WarlockLord
First Post
Air pirates, post characters here!
				
			[B]Name:[/B] Tenentet
[B]Class:[/B] Wizard (necromancer)/Master Specialist 
[B]Race:[/B] Aerenal Elf
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Lawful Evil
[B]Deity:[/B] None
[B]Str:[/B] 11 +0 (12p.)     [B]Level:[/B] 3/2      [B]XP:[/B] 10,482
[B]Dex:[/B] 18 +4 (17p.)     [B]BAB:[/B] +2         [B]HP:[/B] 19 (5d4+5)
[B]Con:[/B] 12 +1 (15p.)     [B]Grapple:[/B] +2     [B]Dmg Red:[/B] None
[B]Int:[/B] 22 +6 (18p.)     [B]Speed:[/B] 30'      [B]Spell Res:[/B] None
[B]Wis:[/B] 14 +2 (13p.)     [B]Init:[/B] +4        
[B]Cha:[/B] 10 +0 ( 9p.)     [B]ACP:[/B] -0         [B]Spell Fail:[/B] 0%
Stat Adjustments:  -1 Str, Dex, Con & +1 Int, Wis, Cha due to age; +2 Dex, -2 Con for Race; +1 Int for level increase; +2 Int due to Headband
                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +0    +0    +4    +0    +0    +0    14
[B]Touch:[/B] 14              [B]Flatfooted:[/B] 10
                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      1    +1          +2
[B]Ref:[/B]                       1    +4          +5
[B]Will:[/B]                      6    +2          +8
+2 racial bonus vs. Enchantment school spells and effects
[B]Weapon                  Attack   Damage     Critical[/B]
Masterwork Longbow        +6      1d8+0        20/x3
Dagger                    +2      1d4+0     19-20/x2
[B]Languages:[/B] Elven, Common, Draconic, Giant, Fiendish, Infernal
[B]Abilities:[/B]
Low-Light Vision 
Immune to Sleep
Secret Door Search
Spellcasting
Familiar (none yet)
[B]Feats:[/B] 
Scribe Scroll (b)
Collegiate Wizard (Complete Arcane, pg 181)
Spell Focus (necromancy)
Skill Focus (spellcraft) (b)
[B]Skill Points:[/B] 50       [B]Max Ranks:[/B] 8/4
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Concentration              8    +1     +0     +9
Decipher Script            8    +6     +0     +14
Knowledge (arcana)         8    +6     +0     +14
Knowledge (the planes)     8    +6     +0     +14
Knowledge (undead)         8    +6     +0     +14
Profession (airship sailor)2    +1     +0     +3
Spellcraft                 8    +6     +5     +19  (synergy, skill focus)
[B]Equipment:                       Weight[/B]
Masterwork Longbow (20)             6lb
Dagger                              1lb
Headband of Intellect +2            0lb
Wand of Magic Missiles, CL 5 (48)   0lb
3 Scrolls of Scorching Ray, CL 3    0lb
2 Scrolls of See Invisibility       0lb
Potion of Cure Light Wounds         0lb
Spellbook                           3lb
Spell Components Pouch              2lb
Scholar’s Outfit                    6lb
[B]Total Weight:[/B]18lb      [B]Money:[/B] 4pp 11gp 0sp 0cp
                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]                38    76   115   230   575
[b]Spellcasting:[/b]  DC = 16 + Spell Level.  17 + Spell Level for Necromancy spells.
Focused Specialist:  Complete Mage, pg 34.
Forbidden Schools:  Abjuration, Enchantment, Illusion
Spells per Day:  6, 7, 6, 4 (at least 3 of every level must be Necromancy spells)
Spells Prepared:
[b]0[/b]—Detect Magic, Disrupt Undead, Light, Read Magic, Touch of Fatigue, Touch of Fatigue
[b]1[/b]—Detect Undead, Backbiter, Mage Armor, Chill Touch, Cause Fear, Reaving Aura, Grease
[b]2[/b]—Command Undead, False Life, Ghoul Touch, Sprectral Hand, Escalating Enfeeblement, Blindness/Deafness
[b]3[/b]—Ray of Exhaustion, Vampiric Touch, Prickling Torment, Haste
[b]Spellbook:[/b] 61 of 100 pages used.
