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<blockquote data-quote="Sunseeker" data-source="post: 5850753"><p>But you second statement contradicts your first. Good and evil isn't cut and dry, it's all about perception. From the Baron's perspective, he'd be lawful good and your paladin would be chaotic evil, what with attempting to disturb his perfect system for one more guided by the heart and less by the head.</p><p></p><p>Also, principled and unprincipled presents us with a different dichotomy than lawful or unlawful. A lawful person follows the laws, a principled person might not. An unprincipled person might still follow the laws, because they don't want to get their butt landed in jail when they take candy from babies. An unlawful person doesn't care about the law and will generally not follow it if they can reasonably get away with it, a principled person can still have principles...just ones related to not following the law.</p><p></p><p>You could replace principles with "morals", an immoral person is not necessarily an unlawful, or even an evil person. And many moral people have often done evil, unlawful and unprincipled deeds.</p><p></p><p>The nice thing about the lawful/chaotic, good/evil system is that it can be sufficiently defined within the realm of the game. A moral(principle)-based system is going to have all sorts of out-of-game moralism attempting to say that this person has good morals...while they steal babies and slaughter the innocent. Even attempting to define morality within the game is a huge effort, while defining "good" and "evil", "lawful" and "chaotic" are not.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 5850753"] But you second statement contradicts your first. Good and evil isn't cut and dry, it's all about perception. From the Baron's perspective, he'd be lawful good and your paladin would be chaotic evil, what with attempting to disturb his perfect system for one more guided by the heart and less by the head. Also, principled and unprincipled presents us with a different dichotomy than lawful or unlawful. A lawful person follows the laws, a principled person might not. An unprincipled person might still follow the laws, because they don't want to get their butt landed in jail when they take candy from babies. An unlawful person doesn't care about the law and will generally not follow it if they can reasonably get away with it, a principled person can still have principles...just ones related to not following the law. You could replace principles with "morals", an immoral person is not necessarily an unlawful, or even an evil person. And many moral people have often done evil, unlawful and unprincipled deeds. The nice thing about the lawful/chaotic, good/evil system is that it can be sufficiently defined within the realm of the game. A moral(principle)-based system is going to have all sorts of out-of-game moralism attempting to say that this person has good morals...while they steal babies and slaughter the innocent. Even attempting to define morality within the game is a huge effort, while defining "good" and "evil", "lawful" and "chaotic" are not. [/QUOTE]
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