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Alacrity, a new Ability Score
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<blockquote data-quote="Blue" data-source="post: 7169579" data-attributes="member: 20564"><p>Perhaps if there is concerns about diluting stats and separate concerns abotu Dex being overloaded, the option would be to move some of what Dex has to other, existing scores.</p><p></p><p>Being able to assess a situation and craft a reaction sounds like INT, which no one will say is an overloaded ability score. Move Initiative off to it.</p><p></p><p>There's been some who say that 5e has made ranged combat too good. Perhaps go back to an earlier edition and keep finesse and ranged weapon damage bonus with STR. Higher pull bows, etc. This also keeps STR more important.</p><p></p><p>This would leave DEX as AC mod (in light and partially in medium), attack bonus with finesse & ranged (but not damage), and one of the big-three saves. Still a good ability score, but not as overpowering.</p></blockquote><p></p>
[QUOTE="Blue, post: 7169579, member: 20564"] Perhaps if there is concerns about diluting stats and separate concerns abotu Dex being overloaded, the option would be to move some of what Dex has to other, existing scores. Being able to assess a situation and craft a reaction sounds like INT, which no one will say is an overloaded ability score. Move Initiative off to it. There's been some who say that 5e has made ranged combat too good. Perhaps go back to an earlier edition and keep finesse and ranged weapon damage bonus with STR. Higher pull bows, etc. This also keeps STR more important. This would leave DEX as AC mod (in light and partially in medium), attack bonus with finesse & ranged (but not damage), and one of the big-three saves. Still a good ability score, but not as overpowering. [/QUOTE]
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Alacrity, a new Ability Score
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