[b]0[/b]—Acid Splash, Detect Poison, Detect Magic, Read Magic, Dancing Lights, Flare, Light, Ray of Frost, Disrupt Undead, Touch of Fatigue, Mage Hand, Message, Mending, Open/Close, Arcane Mark, Prestidigitation (16 pages)
[b]1[/b]—Cause Fear, Chill Touch, Ray of Enfeeblement, Backbiter (CArc 98), Lesser Orb of Sound (CArc 116), Expeditious Retreat, Reaving Aura (CMag 114), Mage Armor, Identify, Detect Undead, Grease, Reduce Person, Magic Weapon (14 pages)
[b]2[/b]—Blindness/Deafness, Command Undead, False Life, Ghoul Touch, Spectral Hand, Escalating Enfeeblement (CMag 103), Scorching Ray, Boiling Blood (CMag 97) (16 pages)
[b]3[/b]—Halt Undead, Ray of Exhaustion, Vampiric Touch, Prickling Torment (CMag 113), Haste (15 pages)
[b]Undead Controlled:[/b]
Click and Clack, Human Zombies, HD 2d12+3 (16 hp), Init -1, Spd: 30’ (can’t run), AC 11 (-1 Dex, +2 Natural) T: 9 FF: 11, BAB/Grapple: +1/+2, Atk: Slam +2 melee (1d6+1, 20/x2), Size: Medium, SQ: Single actions only, DR 5/slashing, Darkvision 60’, Undead Traits, SV: Fort +0, Refl -1, Will +3, S: 12 D: 8 C: - I: - W: 10 Ch: 1, NE.
[B]Age:[/B] 225
[B]Height:[/B] 5'2"
[B]Weight:[/B] 105lb
[B]Eyes:[/B] Black
[B]Hair:[/B] Black w/ a little grey
[B]Skin:[/B] Pale
	[B]Name:[/B]   Athelstan
[B]Class:[/B]  Cleric of Vol
[B]Race:[/B]   Human
[B]Size:[/B]   Medium
[B]Gender:[/B] Male
[B]Align:[/B]  NE
[B]Deity:[/B] 
[B]Str:[/B] 14 +2 (14p.)        [B]Level:[/B]    5     [B]XP:[/B] 10500
[B]Dex:[/B] 10 +0 (10p.)        [B]BAB:[/B]     +3     [B]HP:[/B] 36 (5d8+10)
[B]Con:[/B] 14 +2 (14p.)        [B]Grapple:[/B] +5 
[B]Int:[/B] 12 +1 (12p.)        [B]Speed:[/B]   30'       
[B]Wis:[/B] 19 +4 (18p. +1 Lvl) [B]Init:[/B]    +0        
[B]Cha:[/B] 16 +0 (16p.)        [B]ACP:[/B]     -4         
                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +5    +0    +0    +0    +0    +0    15
[B]Touch:[/B] 10              [B]Flatfooted:[/B] 15
                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      4    +2    +0     +6
[B]Ref:[/B]                       1    +0    +0     +1
[B]Will:[/B]                      4    +4    +0     +8
[B]Weapon                  Attack   Damage     Critical[/B]
Morningstar (Cold Iron)     +5    1d8+3         20x2
[B]Languages:[/B] Common
[B]Feats:[/B] CorpseCrafter, DMM(Fell Animate), Fell Animate
[b]Class Features:[/b] Rebuke Undead (5/day)
[B]Skill Points:[/B] 32       [B]Max Ranks:[/B] 8
[B]Skills                   Ranks  Mod  Misc  Total[/B]
  Concentration             8    +2         +10
  Kn(Arcana)                2    +1          +3
  Kn(Religion)              6    +1          +7
  Kn(Planes)                2    +1          +3
  Prof(Air Sailor)          6    +4         +10
  Spellcraft                8    +1          +9
[B]Equipment:               Cost  Weight[/B]
  Explorers Outfit        0gp    0lb
  Spell Component Pouch   5gp    2lb
    Onyx Gemstones      400gp
  Morningstar            16gp    6lb
   (Cold Iron)
  Breastplate           200gp   30lb
  [url=http://www.d20srd.org/srd/magicItems/wondrousItems.htm#robeofBones]Robe of Bones[/url]        2400gp    1lb
  Pearl of Power I     1000gp
  Pearl of Power II    4000gp
  Scrolls
    Animate Dead        375gp
    Cure Moderate       150gp
    Silence             150gp
  Backpack                2gp    2lb
    Crowbar               2gp    5lb
    Hammer                5sp    2lb
