and if you gather enough of it into one place it sets up weird magical resonating fields that can have all kinds of different magical effects. It's impossible to harness or control it..." His voice trails off as he looks at the massive stairs. "Supposedly."
A little magical examination ensues. With
detect magic spells, they can see a series of magical fields of energy that they'd have to pass through as they ascended the stairs.
"Maybe we can go around them," suggests Lester, and tries to
stone shape the wall. It doesn't work, though; his spell won't affect the stone of the wall.
"We'll have to go through them," says Horbin. "I'll find out how we go through each one." With that, he casts
find the path.
Next Time: To Breach the Resonating Fields! What happens when you get in too deep somewhere you can't get out of??