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Air Pirates: Episode 1: The Revenge of The Air Pirates: The IC thread.
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<blockquote data-quote="WarlockLord" data-source="post: 3747449" data-attributes="member: 40098"><p>Yes. Take 2. The ones from the MM.</p><p></p><p></p><p>You approach your ship. As you go up the boarding ramp, everything seems quiet. It finally dawns on you all that you are finally free, and can do things such as bombard certain people with tomatoes. Ariel's words come to mind.</p><p></p><p></p><p></p><p><span style="color: DarkRed">"Not so fast, fools,"</span> comes a voice from behind you. Looking back, you see a man in black robes, followed by a warforged carrying a MASSIVE sword on his back. They are about 30 feet behind you. They look pretty tough.</p><p></p><p><span style="color: DarkRed">"You will probably wonder why the guards were so incomptent. This is because our king, knowing your propensity toward grandiose escapes, has decided to allow us to kill you. We wanted it to be a...somewhat fair fight, so you were allowed to keep your equipment."</span> As your human antagonist launches his boring monologue, he casts some sort of odd spell on his left hand, elongating it into some kind of shadow. </p><p></p><p>What worries the party spellcasters most is that they have NO idea what the heck he just cast. It follows no known principles of magic or psionics, and it seems utterly alien...and terrifying. </p><p></p><p>The warforged draws his sword and goes into a stance. This is not the stance of a convential warrior. It reminds you of the time you robbed those monks...before you learned they had taken a vow of poverty.</p><p></p><p></p><p>Bad guys init: <a href="http://invisiblecastle.com/find.py?id=1237564" target="_blank">1d20+2=8</a></p><p>Roll your own, please. Let the fighting begin.</p></blockquote><p></p>
[QUOTE="WarlockLord, post: 3747449, member: 40098"] Yes. Take 2. The ones from the MM. You approach your ship. As you go up the boarding ramp, everything seems quiet. It finally dawns on you all that you are finally free, and can do things such as bombard certain people with tomatoes. Ariel's words come to mind. [COLOR=DarkRed]"Not so fast, fools,"[/COLOR] comes a voice from behind you. Looking back, you see a man in black robes, followed by a warforged carrying a MASSIVE sword on his back. They are about 30 feet behind you. They look pretty tough. [COLOR=DarkRed]"You will probably wonder why the guards were so incomptent. This is because our king, knowing your propensity toward grandiose escapes, has decided to allow us to kill you. We wanted it to be a...somewhat fair fight, so you were allowed to keep your equipment."[/COLOR] As your human antagonist launches his boring monologue, he casts some sort of odd spell on his left hand, elongating it into some kind of shadow. What worries the party spellcasters most is that they have NO idea what the heck he just cast. It follows no known principles of magic or psionics, and it seems utterly alien...and terrifying. The warforged draws his sword and goes into a stance. This is not the stance of a convential warrior. It reminds you of the time you robbed those monks...before you learned they had taken a vow of poverty. Bad guys init: [url=http://invisiblecastle.com/find.py?id=1237564]1d20+2=8[/url] Roll your own, please. Let the fighting begin. [/QUOTE]
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