AD&D 2E Al-Qadim campaign setting


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I never ran it, but it fits in neatly as a part of the world in my heavily animistic psuedo-European default setting. I love a world haunted by spirits, and the genie are just another variety of species of spirit. In fact, in my setting they are explicitly the rulers of the elemental fairies, and thus close kin to the Sidhe. It is thus totally my "jam" and I would totally run a campaign in a setting inspired by the lore, though at this point probably not with the exact mechanics.

I did brainstorming for the setting in this excellent thread What do the PCs find in a City of the Jann? by @Quickleaf, which was a ton of fun and I could have churned out pages and pages more ideas if left to ruminant on it:
 

I'm going to have to re-read it. I'm transforming the Tomb Kings of the Old World into something much more nuanced and cosmopolitan. More Ottoman or Mameluke then Egyptian per se. There will still be mummies.
 

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