    Flint & Steel         1gp
    Mirror, Sm Steel     10gp  0.5lb
    Piton x10             1gp    2lb
    Rations, Trail x4     2gp    4lb
    Rope, Silk 50'       10gp    5lb
    Sunrod x5            10gp    5lb
    Winter Blanket        5sp    3lb
[B]Total:[/B]          8732gp 66.5lb      
[B]Money:[/B]            18gp
                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]                 58   116   175   350   875
Spells/Day:    0    1    2    3
               5    3+1  3+1  1+1
Prepared Spells:
  Lvl  0:  Create Water, Detect Magic, Light, Mending, Read Magic
  Lvl  1:  Bless, Detect Undead, Shield of Faith, Protection from Evil, 
           (D)Ray of Enfeeblement 
  Lvl  2:  CMW, Hold Person, Sound Burst, Spiritual Weapon
           (D)Command Undead
  Lvl  3:  Blindness/Deafness, CSW
           (D)Vampiric Touch
Domains:
  Death      (Death Touch 1/day)
  Necromancy (+1 CL for Necromancy spells)
	Name: Vasintze
Class: Warlock
Race: Human
Size: Medium
Gender: Male
Alignment: Chaotic neutral
Str: 11 +0 (XXp.)     Level: 5        XP: 10500
Dex: 18 +4 (XXp.)     BAB: +4         HP: 30 (1d6+3)
Con: 16 +3 (XXp.)     Grapple: +4     Dmg Red: 1/cold iron
Int: 12 +1 (XXp.)     Speed: 20'      Spell Res: 0
Wis: 10 +0 (XXp.)     Init: +4        Spell Save: +0
Cha: 20 +5 (XXp.)     ACP: -X         Spell Fail: 0%
                                Base  Armor Shld   Dex  Size   Nat  Misc  
Armor:  Total 21            10    +5    +1    +4    +0    +0    +1   
Touch: 14              Flatfooted: 15
                         Base   Mod  Misc  Total
Fort:                      2    +1          +3
Ref:                       2    +4          +6
Will:                       5    +0          +5
Weapon                Attack   Damage     Critical
Heavy mace                +5     1d8            20x2
Languages: Common
Abilities: Endrich blast (3d6),  Detect  magic, Damage  
reduction,  Deceive  item
	
Feats: Point black shot, Precise shot, Ability Focus(Eldrich 
blast) 
Skill Points: 12+3+3+3+3       Max Ranks: X/X
Skills               Ranks  Mod  Misc  Total
Use Magic Device        3    +5          +8
Spellcraft              2    +1          +3
Intimidate              4    +5          +9
Knowledge(arcana)       2    +1          +3
Disguise                3    +5          +8
Concentration           6    +3          +9
Bluff                   4    +5          +9
Equipment:                      Cost  Weight
Mastercraft heavy mace         312gp                   
+1 Chain shirt                  2100gp   
Black Clothings                   
Cloack of Charisma +2           4000gp  
ring of protection +1           2000gp
Tent                             10gp
Bedroll                           1gp
Buckler                          15gp  
Potion of Cure Moderate Wounds x1 300gp
Total Weight:XXlb      Money: 12gp
Spell DC: 2 (feat) + 5 (Cha) + Spell Level
 [B]Invocations:
               Least:[/B] Frightfull Blast, Eldrich spear, 
Summon swarm
             
Age: 26
Height: 1.76 meters
Weight: 60 kg
Eyes: red
Hair: Redish
Skin: withe
	Name: Gipp Firebread
Class: Ninja
Race: Gnome
Size: Small
Gender: Male
Alignment: LE
Height: 3'2"
Weight: 42lb
Hair: red
Eyes: dark
Age: 70
Gnome traits:
- Low-Light Vision: A gnome can see twice as far as a human in starlight,
moonlight, torchlight, and similar conditions of poor illumination. 
