Aliens RPG One-shot


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Things escalate a bit too fast in the Alien version of Year Zero for my taste. But then I haven't read the campaign part and the (freshly arrived) Colonial Marines Operations Manual, so maybe that can be toned down a bit.
Once criticism my players had was that when Stress got too high it discouraged them from doing anything that would require them to roll the dice.
How ‘theatre of the mind’ or basic VTT friendly is it?
Things like distance are measured in abstract units called zones. Depending on how I choose to set it up, my bedroom might be one zone while the closet is a separate zone. Or you could just call it all one zone if you choose. While I liked having a map available when running Chariot of the Gods, I didn't use it to get exact placements of characters.
 

Having run a third campaign (slow playing group, which is fine, turned Destroyer of Worlds into a campaign)...

The Foundry support is really amazing.
 

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