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<blockquote data-quote="Cergorach" data-source="post: 9296268" data-attributes="member: 725"><p>It is an issue as you try to create consistency in your setting/story. You create a semi-believable illusion, the moment the illusion is constantly not believable or when you start assuming everything is an illusion, things go wrong.</p><p></p><p></p><p>Oh, me too. But then you solve the issue by making it true. The problem is that the LLM doesn't know that and doesn't resolve it that way, especially not with ChatGPT. You might be able to do something with storing it's own stories and reincorporating those in it's future answers, but it might keep building upon those lies it doesn't recognize which will eventually lead to a complete mess.</p><p></p><p>Keep in mind that ChatGPT hallucinates 3% of the time. So you have a 100 responses, chances it hallucinates 3x (it could hallucinate not once or a 100x). How many responses would a whole session take? I suspect 100s if not 1000s, that's a whole lot of mess, do you have to fix 30 of such messes per session? Over a campaign it would be hundreds of issues.</p></blockquote><p></p>
[QUOTE="Cergorach, post: 9296268, member: 725"] It is an issue as you try to create consistency in your setting/story. You create a semi-believable illusion, the moment the illusion is constantly not believable or when you start assuming everything is an illusion, things go wrong. Oh, me too. But then you solve the issue by making it true. The problem is that the LLM doesn't know that and doesn't resolve it that way, especially not with ChatGPT. You might be able to do something with storing it's own stories and reincorporating those in it's future answers, but it might keep building upon those lies it doesn't recognize which will eventually lead to a complete mess. Keep in mind that ChatGPT hallucinates 3% of the time. So you have a 100 responses, chances it hallucinates 3x (it could hallucinate not once or a 100x). How many responses would a whole session take? I suspect 100s if not 1000s, that's a whole lot of mess, do you have to fix 30 of such messes per session? Over a campaign it would be hundreds of issues. [/QUOTE]
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