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Airwalkrr's 4e Game IC: Ch 1 Sedition
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<blockquote data-quote="airwalkrr" data-source="post: 5540255" data-attributes="member: 12460"><p>[gm]wolfattack, make sure to roll healing word's bonus and apply your wisdom modifier if you use it on your action. Since it is your ability, I expect you to roll the bonus healing. I rolled this time, so Petron heals 7 + healing surge and is now at 30/31.</p><p></p><p>As for Diplomacy, no. You can use Intimidate as a standard action to force a bloodied creature into surrender. It is opposed by their Will defense. Per the rules, this is generally pretty difficult as hostile enemies get a +10 to resist although I would be inclined to deny enemies who are clearly outmatched that bonus, especially in situations where it might be one bloodied enemy standing.</p><p></p><p>You can also use Diplomacy in combat as a standard action, but it is generally only going to be allowed for two situations: 1) getting an NPC who hasn't declared sides to fight with you or 2) attempting to cease hostilities through mutual non-aggression. But Diplomacy isn't used to force a surrender, especially not after you just hit someone over the head. That isn't what I'd call "tact, subtlety, or social grace."[/gm]The bloodied tiefling howls in fury at Krawlinstar upon being branded, <span style="color: DarkRed">"I'll never cow to you or your pathetic god! Now taste my steel!"</span> She swings a wide arc with her longsword, but Krawlinstar's chainmail absorbs most of the blow (AC 14). She mutters a curse as the swing fails to harm her target, but still the attack is jarring enough that it gets Krawlinstar's attentions (Krawlinstar marked by fury1).</p><p></p><p>The other tielfing grunts with displeasure as Krawlinstar's magic virtually negates his strike. <span style="color: Red">"Well, I can do better than that!"</span> he cries, swinging again. Unfortunately his strike is well-intentioned, but poorly executed. He slips upon the tile floor and the strike flies right over Petron's head. (natural 1) Nevertheless, the raw fury and prowess of the tielfing manages to keep Petron's attention (Petron marked).[gm]Begin Player Phase 7</p><p>Petron damaged 1 and marked by fury2 until end of player phase 8.</p><p>Lia marked by fury1 until end of player phase 7.</p><p>Fury1 slowed until end of player phase 7.</p><p>Krawlinstar marked by fury1 until end of player phase 8.[/gm]</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 5540255, member: 12460"] [gm]wolfattack, make sure to roll healing word's bonus and apply your wisdom modifier if you use it on your action. Since it is your ability, I expect you to roll the bonus healing. I rolled this time, so Petron heals 7 + healing surge and is now at 30/31. As for Diplomacy, no. You can use Intimidate as a standard action to force a bloodied creature into surrender. It is opposed by their Will defense. Per the rules, this is generally pretty difficult as hostile enemies get a +10 to resist although I would be inclined to deny enemies who are clearly outmatched that bonus, especially in situations where it might be one bloodied enemy standing. You can also use Diplomacy in combat as a standard action, but it is generally only going to be allowed for two situations: 1) getting an NPC who hasn't declared sides to fight with you or 2) attempting to cease hostilities through mutual non-aggression. But Diplomacy isn't used to force a surrender, especially not after you just hit someone over the head. That isn't what I'd call "tact, subtlety, or social grace."[/gm]The bloodied tiefling howls in fury at Krawlinstar upon being branded, [COLOR="DarkRed"]"I'll never cow to you or your pathetic god! Now taste my steel!"[/COLOR] She swings a wide arc with her longsword, but Krawlinstar's chainmail absorbs most of the blow (AC 14). She mutters a curse as the swing fails to harm her target, but still the attack is jarring enough that it gets Krawlinstar's attentions (Krawlinstar marked by fury1). The other tielfing grunts with displeasure as Krawlinstar's magic virtually negates his strike. [COLOR="Red"]"Well, I can do better than that!"[/COLOR] he cries, swinging again. Unfortunately his strike is well-intentioned, but poorly executed. He slips upon the tile floor and the strike flies right over Petron's head. (natural 1) Nevertheless, the raw fury and prowess of the tielfing manages to keep Petron's attention (Petron marked).[gm]Begin Player Phase 7 Petron damaged 1 and marked by fury2 until end of player phase 8. Lia marked by fury1 until end of player phase 7. Fury1 slowed until end of player phase 7. Krawlinstar marked by fury1 until end of player phase 8.[/gm] [/QUOTE]
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