Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Airwalkrr's 4e Game IC: Ch 1 Sedition
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="airwalkrr" data-source="post: 5473269" data-attributes="member: 12460"><p>[gm]The opening post contains two parts. The first part is a cut-away scene that doesn't contain any action your characters are particularly aware of, but it will serve as foreshadowing for future events. The second part is your introduction to the adventure. Your characters are presumed to have met with each other before and grouped together because of your common interest in adventure. Your individual motivations can be developed in the OOC thread.[/gm]</p><p></p><p><em>The dark clouds roil overhead after a brief flash of lightning illuminates the sky. Several seconds later the crackling rumble of thunder fills the air with its deafening sound. A solitary cloaked rider dashes down a lonely road below, the wind whipping his cloak to and fro as he hurries to outrun the coming storm. Ahead he spies a hostel and rushes toward it with all haste.</em></p><p><em></em></p><p><em>Soon he arrives, the air now churning all about him with a fine mist of light rain beginning to fall all about. He ties up his horse under an awning, the best shelter for the beast since there is no proper stable nearby, and then he darts past a sign painted with a green leaf and pipe to head inside.</em></p><p><em></em></p><p><em>An elder goodwife with auburn-gray hair tied up and skin stretched tight around her bony arms comes up to the traveler, offering to take his cloak, but he politely declines her request and simply asks for a place to bed for the night. A few coins exchange hands and the goodwife leads him down the hallway to an open room with a bed and a lamp stand. It is simple, but it is all that is available. The goodwife leaves the traveler bidding him good night and goes back to her husband to tell him to prepare for an additional guest for the morning.</em></p><p><em></em></p><p><em>The thunder roars, shaking the hostel and giving all within a tremble. The storm is one of the worst seen in years. Again the flash of lightning followed almost immediately by a thunder crack overhead. The storm is close now. The wind howls with a fury not known in recent memory by any within and the walls of the hostel creaks and groans against it. Another bright flash upon the windows, more blasting sound and wind beating upon the sole building for miles. Then it all goes quiet. For a brief moment none is heard but the gentle patter of rain upon the roof, but it does not last. A sound like none before is suddenly heard, a piercing cry that rocks the hostel more greatly than the thunder, if indeed it were possible.</em></p><p><em></em></p><p><em>The goodwife and her husband follow the sound down to the hall where the guests are quartered. They find first that the room of the cloaked traveler lies open, the traveler nowhere inside. They next find open the door to the room adjacent to the cloaked traveler, which held a young man, traveling with his only daughter to the city to look for work. This room is not empty. The man's daughter huddles frightened in the corner, tears streaming down her face as she points to the bed where her father lies as if tossed upon it sideways. The goodwife screams in terror as she takes in the sight and grips her husband's arms. The young man's eyes and ears have bled all upon his shirt and bedspread. He is lifeless. Next to him is a small box of ashwood banded with iron. It lies open and empty.</em></p><p><em></em></p><p><em>The traveler is nowhere to be found, and his horse has disappeared, almost as if it were never there to begin with.</em></p><p></p><p>[gm]Now we get to our players and your introduction. Please remember anything in your post that is not tagged as OOC occurs in game. Any nearby NPCs will be aware of it.[/gm]</p><p></p><p><span style="font-size: 12px"><span style="font-family: 'Book Antiqua'">The County of Macea, a small region that lies on the western coast of Khareb, is a place of fierce individualism, prideful boasting, and also a penchant for stirring up regional trouble. Here in Macea, people are forthright about their opinions on politics, religion, and war, and the discussion often spills over into neighboring countries with disastrous results. Although the county is ostensibly a part of the much larger Republic of Berandal, the people of this country see themselves as quite independent of the central government in Belind (Berandal's capital).</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Book Antiqua'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Book Antiqua'">The priesthood of Bahamut has been particularly zealous in its work here, and several temples have sprung up throughout the land with quite a suddenness. Some balk at the worship of a dragon god, while others preach the "superior morality" upon which it is founded. It has caused a great deal of consternation as Count Hasjari, the democratically-elected governor of the region, has recently announced his conversion to this new faith. Some consider it scandal. Others say it is merely a political move. However there are those who embrace it as a welcome change to the old religious ways.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Book Antiqua'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Book Antiqua'">It is in this place you have come to seek adventure, for Macea is a true frontier land. At the central city of Manas, there is a great deal of activity. It is apparent that the local economy is booming with large numbers of prospectors, suppliers for outlying towns, and all other sorts of tradesmen have set up shop here to deal with the great influx of explorers and colonizers who seek to expand into the wide great beyond.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Book Antiqua'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Book Antiqua'">You have found yourself in an establishment known as the Rushing Boar. It is a tavern and inn located on the outskirts of the city that caters to those with highly mobile lifestyles. Though you have been staying here a week, you have rarely seen the same tenant stay the night twice. The tavern area is always filled with a variety of patrons, most of them from different parts of the country. You have chosen this place in hopes of meeting someone with work commensurate to your talents. It is this day you have arranged an appointment with a half-elf by the name of <strong><span style="color: Cyan">Celen</span></strong>. You expect him to arrive soon to present you with a job offer of an unknown nature.</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Book Antiqua'"></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Book Antiqua'">In the meantime you have the opportunity to chat up the bar wench, <strong><span style="color: DarkOrange">Kastra</span></strong>, a lovely girl with bright red hair and a few freckles on her face and upper chest. She is happy to speak with you as she brings you your drinks.