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Airwalkrr's 4e Game IC: Ch 1 Sedition
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<blockquote data-quote="airwalkrr" data-source="post: 5474490" data-attributes="member: 12460"><p>[gm]Just for you information, none of you have actually met Celen before. You heard of him and his need for adventurers in a roundabout way. After asking around town to see who might desire your talents, a merchant directed you to a smith who directed you to a tavern owner who directed you to a guildmaster who said he knew a half-elf named Celen who could probably use your help. The guildmaster asked where you were staying and said he would set up a meeting.[/gm]</p><p>As you sit at the table waiting ever more impatiently, you finally notice a fellow entering the tavern who might be the one you are hoping to meet. This half-elf enters with a flourish, walking lightly on his feet, almost as if drunk on wine, but maneuvering himself far more expertly than he ought to be able to do if that were true. After a quick look around the room [Perception] he easily picks your party out from the rest and staggers over.</p><p></p><p>The half-elf wears leather armor decorated with some of the most fanciful pink and purple filigree and carries a longsword at his side. His eyes are a deep green that reminds you of the sea and his rather short hair is a dirty blond color, styled very poorly, so that it almost looks as if he just stepped out of bed.</p><p></p><p>Rather than pull up a chair to your table, he nimbly hops up ON TOP of it and looks down upon each of you in turn, hands on his hips and a broad smile across his face. He creates quite a scene. In truth, he is a scene altogether himself.</p><p></p><p><span style="color: Cyan">"Well met good fellows! I am Celen, Teller of Tales, Speaker of Stories, and Charmer of Women,"</span> at this final self-imposed title he winks at Lia. <span style="color: Cyan">"I believe we have some business to conduct, do we not? Well, then let's have at it. I need a group with skill in arms, cunning, daring, and not a small amount of wits. If you want me to tell you more, then let's have at it. Prove your worth to me and if I am satisfied I shall tell you my task."</span></p><p>[gm]Convincing Celen that you are worthy adventurers is a skill challenge. You must attain 6 successes before having 2 failures in order to succeed at this skill challenge. Try to find uses for skills that your character is best at first. Here are some examples: <strong>Athletics</strong> could be used to demonstrate skill at arms. <strong>Insight</strong> may be used to demonstrate cunning. <strong>Intimidate</strong> can be used to demonstrate daring. <strong>Perception</strong> might be used to demonstrate wits.</p><p></p><p>Every player can attempt the same skill at least once, but not every skill can be used by the same player more than once. If a skill can be used more than once by the same player, I will inform you after a success. Feel free to aid each others' attempts when reasonable.</p><p></p><p>There is no initiative order. During the first round, each player gets one try. Please wait to post your second try until after every player has made one attempt, but feel free to join in with an aid roll if you can think of a way to aid in another player's check.</p><p></p><p>Please remember these aren't just rolls. Describing how you use the skill may grant a bonus for a good description or a penalty for a poor or inappropriate description. Either way you should present some description of how you feel the skill is appropriate.[/gm]</p><p>[ooc]And before anyone asks, yes, I am aware of the errata on skill challenges.[/ooc]</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 5474490, member: 12460"] [gm]Just for you information, none of you have actually met Celen before. You heard of him and his need for adventurers in a roundabout way. After asking around town to see who might desire your talents, a merchant directed you to a smith who directed you to a tavern owner who directed you to a guildmaster who said he knew a half-elf named Celen who could probably use your help. The guildmaster asked where you were staying and said he would set up a meeting.[/gm] As you sit at the table waiting ever more impatiently, you finally notice a fellow entering the tavern who might be the one you are hoping to meet. This half-elf enters with a flourish, walking lightly on his feet, almost as if drunk on wine, but maneuvering himself far more expertly than he ought to be able to do if that were true. After a quick look around the room [Perception] he easily picks your party out from the rest and staggers over. The half-elf wears leather armor decorated with some of the most fanciful pink and purple filigree and carries a longsword at his side. His eyes are a deep green that reminds you of the sea and his rather short hair is a dirty blond color, styled very poorly, so that it almost looks as if he just stepped out of bed. Rather than pull up a chair to your table, he nimbly hops up ON TOP of it and looks down upon each of you in turn, hands on his hips and a broad smile across his face. He creates quite a scene. In truth, he is a scene altogether himself. [COLOR="Cyan"]"Well met good fellows! I am Celen, Teller of Tales, Speaker of Stories, and Charmer of Women,"[/COLOR] at this final self-imposed title he winks at Lia. [COLOR="Cyan"]"I believe we have some business to conduct, do we not? Well, then let's have at it. I need a group with skill in arms, cunning, daring, and not a small amount of wits. If you want me to tell you more, then let's have at it. Prove your worth to me and if I am satisfied I shall tell you my task."[/COLOR] [gm]Convincing Celen that you are worthy adventurers is a skill challenge. You must attain 6 successes before having 2 failures in order to succeed at this skill challenge. Try to find uses for skills that your character is best at first. Here are some examples: [B]Athletics[/B] could be used to demonstrate skill at arms. [B]Insight[/B] may be used to demonstrate cunning. [B]Intimidate[/B] can be used to demonstrate daring. [B]Perception[/B] might be used to demonstrate wits. Every player can attempt the same skill at least once, but not every skill can be used by the same player more than once. If a skill can be used more than once by the same player, I will inform you after a success. Feel free to aid each others' attempts when reasonable. There is no initiative order. During the first round, each player gets one try. Please wait to post your second try until after every player has made one attempt, but feel free to join in with an aid roll if you can think of a way to aid in another player's check. Please remember these aren't just rolls. Describing how you use the skill may grant a bonus for a good description or a penalty for a poor or inappropriate description. Either way you should present some description of how you feel the skill is appropriate.[/gm] [ooc]And before anyone asks, yes, I am aware of the errata on skill challenges.[/ooc] [/QUOTE]
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