He retains the ability to distinguish color and detail under these conditions.
- +2 racial bonus on saving throws against illusions.
- Add +1 to the Difficulty Class for all saving throws against illusion 
spells cast by gnomes. This adjustment stacks with those from similar effects.
- +1 racial bonus on attack rolls against kobolds and goblinoids.
- +4 dodge bonus to Armor Class against monsters of the giant type. Any time a 
creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s 
caught flat-footed, it loses its dodge bonus, too.
- +2 racial bonus on Listen checks.
- +2 racial bonus on Craft (alchemy) checks.
- Spell-Like Abilities: 1/day—speak with animals (burrowing mammal only, 
duration 1 minute). A gnome with a Charisma score of at least 10 also has the 
following spell-like abilities:
1/day—dancing lights, ghost sound, prestidigitation. Caster level 1st; 
save DC 10 + gnome’s Cha modifier + spell level.
Str: 9  -1 (10p. +1 lvl) Level:    5     XP: 10500
Dex: 16 +3 (16p.)        BAB:     +3     HP: 25 (6+4+3+4+3+5)
Con: 12 +1 (10p.)        Grapple: -2 
Int: 18 +4 (18p.)        Speed:   20'       
Wis: 16 +3 (16p.)        Init:    +7        
Cha: 14 +2 (14p.)                      
                   Base  Armor Shld   Dex  Size   Nat  Misc Wis  Total
Armor:              10    +0    +0    +3    +1    +0    +1   +3   18
Touch: 18              Flatfooted: 15
                         Base   Mod  Misc  Total
Fort:                      1    +1    +0     +2
Ref:                       4    +3    +0     +7
Will:                      1    +3    +0     +4
Weapon              Attack   Damage     Critical
Kukri+1               +8      1d3       18-20/x2
Mw lt.crossbow        +8      1d6       19-20/x2
Languages: Common, Gnome, Elven, Dwarven, Goblin, Giant
Feats: Improved Initiative, Weapon Finesse.
Class features:
Ac bonus +1
Ki-powers 5/day
Sudden strike 3d6
trapfinding
Ghost step invisible
poison use
Great leap
Skill Points: 80       Max Ranks: 8/4
Skills                Ranks  Mod  Misc  Total
Balance                 2     +3    +2     7
Bluff                   6     +2    +0     8
Climb                   5     -1    +2     6
Disguise                4     +2    +0     6
Escape                  2     +3    +0     5
Gather info             4     +2    +0     6
Hide                    8     +3    +4     15
Jump                    5     -1    +0     4
Listen                  2     +3    +2     7
Move silently           8     +3    +0     11
Open locks              8     +3    +2     13
Prof Sailor (CC)        2     +3    +0     5
Prof Baker (CC)         2     +3    +0     5
Search                  4     +4    +0     8
Sleight of hand         4     +3    +2     9
Spot                    2     +3    +0     5
Tumble                  8     +3    +2     13
Weapons: 
+1 Kukri (2,308 gp); 
Crossbow, light, Masterwork (335 gp); 
Bolts, crossbow (50) (5 gp).
[sblock=In haversack:]
Left pocket:
Caltrops (1 gp) 2lb;
Climber`s kit (80 gp) 5lb; 
Thieves` tools, Masterwork (100 gp) 2lb;
Smokestick (20 gp) 1/2lb; 
Smokestick (20 gp) 1/2lb; 
Smokestick (20 gp) 1/2lb; 
Large Scorpion poison (200 gp) -; 
Large Scorpion poison (200 gp) -; 
Giant wasp poison (210 gp) -;
Potion: Bull`s Strength (300 gp); 
Potion: Cure Moderate Wounds (300 gp); 
Potion: Darkvision (300 gp).
