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Airwalkrr's 4e Game IC: Ch 1 Sedition
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<blockquote data-quote="airwalkrr" data-source="post: 5479966" data-attributes="member: 12460"><p><span style="color: Cyan">"Oh come on now. You've already demonstrated your significant skills to me. I'm sure if need be you are capable of striking to wound and not to kill. Accidents do happen of course. No one is perfect. But as long as you are reasonably cautious, I imagine things will turn out fine."</span></p><p>[gm]Just a note, in 4e, any time you strike a blow that brings your opponent below 0 hit points, you can knock them unconscious instead of killing them. If that blow happens to be a crit, they will begin dying, but you will have the opportunity to tend to them if you get to them soon enough.[/gm]</p><p><span style="color: palegreen"></span></p><p><span style="color: palegreen"><span style="color: Cyan">"A good point. The owner of this tavern, a fellow named Rorsh the Red, is an informant of mine. Anything that you have, bring it to his attention. If it's prisoners simply make sure they are in a secure place and inform him of the location; I will make sure it is taken care of."</span></span></p><p><span style="color: palegreen"></span></p><p><span style="color: palegreen"><span style="color: Cyan">"Well according to them, they deliver supplies to Berandali frontier forts and settlements. Their enclave in this city is a hub where all their caravans stop off. The enclave includes a couple of warehouses, one contains live animals, beasts of burden and such. The other is for dry goods, arms, and the like. Between them are the offices which handle all the administrative affairs for the company."</span></span></p></blockquote><p></p>
[QUOTE="airwalkrr, post: 5479966, member: 12460"] [COLOR="Cyan"]"Oh come on now. You've already demonstrated your significant skills to me. I'm sure if need be you are capable of striking to wound and not to kill. Accidents do happen of course. No one is perfect. But as long as you are reasonably cautious, I imagine things will turn out fine."[/COLOR] [gm]Just a note, in 4e, any time you strike a blow that brings your opponent below 0 hit points, you can knock them unconscious instead of killing them. If that blow happens to be a crit, they will begin dying, but you will have the opportunity to tend to them if you get to them soon enough.[/gm] [COLOR=palegreen] [COLOR="Cyan"]"A good point. The owner of this tavern, a fellow named Rorsh the Red, is an informant of mine. Anything that you have, bring it to his attention. If it's prisoners simply make sure they are in a secure place and inform him of the location; I will make sure it is taken care of."[/COLOR] [COLOR="Cyan"]"Well according to them, they deliver supplies to Berandali frontier forts and settlements. Their enclave in this city is a hub where all their caravans stop off. The enclave includes a couple of warehouses, one contains live animals, beasts of burden and such. The other is for dry goods, arms, and the like. Between them are the offices which handle all the administrative affairs for the company."[/COLOR][/color] [/QUOTE]
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