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General Tabletop Discussion
*Pathfinder & Starfinder
Alignment on three axes.
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<blockquote data-quote="Raith5" data-source="post: 6197315" data-attributes="member: 56051"><p>What is the intended purpose of the third axis? Is it to assist the use of alignment as a roleplaying tool or to assert another layer of metaphysics to the game world?</p><p></p><p>I say this because I have this feeling that alignment (as a roleplaying tool) is at its most interesting when PCs of the same alignment argue about morality or disagree about what should be done. Perhaps because of differences of deity, race, fealty etc. Ie when action is guided by more than questions of morality and ethics. I think the 3rd ed optional system of <a href="http://www.dandwiki.com/wiki/MSRD:Allegiances" target="_blank">allegiances </a>touches on this is fairly freeform kind of way.</p><p></p><p> It seems this third axis is more about politics and practice than anything. After tolerance is not just a virtue, it is also a practice. I guess the question is whether the third axis will have some further ability to locate PCs in the world.</p></blockquote><p></p>
[QUOTE="Raith5, post: 6197315, member: 56051"] What is the intended purpose of the third axis? Is it to assist the use of alignment as a roleplaying tool or to assert another layer of metaphysics to the game world? I say this because I have this feeling that alignment (as a roleplaying tool) is at its most interesting when PCs of the same alignment argue about morality or disagree about what should be done. Perhaps because of differences of deity, race, fealty etc. Ie when action is guided by more than questions of morality and ethics. I think the 3rd ed optional system of [URL="http://www.dandwiki.com/wiki/MSRD:Allegiances"]allegiances [/URL]touches on this is fairly freeform kind of way. It seems this third axis is more about politics and practice than anything. After tolerance is not just a virtue, it is also a practice. I guess the question is whether the third axis will have some further ability to locate PCs in the world. [/QUOTE]
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Alignment on three axes.
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