Alienist

As the game is designed currently, I dont see anyone taking wiz or sorc 20.

Archmage is core, and I'll always take a couple of levels, as the power of archmage is better than wiz 20.

The hard part with the Sorc, in particular, is it gains nothing from 2-20. Not a single thing, except spell progression. Thus, any PrC that adds ANYTHING is better than Sorc if it adds +1 arcane caster progression per level. This is something you should consider in balancing, since it effectively means a PrC must either A) Add nothing but spell progression or its unbalanced, or B) It must steal caster levels to add things, and stealing my caster levels means I am underpowered.

It seems this gives two choices: either the PrC is a name for flavor only and means "Sorceror" or, its worse than sorceror, because it steals your caster levels and replaces them with things less powerful than timestop, shapechange and wish.
 
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As long as you don't mistake the epic psudonatural template for the one from complete arcane, it is a fine PRC.

It is worth noting it can be a more dangerous path than necromancer's. For there are gods of man, though dark, that condone the necromancer’s work. But for the alienist, the only such beings, if they can even be called beings, are ones that Angel and Fiend would unite in battle against. Being the mortal envoy of such odious things should prove hazardous should your nature become known. Refuge should only come from friends and family who are ignorant of, or irresponsibly ignore the danger you pose to the world.

Maybe i am a cruel bastard, but i know the lore this stuff comes from, no one should expect an easy time if they go against the will of the gods and the sane universe.
 
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