trancejeremy
Adventurer
First let me state that I'm not familiar with the Kalamar setting from Kenzer & Co. (I got this modules as part of a lot)
This module is apparently an adaption/conversion of an earlier (1995) Kalamar module, from when it was not a D&D campaign setting. As such, it might not be new to Kalamar fans. But it was new to me. It's 64 pages (16 of which are illustrations) and priced at $12.99. It's for first level characters.
Aldiv's Revenge is mostly a mystery adventure. It seems the ruler of the local area has been killed, and his brother has gone missing. For some reason, the ruler's brother's son is the primary suspect. He recruits the PCs to investigate and prove his innocence.
The adventure is basically divided up into three parts, or acts. The first part involves why the characters are picked by the ruler's brother's son to investigate. The 2nd part is the investigation, and the final part involves rescuing the ruler's brother.
The adventure is fairly complex, and actually quite interesting, but the PCs don't have much freedom of action. Pretty much a railroad job, perhaps more suitable for first time players (or 1st level characters).
What Kenzer really did a good job on was the support material. Besides the illustrations (which you show players at various parts of the module, to illustrate scenes), it's got an glossary of almost all terms, places and people; a listing of all the npcs and their stats; a large random encounter chart; a timeline ; a family tree of the ruler's; and a flow chart for the adventure. The maps are also extremely well done, being both clear and visually appealing (something WOTC should take notes on). Very impressive.
This module is apparently an adaption/conversion of an earlier (1995) Kalamar module, from when it was not a D&D campaign setting. As such, it might not be new to Kalamar fans. But it was new to me. It's 64 pages (16 of which are illustrations) and priced at $12.99. It's for first level characters.
Aldiv's Revenge is mostly a mystery adventure. It seems the ruler of the local area has been killed, and his brother has gone missing. For some reason, the ruler's brother's son is the primary suspect. He recruits the PCs to investigate and prove his innocence.
The adventure is basically divided up into three parts, or acts. The first part involves why the characters are picked by the ruler's brother's son to investigate. The 2nd part is the investigation, and the final part involves rescuing the ruler's brother.
The adventure is fairly complex, and actually quite interesting, but the PCs don't have much freedom of action. Pretty much a railroad job, perhaps more suitable for first time players (or 1st level characters).
What Kenzer really did a good job on was the support material. Besides the illustrations (which you show players at various parts of the module, to illustrate scenes), it's got an glossary of almost all terms, places and people; a listing of all the npcs and their stats; a large random encounter chart; a timeline ; a family tree of the ruler's; and a flow chart for the adventure. The maps are also extremely well done, being both clear and visually appealing (something WOTC should take notes on). Very impressive.