</span></span></p><p>[gm]Take a moment to roleplay, perhaps get a feel for your characters. Your characters already know each other, some perhaps more than others, but you can always take the opportunity to get to know each other better. You can also speak with the bar wench to learn about the local area if you are interested.[/gm]</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 5473269, member: 12460"] [gm]The opening post contains two parts. The first part is a cut-away scene that doesn't contain any action your characters are particularly aware of, but it will serve as foreshadowing for future events. The second part is your introduction to the adventure. Your characters are presumed to have met with each other before and grouped together because of your common interest in adventure. Your individual motivations can be developed in the OOC thread.[/gm] [i]The dark clouds roil overhead after a brief flash of lightning illuminates the sky. Several seconds later the crackling rumble of thunder fills the air with its deafening sound. A solitary cloaked rider dashes down a lonely road below, the wind whipping his cloak to and fro as he hurries to outrun the coming storm. Ahead he spies a hostel and rushes toward it with all haste. Soon he arrives, the air now churning all about him with a fine mist of light rain beginning to fall all about. He ties up his horse under an awning, the best shelter for the beast since there is no proper stable nearby, and then he darts past a sign painted with a green leaf and pipe to head inside. An elder goodwife with auburn-gray hair tied up and skin stretched tight around her bony arms comes up to the traveler, offering to take his cloak, but he politely declines her request and simply asks for a place to bed for the night. A few coins exchange hands and the goodwife leads him down the hallway to an open room with a bed and a lamp stand. It is simple, but it is all that is available. The goodwife leaves the traveler bidding him good night and goes back to her husband to tell him to prepare for an additional guest for the morning. The thunder roars, shaking the hostel and giving all within a tremble. The storm is one of the worst seen in years. Again the flash of lightning followed almost immediately by a thunder crack overhead. The storm is close now. The wind howls with a fury not known in recent memory by any within and the walls of the hostel creaks and groans against it. Another bright flash upon the windows, more blasting sound and wind beating upon the sole building for miles. Then it all goes quiet. For a brief moment none is heard but the gentle patter of rain upon the roof, but it does not last. A sound like none before is suddenly heard, a piercing cry that rocks the hostel more greatly than the thunder, if indeed it were possible. The goodwife and her husband follow the sound down to the hall where the guests are quartered. They find first that the room of the cloaked traveler lies open, the traveler nowhere inside. They next find open the door to the room adjacent to the cloaked traveler, which held a young man, traveling with his only daughter to the city to look for work. This room is not empty. The man's daughter huddles frightened in the corner, tears streaming down her face as she points to the bed where her father lies as if tossed upon it sideways. The goodwife screams in terror as she takes in the sight and grips her husband's arms. The young man's eyes and ears have bled all upon his shirt and bedspread. He is lifeless. Next to him is a small box of ashwood banded with iron. It lies open and empty. The traveler is nowhere to be found, and his horse has disappeared, almost as if it were never there to begin with.[/i] [gm]Now we get to our players and your introduction. Please remember anything in your post that is not tagged as OOC occurs in game. Any nearby NPCs will be aware of it.[/gm] [SIZE="3"][FONT="Book Antiqua"]The County of Macea, a small region that lies on the western coast of Khareb, is a place of fierce individualism, prideful boasting, and also a penchant for stirring up regional trouble. Here in Macea, people are forthright about their opinions on politics, religion, and war, and the discussion often spills over into neighboring countries with disastrous results. Although the county is ostensibly a part of the much larger Republic of Berandal, the people of this country see themselves as quite independent of the central government in Belind (Berandal's capital). The priesthood of Bahamut has been particularly zealous in its work here, and several temples have sprung up throughout the land with quite a suddenness. Some balk at the worship of a dragon god, while others preach the "superior morality" upon which it is founded. It has caused a great deal of consternation as Count Hasjari, the democratically-elected governor of the region, has recently announced his conversion to this new faith. Some consider it scandal. Others say it is merely a political move. However there are those who embrace it as a welcome change to the old religious ways. It is in this place you have come to seek adventure, for Macea is a true frontier land. At the central city of Manas, there is a great deal of activity. It is apparent that the local economy is booming with large numbers of prospectors, suppliers for outlying towns, and all other sorts of tradesmen have set up shop here to deal with the great influx of explorers and colonizers who seek to expand into the wide great beyond. You have found yourself in an establishment known as the Rushing Boar. It is a tavern and inn located on the outskirts of the city that caters to those with highly mobile lifestyles. Though you have been staying here a week, you have rarely seen the same tenant stay the night twice. The tavern area is always filled with a variety of patrons, most of them from different parts of the country. You have chosen this place in hopes of meeting someone with work commensurate to your talents. It is this day you have arranged an appointment with a half-elf by the name of [B][COLOR="Cyan"]Celen[/COLOR][/B]. You expect him to arrive soon to present you with a job offer of an unknown nature. In the meantime you have the opportunity to chat up the bar wench, [B][COLOR="DarkOrange"]Kastra[/COLOR][/B], a lovely girl with bright red hair and a few freckles on her face and upper chest. She is happy to speak with you as she brings you your drinks.[/FONT][/SIZE] [gm]Take a moment to roleplay, perhaps get a feel for your characters. Your characters already know each other, some perhaps more than others, but you can always take the opportunity to get to know each other better. You can also speak with the bar wench to learn about the local area if you are interested.[/gm] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Airwalkrr's 4e Game IC: Ch 1 Sedition
Top