Right pocket:
Camouflage Kit (40 gp) 8lb; 
Disguise kit (50 gp) 8lb; 
Signal whistle (8sp) -;
Whetstone (2cp) 1lb;
Flint and steel (1 gp) -;
Case, map (1 gp) 1/2lb.
Center:
Cold weather outfit (8 gp) 7lb;
Courtier`s outfit (30 gp) 6lb; 
Jewelry (50 gp) 2lb;
Grappling hook (1 gp) 4lb; tied to:
Rope, silk (50 ft.) (10 gp) 5lb;
Crowbar (2 gp) 5lb;
Hammer (5 sp) 2lb;
Everburning Torch (110 gp) 1lb.[/sblock]
 
On:
Monks outfit (5 gp) 2lb; 
Wondrous: Hat of Disguise (1,800 gp); 
Wondrous: Heward`s Handy Haversack (2,000 gp); 
Money: 241gp, 6sp, 8cp.
	Name:   Thirian
Class:  Hexblade/Paladin of Tyranny(Dark Six)/Feat Rogue
Race:   Half-elf
Size:   Medium
Gender: Male
Align:  LE
Deity: The Dark Six
Action points:  5
Str: 16 +3 (16p.)        Level:    2/2/1     XP: 12500
Dex: 14 +2 (14p.)        BAB:     +4     HP: 40
Con: 14 +2 (14p.)        Grapple: +7 
Int: 14 +2 (14p.)        Speed:   30'       
Wis: 10 +0 (10p.)        Init:    +2        
Cha: 17 +3 (16p.) +1 lv  ACP:     -1         
                   Base  Armor Shld   Dex  Size   Nat  Misc  Total
Armor:              10    +5    +3    +2    +0    +0    +0    20
Touch: 12              Flatfooted: 18
                         Base   Mod  Misc  Total
Fort:                      3    +2    +3     +8  (+11 vs. spells)
Ref:                       2    +2    +3     +7  (+10 vs. spells)
Will:                      3    +0    +3     +6*  (+9 vs. spells)
*Immune to sleep spells and gains an additional +2 vs spells of the enchantment school
Weapon                  Attack   Damage                  Critical
MW Flail                  +8       1d8+3+1 electricity       x2
Longbow                 +6       1d8                            x3       110'
Handaxe                 +7       1d6+3                         x3
Languages: Common, Elven, Goblin
Feats: Intimidating strike, Ability Focus(Hexblade’s Curse), Combat Panache
Class Features: 
Hexblades Curse (1/day, DC17) -2 attacks, damage, ability checks, skill checks, saves for one hour
Arcane resistance:  Gain chr bonus to saves against spells and spell like effects.
Aura of evil
Detect Good(at will)
Smite good (1/day) +3 att/+2 damage
Divine Grace
Deadly touch(8hp, Will save DC:  14 for half)
Racial Features(not included elsewhere)
Low-light vision
Skill Points: 38       Max Ranks: 8
Skills                   Ranks  Mod  Misc  Total
Bluff                      8      +3            +11 (two ranks cc)
Intimidate                 6    +3     +2   +11(two ranks cc)
Prof(airship sailor)       7    +0           +7
Know(Arcana)               5    +2        +7
Perform (banter)           8    +3        +11
Search                    0         +0   1   +1
Spot                       0          +0  1    +1
Listen                     0           +0         +1
Equipment:                  Cost      Weight
  Explorers Outfit               0gp      0lb
    Backpack                     2gp       2lb
    Mithral Chain shirt +1       2100gp   10lb
    Heavy steel shield +1        1170gp   15lb
    MW Flail                     308gp     5lb
    Handaxe                      6gp       3lb
    Hexbands                     3100gp    3lb
    Longbow, composite           100gp     3lb
    Arrows(40)                   2gp       6lb
    Bedroll                      1sp       5lb
    Rope, Silk 50'               10gp      5lb
    Sunrod x4                    8gp       4lb
    Winter Blanket               5sp       3lb
    Electricity assault crystal  600gp     -
    Safewing emblem              250gp     -
    Brute Gauntlets              500gp     -
    Life Ring                    400gp     5lb
    Potion of Shield of faith    50gp      -
    2 potions of CLW             100gp     -
    43gp, 4 sp