RigaMortus said:
No, there are two facets to this. The questions asked involved Law/Chaos as well as Good/Evil.
I'm aware that the original questions involved both axes, but
I am not and have not been arguing about the Law/Chaos axis. I've argued that some actions that people have attributed to Chaotic-Good aren't
Good, but I'm not arguing any points about Law/Chaos.
The Good thing to do is to not kill the giant, spare him as you would want to be spared in his place. Now we get to the Lawful/Chaotic part of the equation. Do you leave him be (Chaotic) and walk away? Or do you hand him over to the authorities (Lawful)?
Good points. But what I'm trying to say is that, if you
know that the authorities will
kill the giant, (regardless of whether you think they have the right or justification to do so,) then
your actions are tantamount to killing the giant yourself. So by handing the giant over to an entity that you
know will
kill the giant, you can't claim you've done something Good, unless you can claim that
killing the giant is a Good act. The fact that someone else actually does the deed doesn't allow the adventurers to keep their hands clean.
Sorry, but I don't quite follow the analogy of the doctor/abortion thing as it relates to this. I'm sure it does relate somehow, but I don't see it. Sorry...
*sigh* I guess that I'm just bad with analogies. The point is that although the doctor performing the abortion is
lawfully empowered to destroy the fetus, some people strongly believe that it's
immoral. The point was that
legality does not add to any argument of
morality. The two are independent. So the fact that town guards are involved doesn't matter when discussing the morality of the adventurers and the giant.
Again, it isn't the adventurer's responsibility or problem any longer. They subdued the menace and now the guards (or whatever authorities are current available, perhaps Wizards who can use magic to banish the fire giant) will deal with them according to their own laws.
The laws of the guards don't matter. Again, I'm not trying to argue legality.
Yes, it is a Good act (as DnD defines it, we are still talking in game terms, right?). You protected an innocent from someone committing an evil act. If there was no other way, then you did the right thing. If the murderer surrendered, and you killed him anyway, it would be "evil". If you were able to subdue the murderer easily, but instead used lethal force and killed him, it would be "evil".
If his killing my mother is an evil act, how is my killing him a good act? Say my mother threatened to kill his sister. By your reasoning he's doing Good to kill my mother and protect his sister. If he's doing Good to kill my mother, how can I be doing Good to kill him? Killing is evil, in real-life and in game-terms. Sometimes an adventurer may consider it a necessary evil, but it is evil nevertheless. And the adventurers cannot escape that by simply forcing someone else to make the choice to kill the giants.
This is not the same thing. First off, if your brother told you this and you genuinely beleived him, I think the first thing to do would be to talk to him. Get him to listen to reason. Tell him, if such a thing ever happened (Heironeous forbid) it's not worth killing her over. If you felt that he could not listen to reason, I would get someone else involved. Other family members, a shrink (not the spell, the doctor) or the authorities if necessary. If you are willing to beleive he is willing and capable of murder, you should do something about it right away.
I presented the scenario as an ethical puzzle, not as a "what would you do?" Of course if this actually happened, you'd handle it differently. Don't ignore the moral question by trying to argue the details. Would you tell your brother, or would you lie to him, and why?
I do not think you are responsible for the actions of others. If I purchase a magic potion from an evil Cleric (whom I did not know was evil, nor did I have any way to find out on my own) and that evil Cleric used the money I payed him to purchase a magic wand, and then proceeded to use that wand to kill innocent people, would I be to blame?
All right, are you actually reading my posts? I've written a dozen times, in
italics no less

p) that you have to
know your actions are going to lead to evil. Not knowing isn't evil. Knowing and ignoring is at least partially evil. Let me (cross your fingers) slightly alter your example:
I see a cleric on the street zapping commoners with a wand of
destruction (let it go). Eventually the wand runs out, so the cleric walks over to the wand vendor (conveniently on that same street) and tries to buy a new one. He doesn't have any cash, so he walks directly over to me and says "hey, I'll sell you this potion for $5." I give him the five bucks, he goes over and buys another wand, then starts zapping peasants again. Am I to blame for those deaths?
Not completely, but in part yes. I knew what he was, and I had a darned good idea that he was going to use my money to go over and buy another wand to kill more people. It's exactly the same with the fire giant. The adventurers know that the guards are going to have to kill the fire giant to protect themselves. So giving the guards the fire giant means that they are, partially, responsible for his death.
Let's not even go that far. Let's say those theives in scenario 1 win the battle, and do not kill you. Instead, they rob you blind, and use your money/items/etc. to harm other people. Are you to blame?
I should think not.
Glad to know I'm not the only one giving bad examples in this thread.

In your example, the adventurers are a passive element. They have no choice, and one cannot be held morally responsible without free-will. In the fire giant case, the adventurers
do have free-will, and thus must be held accountable for their actions.